Activity Stream

Filter
Sort By Time Show
Recent Recent Popular Popular Anytime Anytime Last 7 Days Last 7 Days Last 30 Days Last 30 Days All All Photos Photos Forum Forums
  • Hellfire85's Avatar
    Today, 1:20 AM · 2 replies and 28 views.
    Post something interesting about your squad in the groups and squads section of the Elite forums. maybe that will help. Also, be aware that promoting and leading a squad takes time and sometimes can be frustrating, especially now since there are so many out there already. Best way is to make something unique, not trying to cater to everyone and everything. Example, my squad. I struggled and still do to find active and engaged members for mine. I run a Vulture only squad, and that may be the reason why, but if you persevere you might eventually get a bunch of good pilots together. We've been active since May last year and still growing, losing some along the way, getting new ones as well. The core members are still there for the most part tho, in addition to a few new pilots who grow into good squad mates and core members themselves, and that's what is important.
  • Arry's Avatar
    Today, 1:19 AM · 1527 replies and 25688 views.
    I have had posts removed, so no comment.
  • HeavyGroovez's Avatar
    Today, 1:19 AM · 30 replies and 662 views.
    Ah no biggie your post was solid and with good intent.
  • House0fDerp's Avatar
    Today, 1:18 AM · 1527 replies and 25688 views.
    I'd be curious as to how many actual reports for that occurred to see if that's a valid concern vs other contents possibly being the reason for removed posts.
  • Ulaidian's Avatar
    Today, 1:17 AM · 6241 replies and 555171 views.
    The problem is that there are so many theories, strings and ties all over the place, that trying to get your head around it all is.. exhausting! IS there somewhere were all the tried and tested theories exist?
  • aRJay's Avatar
    Today, 1:15 AM · 345 replies and 235813 views.
    The problem is this tends to make players important people on the galactic stage which isn't what Elite was ever about, we are pilots who might own a few extra ships not movers and shakers. With a theoretical maximum of a few billion player commanders assuming most people alive now played how much influence could we really have in a population of trillions.
  • .Barcode.'s Avatar
    Today, 1:14 AM · 2 replies and 28 views.
    Lol nobody participates Maybe I am deadly not making friends lol
  • Barracudina's Avatar
    Today, 1:13 AM · 5 replies and 61 views.
    Clear your save, then they'll be unvisited.
  • Vic Hattenshue's Avatar
    Today, 1:13 AM · 4 replies and 48 views.
    So that looks like a PC spec which means that the issue is cross platform and not device specific.
  • cmdrrdmc's Avatar
    Today, 1:12 AM · 30 replies and 662 views.
    Oops, thanks for the correction.
  • Arry's Avatar
    Today, 1:11 AM · 1527 replies and 25688 views.
    Errr.... They could remind us all of the exclusivity of the Cobra IV contract. But with the current mood, they'd risk being reported for trolling.
  • Rick Bo's Avatar
    Today, 1:10 AM · 21 replies and 469 views.
    Rick Bo replied to a thread [ED64 - 3.3.05 - Horizons] Incursion and Infestation issues in PC Bug Reports
    +1 on this. it sure hurts moral and desire to play when efforts have no discernibly positive outcome.
  • varonica's Avatar
    Today, 1:10 AM · 9 replies and 173 views.
    Of course they would have if they had FTL travel, but Elite is not about life in the year 3000, Elite is about life in the Elite universe, and that's not the same thing by a long shot. I mean I could go as far as to say that as far as science goes at the moment there is no way to travel at FTL speeds and no real indication that will change by the year 3000, but fortunately Elite is a game, not a simulation of real life so we can do that, and that game doesn't include an FSD auto-pilot, and many people are happy with that even for long distance travel. I mean there's a thread running now about a player who accidentally crashed into a planet and want all his explo data back, multiply that by 1000 if we had auto-pilot. Flying spaceships in the Elite universe requires personal attention to the controls at all times or a vastly increased chance of destruction. My response is also no, but I suspect it won't stop the requests for it:D
  • Darth-Vader's Avatar
    Today, 1:09 AM · 2591 replies and 59940 views.
    Yeah, jeeez! Lighten. Up.
  • JoaquinZaba's Avatar
    Today, 1:08 AM · 1 replies and 53 views.
    I've seen 100% files to download somewhere in the Steam forums, if you're playing JWE on PC. Also, except for some skins everything's unlocked in campaign mode
  • 60mm's Avatar
    Today, 1:07 AM · 38 replies and 950 views.
    60mm replied to a thread UI too 'busy'? in Dangerous Discussion
    Blue ring marks distance from planet at which you will enter Planetary Mode. Extremely useful for planetary landings. Any System/Body can have orbits with different angles. The upside is it makes it much easier to visualize navigate gravity wells. The Gravity Well is actually the yellow rings around a Body and it intensifies as you get closer, considerable once you enter Planetary Mode by crossing the blue ring.
  • Noobilite's Avatar
    Today, 1:07 AM · 6241 replies and 555171 views.
    That doesn't mean there isn't info hidden in the details or that is shouldn't be explored. Why do you sound like you think people shouldn't try to figure this out. You are just trying to stop people from putting work into figuring out the game. If you don't go over it you won't know for certain. This is why so little work has been done to figure out raxxla! It doesn't matter if nothing comes of it. It matters that you know nothing comes of it. Process of elimination.
  • Mr. Facebreaker's Avatar
    Today, 1:06 AM · 21 replies and 469 views.
    Mr. Facebreaker replied to a thread [ED64 - 3.3.05 - Horizons] Incursion and Infestation issues in PC Bug Reports
    I would like to report on this as well. Our ability to defend star systems based upon infestation knowledge has been removed and as an active player it is just frustrating beyond all belief to see that our hours spent on entertainment is a literal waste. In other games progress or the lack thereof can be communicated however this absolute mess of a system and any lack of interaction has me wondering if my funds can be better spent elsewhere. It also has me wondering if this message will reach deaf ears, or if the printed words from a Kotaku reporter is what is needed to bring this issue to your attention. This system, the BGS system, the entire thing is in need of repair and as players we need input, even if it is unrealistic, even if the entire idea is to have the area of human civilization burn, we need to know if we are making any kind of headway into saving the places we are spending our entertainment hours on or not.
  • Demascus's Avatar
    Today, 1:06 AM · 282 replies and 7889 views.
    Demascus replied to a thread Anthem in General Gaming Discussion
    I am a bit tired of the wave of "it will be finished/better down the road" games over the past few years. Some company with a small dev team, i can understand. Multiple million/billon dollar companies and publishers no sympathy.
More Activity