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  • Mengy's Avatar
    Today, 5:43 PM · 65 replies and 3599 views.
    Mengy replied to a thread So... Raxxla Found? in Exploration
    Good luck with all that you do! :)
  • Toastclaimer's Avatar
    Today, 5:43 PM · 1 replies and 0 views.
    As a VR player a way to just select responses would be a godsend. Theres no real way to type effectively with the headset on and i always feel bad that i cant really reply to hails from commanders and such
  • Aashenfox's Avatar
    Today, 5:43 PM · 9 replies and 418 views.
    Aw dude, that's harsh, thanks for doing my learning for me. :D
  • Rubbernuke's Avatar
    Today, 5:42 PM · 29 replies and 437 views.
    Rubbernuke replied to a thread [LORE] Lore questions. :) in Lore & Roleplay
    I always thought Exo controls exploration info to guide and monitor what commanders are seeing and where they go. LYR seeded the galaxy with monitoring probes, and offers twice the going rate so indeed data most likely would go through him. The Pilots Fed lock out specific places, so its possible Exo is one of them but I'm not convinced. Also, LYRs family has been involved with Sirius for over 800 years, and with the use of clones being stated its not a stretch to imagine Li being one as well. Plus, in Premonition, Exo's replies seemed eerily similar to Lis way of thinking.
  • npcole's Avatar
    Today, 5:42 PM · 0 replies and 0 views.
    IP Protocol IPv4 Date & Time of Occurrence Always Frequency 1 VR?
  • Un1k0rn's Avatar
    Today, 5:42 PM · 17 replies and 176 views.
    Then I suspect my humble 1080p needs will be beyond met! :D
  • amadeus1171's Avatar
    Today, 5:42 PM · 46 replies and 617 views.
    Only update the history tab after you've jumped.
  • Toastclaimer's Avatar
    Today, 5:41 PM · 46 replies and 617 views.
    I like this idea but i could see issues arising. What about pirates who just want to attack NPCs and not annoy or fight players? Theyre kinda screwed with somthing like this. It could also be a serious problem for things such as PvE groups or just players who want to be friendly; how are they supposed to know when to hold fire. Furthermore you wouldnt know when your with another player so communication between players would be dead, youd think its just another player. There's just too many issues to make this ever really work
  • amadeus1171's Avatar
    Today, 5:40 PM · 46 replies and 617 views.
    Even if it just slows down the GGMH's it would be worth it.
  • StarLightPL's Avatar
    Today, 5:40 PM · 106 replies and 3056 views.
    All this theorycrafting around an instagram filter :P Other space fog implementations, I will let you be the judge:
  • Mo Ronik's Avatar
    Today, 5:39 PM · 867 replies and 15848 views.
    Can you burn it off by heating up the ship? I know nothing about the gunk, xeno or other forms.
  • Six6VI's Avatar
    Today, 5:39 PM · 1 replies and 0 views.
    Probably suggested before... Or maybe there's a 3rd party thingo that does this? Is it possible to add a new tab to the comms panel that contains around a dozen fairly bland and PG responses to be sent rapidly in dangerous situations, like being pirated? "Ok, ok! I'll give you what you want, just stop shooting me while I figure out how to drop it for you." That's way too much to type before you're de...
  • IndigoWyrd's Avatar
    Today, 5:38 PM · 55 replies and 1135 views.
    Perhaps they just need to launch a separate Elite 1.0 for some of you that never gets updated again, all rolled back to how things were. Then you can be happy?
  • CMDR Corlas's Avatar
    Today, 5:38 PM · 59 replies and 1222 views.
    I've always explored in ships I'm comfortable fighting in, and prefer to fight in ships I'm comfortable exploring in. I really like multirole builds, I guess. I do downgrade when I can (for both combat and exploration). My bigger ships almost always have at least a class smaller than max powerplant, and I'm often happy with D-rated and/or less than max-size shields. Annoyingly to me, the introduction of Thargoids makes it feel LESS useful to carry weapons when exploring. Pre-Thargoids, I liked carrying weapons for the odd human-populated signal source, and the safe-feeling (and RP) of knowing that if I did encounter hostile alien life, I was as prepared to defend myself as I could be. But now, with Thargoids and Thargoid-specific damage, FD introduced the (pretty nonsensical) idea that aliens can be immune to damage types. So if I take weapons and encounter hostile life, I might end up taking the wrong ones. The right ones might not even exist I know the likelyhood that new hostile alien types...
  • Mindbender's Avatar
    Today, 5:37 PM · 1 replies and 17 views.
    Mindbender replied to a thread General Gameplay Some Ideas in Ideas & Feature Requests
    Hahahahahaha I posted two of your ideas from above as individual threads!!!! I agree on all counts.
  • GunnerBill's Avatar
    Today, 5:37 PM · 8 replies and 122 views.
    I'd second this. ED in VR is an amazing experience which takes the game to a whole new level. You won't regret it. If I fancy something less immersive for a bit I often go 2D whilst mats collecting in the SRV or during one of my periodic outfitting clearouts. In the 2D days I always had a favourite movie on in the background and that hasn't changed I just enjoy listening instead. You mentioned hockey... you mean Ice Hockey?! I often listen to NHL games recorded on my Sky box and take a quick break to watch goals or good plays. It's funny this "thing" about having other media on in the background whilst playing ED. I really enjoy driving. But I enjoy driving a lot more listening to my favourite music. In fact taking the car out on a sunny day and listening to good music or even better, Cricket on the radio is like heaven.
  • 451Boc's Avatar
    Today, 5:37 PM · 42 replies and 1735 views.
    And another drop-no-count Liman Legacy 720 Beryllium 16:05:10Z Interesting: xx:05:yy if the galnet status update hits at top of the hour, 5-minutely, ... if. More Theory- when xx == 5 and yy -lt (less than) :10 or :15 perhaps that is the lost update window? Do have deeper than average patience- and about to go beyond tolerance flash point.
  • npcole's Avatar
    Today, 5:37 PM · 0 replies and 0 views.
    IP Protocol IPv4 Date & Time of Occurrence Always Frequency 1 VR?
  • nadaske's Avatar
    Today, 5:36 PM · 0 replies and 0 views.
    If I made a mistake in the forum, I ask moderators to move the topic to the appropriate section. First , i wish say Thank you very much to all developers, who give this game for us. considering the low cost and the lack of regular payment. Even after so much time, I still play this game, but already Iím tired of some moments that donít annoy new players. And I am writing this post in the hope of seeing the elite the way I dream. Some things about which I will write, already are at games - competitors of elite. Some things I will write about could be simplified or removed from the elite.
  • amadeus1171's Avatar
    Today, 5:36 PM · 46 replies and 617 views.
    Give those to the NPC's too!
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