If CG's are completed under cover of solo, and there is little meaningful multiplayer ('community') interaction beyond fighting FDL wings, then I regret that the ultimate game I was hoping to play is an illusion.
Ideally, since I am a lone-wolf and cannot compete with wings, I would perhaps resort to attempting transporting freight through blockades, but of course the risk/reward ratio for that is skewed and minimalized. ...perhaps I would join a squadron and strategize a way to get transport through a blockade ... but, again, that is not rewarded play.
Or perhaps I would stalk players with a wakeshift scanner, but again that play can be rendered immediately worthless, (even if prey can be made readily available at CGs.)
I regret that the climax to the solo grind is wholly imagined and that there is no challenge beyond theory-crafting ideal ships, (which ultimately serve no meaningful purpose.)
Also I believe cheating is rampant.
Ideally, since I am a lone-wolf and cannot compete with wings, I would perhaps resort to attempting transporting freight through blockades, but of course the risk/reward ratio for that is skewed and minimalized. ...perhaps I would join a squadron and strategize a way to get transport through a blockade ... but, again, that is not rewarded play.
Or perhaps I would stalk players with a wakeshift scanner, but again that play can be rendered immediately worthless, (even if prey can be made readily available at CGs.)
I regret that the climax to the solo grind is wholly imagined and that there is no challenge beyond theory-crafting ideal ships, (which ultimately serve no meaningful purpose.)
Also I believe cheating is rampant.