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  • Ian Phillips's Avatar
    Today, 8:09 AM · 23 replies and 978 views.
    You can contact support who can as a ONE TIME ONLY action transfer your total waelth from your Xbox account to your PS4 account. Note that it is credits only, no ships/ranks or anything else are transfered.
  • NorMonsta's Avatar
    Today, 8:07 AM · 13 replies and 193 views.
    grrr...still no luck here
  • Soon(TM)'s Avatar
    Today, 8:06 AM · 2 replies and 131 views.
    Lol, seems about right based on past history. Glad to see I got a mention too. Soon(TM) :)
  • Cmdr Eagleboy's Avatar
    Today, 8:06 AM · 50 replies and 1725 views.
    Yeah, this is how story do and will happen in ED. And it gets better all the time. I think it is very promising way to do that.
  • stormyuk's Avatar
    Today, 8:05 AM · 23 replies and 978 views.
    This was for July though, the issue is Elite launched right at the end of June, like the last week. So would not have sold enough to get in the June chart and July the sales are less (obviously). Plus the fact Frontier basically didn't really market the PS4 version much and its niche. The game seems pretty busy to me. :)
  • Stargypsy's Avatar
    Today, 8:03 AM · 5 replies and 68 views.
    That may be. But I was in my fdl. I never even pulled her out of inactive today. This needs to be fixed.
  • Tornado's Avatar
    Today, 8:02 AM · 3 replies and 46 views.
    Tornado replied to a thread [ED64 2.4 Closed Beta] Vertical Boost Inoperative in SRV in 2.4 Beta Bug Reports
    Check you haven't emptied your power distributor by not having any pips set to engine. Fly Safe o7
  • stormyuk's Avatar
    Today, 8:02 AM · 22 replies and 669 views.
    Clearly it wasn't private enough.........
  • Spoil-t's Avatar
    Today, 8:01 AM
    Having a Federal Corvette is like being married to a high maintenance women. She'll cost you every dime you have and is never happy. But anyway this ship drives me crazy but I still love it. I'm going on about my 10th rethinking of my weapons setup and shields layout which means even more materials farming and lugging this 17.3 light year jump range beast around. Then there's the constant fussing with paintjobs, ship kits, decals, detailing and name plates. The kicker is I'm about to spend my near billionth credit on the ship by putting thee most expensive bulkheads into her. So yeah the entire month of August was spent stressing over my beloved Unneeded Violence. (that's the second name for her) PS. Moral of the story don't get a Vette unless you're very committed.
    0 replies and 0 views.
  • Commander_Jameson's Avatar
    Today, 7:59 AM · 22 replies and 372 views.
    I'm currently half way to Colonia from Sol. Will head to Sag A after Colonia then onto Beagle Point. I've been scanning every water world and ELW I find plus many high metal content worlds as well. Hopefully I'll net many millions from this trip, however at my current play time of about 4 hours per week it'll be about Christmas by the time I get back to the bubble!
  • Siobhan's Avatar
    Today, 7:59 AM · 4 replies and 50 views.
    I keep seeing this as wanting matching pants. It's too early for this... Anyway, OP it's not exact but the Predator paint jobs are quite nice for the ships they are on...
  • szymciu07's Avatar
    Today, 7:59 AM · 7 replies and 542 views.
    How about the FPS drop on PS4? Whenever FNS Farragut enters the battlefield all my FPS' go out of the window and usually I die :D (not fun)
  • Alec Turner's Avatar
    Today, 7:59 AM · 359 replies and 12899 views.
    Alec Turner replied to a thread Questions? in PlayStation 4
    Here you go ... You enter the co-ordinates of where you are and where you want to be and it shows you the heading you need to turn to. Personally I do it the old fashioned way as described but this is a handy alternative.
  • avow555's Avatar
    Today, 7:58 AM · 2 replies and 24 views.
    You'll get an option to download the latest beta when it goes live. NB you may have to scroll down the various game executables to see it as it's usually 4th on my list of launchers on my client end, so usually not visible.
  • nic1701's Avatar
    Today, 7:58 AM · 56 replies and 8254 views.
    Last night the station was so busy that I was given an already allotted pad! Maybe it's a common bug, but it never happened to me before. While watching a video I made of it, I noticed that the same has happened to another player that was in front of me. It won't probably be a rewarding CG, but it was a good driving school: you need skills to avoid all the T9s, T7s and Condas working their way through the mail slot of the station!
  • JonnyC0mbat's Avatar
    Today, 7:57 AM · 157 replies and 17483 views.
    The performance is way better for me after the new patch. No more choppiness loading in areas.
  • Spacecat's Avatar
    Today, 7:57 AM · 54 replies and 990 views.
    Multipurpose: Cobra. Combat: Courier.
  • Valethar's Avatar
    Today, 7:57 AM · 3070 replies and 343713 views.
    Valethar replied to a thread EDDiscovery in Elite Exploration
    Is there an issue with sending commodity info to EDDN, etc?? I've noticed that none of the stations that I frequent regularly have any updated pricing info less than 12 days old when checking Thruud's site.
  • Spacecat's Avatar
    Today, 7:55 AM · 23 replies and 805 views.
    I personally think it's all a simulation. It's the only way it makes sense.
  • Escorpion's Avatar
    Today, 7:55 AM · 15 replies and 369 views.
  • Exiton's Avatar
    Today, 7:54 AM · 88 replies and 2641 views.
    1. You should ONLY make synthesis possible outside of combat. Period. Otherwise you risk completely destroying what little that is left of balance. How to achieve that is up to you. 2. Make sure it's NOT possible to low wake out of battle, do synthesis, then drop back on your wing-men. 3. 30 seconsd is NOTHING, anything less than 3 minutes or even more and you just might not have any delay at all with the same result. If it was up to me I'd go away with the space magic and install specialized synthesis modules for everything being manufactured (one for ammo, another for heatsinks and so on). And it would take a LOT of time to manufacture anything! Also I'm deeply troubled that even on a tiny ship you can manufacture something weighing tens of tons using weightless supplies. Surely something must be done about it. It's one thing to use weightless supplies to make weightless items like ammo, and completely different to make items that have weight.
  • kofeyh's Avatar
    Today, 7:54 AM · 2 replies and 24 views.
    You don't, at present. Closed beta has ended. Frontier will announce the Open beta in due course. I really wish someone would pin the last announcement for this within the Beta forum, and pin it. It'd help.
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