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  • Marc_Hicks's Avatar
    Today, 2:36 AM · 240 replies and 4037 views.
    That is nothing but a lie. As you would know if you actually bothered to check my post history (trolls are bad at actual research). Just in the last few days I agreed with biohazard15 about the need to overhaul military progression, I agreed with those who complained that Anarchy systems shouldn't be locking out wanted ships, & I agreed that ships that get killed by someone other than the commander should *not* count as murder, but as a higher level of assault....& there are numerous other occasions where I have made suggestions about where I think the game needs improving, & agreed with people who have a LEGITIMATE gripe. The OP's gripe is not legitimate, however, as he even admits to murdering a clean NPC....but now thinks he shouldn't face any consequences for that. Now go play some CoD, troll.
  • Viajero's Avatar
    Today, 2:35 AM · 38 replies and 281 views.
    Esa es la idea un poco, sip.
  • Hessfire's Avatar
    Today, 2:34 AM · 72 replies and 1071 views.
    ***Posted by auto-response macro*** As there have been a litany of "autopilot" an "fast-travel" threads, this response macro has been created to automate the process of responding appropriately: Anything that would effectively remove the act of flying one's spaceship, from a spaceship flying game - is inherently the result of someone not having done their homework into said game and its purchase. In the future, it is recommended that the individual responsible for the creation of this thread do their research (utilizing the forum search function) as they will find that these topics have been DEBATED TO DEATH. Thank you for your time and consideration...
  • Demascus's Avatar
    Today, 2:33 AM · 5 replies and 0 views.
    How ever Smashing and destroying the occupied escape pod with your ship is perfectly legal.
  • metatheurgist's Avatar
    Today, 2:33 AM · 2 replies and 28 views.
    metatheurgist replied to a thread [ED64 - 3.0.3 Horizons] Fitted module not able to store. in PC & Mac Bug Reports
    I'm going to take a stab at this. On your first picture I note your DBX appears to have a minimum mass of 450T. The maximum mass of 4E thrusters is 420T. When you store a module you are automatically sold a E class version of that module unless it is incapable of being used on your ship. Unlike others, this is actually an area of ED that requires improvement and could use a message stating exactly that. So try storing your other modules first until your ship mass comes under 420T.
  • PanTast's Avatar
    Today, 2:33 AM · 49 replies and 534 views.
    Thx man :D
  • Robin of Spiritwood's Avatar
    Today, 2:32 AM · 4 replies and 34 views.
    Ok, thanks Cmdrs!
  • aRJay's Avatar
    Today, 2:32 AM · 11 replies and 115 views.
    Mission generated NPCs are based on the mission rank (well the equivalent level combat rank) there will be some random in there but not much. Random NPC encounters are based on your combat rank with a potential 1 or 2 level boost to the NPCs rank if your combat rank is much below your highest rank. So yes an Elite level explorer or trader with no combat rank and skills is likely to be in for a bad time. Missions are there as a challenge not an easy income source.
  • Merkir's Avatar
    Today, 2:31 AM · 35 replies and 526 views.
    Subscribed for the lulz... just to see a 21% antimony planet. (Well, it can't be as bizarre as Mitterand Hollow after all).
  • SkyB's Avatar
    Today, 2:31 AM · 12 replies and 574 views.
    And then the fixed weapon police came to ruin all that fun.
  • SP_Predicador's Avatar
    Today, 2:30 AM · 38 replies and 281 views.
    Confio en la capacidad lectora de mis compañeros foreros para que aprecien la enfrentada finalidad de tus dos argumentos, el de entonces y el de ahora. El tema es el valor que le de a los datos oficiosos. Si no hay datos oficiales, que queda? Cifras de ventas? tenemos datos de cuantos jugadores dejan de jugar por los que entran? los nuevos en que modos uegas? como cambian de modos? no hay en absoluto métricas. Glorioso steam como fuente alternativa fiable aunque limitada a lo que le interesa a Valve. Así que humildemente, solo queda volver a siglos atrás, y observar la naturaleza, seguir los foros, los cambios de política del desarrollador, los contenidos anunciados, etc. Que su valor es escaso y frágil. Por supuesto. Pero ya es mayor que un uso deshonesto de las encuestas de fans.
  • Red River's Avatar
    Today, 2:30 AM · 12 replies and 574 views.
    yeah they only seem to use chaff when a player shoots them. as soon as I use fixed weapons everybody suddenly stops using it even if I don't engage and watch security fighting.. odd and wish it was just more random. same with everything else.
  • OnTheMinute's Avatar
    Today, 2:29 AM · 49 replies and 534 views.
    Bro you have the gift! Help me spread the plague of enjoyment and infect the minds of those who say things like "im leaving elite"
    Today, 2:29 AM · 47 replies and 2085 views.
    I would find hunting grounds where the D mass systems in a cube are greater than 5-6000, having that many helps the averages work in your favor. If you haven't had decent results in the first 500..pack up and leave. Doing the IN-B subsector, I had 2 bad stretches, the 3000's and the 7000's, averages for those dropped to like 1 in 80, still better than blindly finding them cruising along, but I knew the 9000's were gonna be good, because I had already had a sampling of them as intermediate jumps lower in the sequence. I also prefer hunting right on the galactic plane, along the edges of the sector. On the original cubes, CMDR Frost was right above me, but we were in different 'E" parent cubes, the only major difference in our finds, were he had alot better luck with A7's than I did...actually they were his best producer. ZUNOU GS-B ZUNOU IN-B Also...although F0's are one of the best producers, skip over F0 VZ's and save yourself the trouble of a wasted jump.
  • SkyB's Avatar
    Today, 2:28 AM · 45 replies and 1197 views.
    I really don't like Imperial ships except for the Courier - but in all black then - because of the nice canopy. Also, I thought Viper III might be a decent racing ship due to high base speed. Immediately sold it for that amazingly ugly cockpit.. which Delacy seems to fail quite often. Then I decided racing aint for me.
  • OnTheMinute's Avatar
    Today, 2:27 AM · 49 replies and 534 views.
    I support the Simguru Antal. Utopia is the future. Eventually everyone will be in it.
  • ilo's Avatar
    Today, 2:27 AM · 240 replies and 4037 views.
    but he is right tho..
  • PanTast's Avatar
    Today, 2:27 AM · 49 replies and 534 views.
    Imagination is everything ...
  • Lightspeed's Avatar
    Today, 2:27 AM · 5 replies and 0 views.
    I've posted a bug report.!?p=6560657#post6560657 It will be interesting to see if FD comes back, saying, "working as intended" :rolleyes:
  • metatheurgist's Avatar
    Today, 2:27 AM · 3 replies and 49 views.
    metatheurgist replied to a thread [ED64 - 3.0.3 Horizons] ANTIMONY & POLONIUM in ship storage bug in PC & Mac Bug Reports
    Wow, I dunno how FD are storing their data references for this, but man I hope it isn't hard coded for each element!
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