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  • Sylveria's Avatar
    Today, 7:04 PM · 5 replies and 100 views.
    :) Wish I could rep. One would think that given engaging spacerox has nothing to do with engaging other CMDRs it would belong solely to the PvE world, after all. You know, given the logic PP is supposedly fundamentally all about PvP.
  • raptor236's Avatar
    Today, 7:04 PM · 79 replies and 1735 views.
    and thanks dude ^^
  • raptor236's Avatar
    Today, 7:03 PM · 79 replies and 1735 views.
    Its interesting to me to see how much debate and interest my review has stimulated ^^. At the end of the day i think debate and discussion is really healthy for any game especially one that may end up changing in the future. Even if some of the discussion has become heated LOL. And i certainly agree with the above posts that Carnivores should have some sort of hunting requirement, other wise the fact that goats run around becomes meaningless (Yet another example of the game lacking depth) I started on Isla Sorna today and i have to say the Science mission sucks balls
  • Julio Montega's Avatar
    Today, 7:02 PM · 4 replies and 24 views.
    Why? There is a reason rings in the bubble are low to depleted, that is part of the simulation. I would welcome a stronger notion and more reward to those intrepid people going to further off locations, uninhabited and fresh, mining there. Adding a "ressource regeneration rate" kills the simulation aspect.
  • Mordhar's Avatar
    Today, 7:02 PM · 9857 replies and 993921 views.
    Мне вот больше интересно какими костылями станут подпирать "сейсмические заряды". Если делать их ОЧЕНЬ опасными, т.е. немерено убойными и с большим радиусом взрыва (как собственно и предлагается) - выйдет раздолье для любителей "подгадить ближнему". Да, как соло-механика может быть шикарно: минировать трещины и убегать пока не рвануло. Другое дело что вероятно сделают опять мини-игру "пробеги по 10 точкам за 1 минуту" наподобие того как это реализовано со сканом поселений. Если же делать слабый дамаг - смысла не будет никакого. Закладываем мины и принимаем удар на щиты. Есть подозрение что начудят нечто вроде "дамажит только того кто поставил". Или еще какую ересь.
  • Baton's Avatar
    Today, 7:01 PM · 19 replies and 800 views.
    I love the idea of improving on mining. After reading the topic I wonder if there is a need for three types of deposits, as looks to me that I would not be interested at all in chasing the less valuable ones (the same I am currently not mining anything less than 3 P's), especially if that would require slightly different ship loadout. Maybe it would make more sense to keep the existing process, and add cracking the rocks open. Definetely something will need to be done with ships, as currently only in really big one, you can fit decent set of mining lasers and weapons to protect yourself against NPC jumping in after you exit SC, and now we will need more weapon slots. I would like to have a mining ship that can mine all types of deposits, without goint back for refitting - is that a goal?
  • DamZe's Avatar
    Today, 7:01 PM · 79 replies and 1735 views.
    Great write up! Hits the nail square on the head!
  • Skele.kytten's Avatar
    Today, 7:00 PM · 2 replies and 110 views.
    Skele.kytten replied to a thread [SUGGESTION] Zoo Tycoon (2019) PC in Zoo Tycoon
    Cool. Thanks for letting me know.
  • Julio Montega's Avatar
    Today, 7:00 PM · 424 replies and 13461 views.
    Did you guys already field "missing links" as an immersion breaking thing? Where are the connected gameplay mechanics?
  • TheMightyMegalosaurus's Avatar
    Today, 7:00 PM · 122 replies and 6954 views.
    That would be absolutely tedious even if we didn't have to airlift the dinosaurs and set them abck down to wake them back up. And forget trying to keep any kind of rating/cash flow up on Muerta or Pena when you also have to tranq Rex and Indo and the raptors every time it rains.
  • Max Factor's Avatar
    Today, 7:00 PM · 0 replies and 0 views.
    According to my phone there is a stream tonight about mining. Can't see it anywhere on the forums.
  • Frigna the Hutt's Avatar
    Today, 6:59 PM · 21 replies and 585 views.
    HI Mangal Oemie, the map presents a visualization problem regarding the DaVinci Corp. Our territories are the gray quadrilateral, on the left, in the middle zone of the map, adjacent to those of the Guardians of Harmony. The first map you had published was correct. Another suggestion: do you want to highlight the territory of local alliances, such as the Pegasi Sector Commonwealth? The following PFM are members:
  • Bigmull's Avatar
    Today, 6:59 PM · 2 replies and 32 views.
    Bigmull replied to a thread Alliance Ranks? in PlayStation 4
    Yes but to qualify you have to fly a Beluga out of a port without hitting anything. (sorry,just couldnt resist it):p
  • Taimaru's Avatar
    Today, 6:59 PM · 4 replies and 24 views.
    2) My only issue with persistence is that over time it will be get harder to find places to mine once all the good places are depleted. However, I would be happy if they regenerated after a period of time. e.g. 1 month.
  • mistohise's Avatar
    Today, 6:58 PM · 28 replies and 877 views.
    mistohise replied to a thread [PROPOSAL DISCUSSION] HITTING THE MOTHER LODE: ISSUES in Beyond Series: Focused Feedback
    I like the concepts. Potential issues are hardpoint requirements and module requirements. Modules appears to be something being looked at, but hard point needs still appear to lock this to bigger ships. Additionally, there would need to be work around, say, what happens if a mining bomb is set off inside a station, or aimed in to one from outside the nfz.
  • CMDR Pugwash's Avatar
    Today, 6:58 PM · 424 replies and 13461 views.
    Has anyone mentioned the fact we can't pay cash for engineered modules? And the fact we have to barter but that bartering is for specific items? The same engineer will except unicorns horns for one thing and trolls hooves for another, but not the other way around. At least that's how was last time I had a look. The whole engineers thing is so silly that it hurts to bring it up, sorry. They really should have just left them as wizards peddling magic charms so we don't have to pretend.
  • TheMightyMegalosaurus's Avatar
    Today, 6:58 PM · 122 replies and 6954 views.
    Why do so many people want to make it impossible to do anything in the game? Video games don't need to so strictly follow what movie/TV show, etc they're based off of, you need to be able to finish/win a game, which you won't be able to do if you make your employees all die the instant they go into a pen or fly the helicopter.
  • Julio Montega's Avatar
    Today, 6:58 PM · 28 replies and 877 views.
    Next issue: Will people use the new mining system? A short time for sure, because of novelty, but then they will again look for more efficient and time saving ways to get X. You need to make it worthwhile, unless you just want people RPing a miner to use stuff you put serious development time on.
  • CMDR labrunning's Avatar
    Today, 6:58 PM · 2 replies and 32 views.
    I think we need more grind. There's simply not enough ;-)
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