And that convinced FD enough to write a proposal about it, one built around condensing Powerplay down around player v player interaction (describing it as consensual PvP).
Irrelevant. It's certainly no justification for anything like assuming it's the
only option on the table, like you seem to want it to.
It means Fdev have discussed it.
That's it. Get over it.
So your experience counts more than mine, because it happens to be yours? LOL. We have all been new players. Plus, what makes you think Powerplay is for new players? Its lined up (or was intended) to be more end game 'what do I do now' content.
I'll reiterate: should the galaxy map not exist because there are maps of the galaxy on the internet?
Should the codex not exist, because there's a wiki?
Should the tutorials not exist, because other players can teach you how to fly?
Please stop being ridiculously obtuse.
modes have to be balanced one way or the other.
I've asked 'why' about a dozen times but you still haven't gotten the point, so I'll just state it outright: No, they don't. The whole point of having different modes is to give players the choice for what sort of gameplay they prefer, and this fundamentally means the different modes are
not balanced.
There is zero reason why gameplay modes
must be balanced with one another. In point of fact, that's fundamentally contradictory to the
design function of having different modes in the first place!
Does that mean open-only gets screwed over currently? Sure! But again I say, so what? That's what players specifically wanted when they crowd-funded the game, and that's the design approach that was then followed ever since. If you don't like this gameplay strategy, I strongly suggest you
find another game that serves your needs better, rather than demanding a specific section of the game that caters exclusively to you.
Furthermore, changing it so solo players get screwed over instead doesn't solve any problems, it just changes who's getting screwed! As I've repeated time and time again, none of your problems are in any way contingent on oopp; they can
all be solved via simple tweaking of the mechanics of powerplay. Oopp
only makes the open players happier, but
again, they are
no more important than the solo players.
No, direct pvp is
not a requirement for competition. No, I don't care that you think it's a gang warfare simulator, indirect competition is
still competition, and equally valid.