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  • GG7's Avatar
    Today, 7:28 PM · 13 replies and 187 views.
    OFF! If the lines were part of the HUD I might use them sometimes, but since they are made to look as though these lines are physically present out there in space looks ridiculously unrealistic. Besides that... You really don't need this level of handholding to figure out the orbital paths of a system's various bodies.
  • Cmdr Nemo LXXI's Avatar
    Today, 7:28 PM · 6 replies and 64 views.
    right, the dock turned out to be no problem. The problem was in my information. Though it was accurate onec, apprently the horizon package changed it.
  • DaggerSnake's Avatar
    Today, 7:27 PM · 60 replies and 851 views.
    I played tons of Warthunder prior to Elite! Thanks for the heads up! I did pick up Aero Fly which has a VR friendly menu system and mode. Haven't dived in yet though. So lots to think about here Wolfhammer!
  • Jenner's Avatar
    Today, 7:27 PM · 7 replies and 0 views.
    Mod Summoning Spell successful. :)
  • Nutter's Avatar
    Today, 7:27 PM · 13 replies and 0 views.
    I'll make a brief list and add it to the OP... Beige Bug Terrain Nerf Adding eye candy but no tools to find it Not adding any new exploring tools System Map degraded Galaxy map degraded, verging on broken Sky Map Degraded with 'dust' Total lack of love for explorers
  • CMDR Hagglebeard's Avatar
    Today, 7:26 PM
    - Anything can and Will Happen, ED Alpha footage ft. Mighty Jingles In this video, a new commander flies around in a low risk environment, getting into the basics in an area densely populated with other players, with plenty of opportunity to learn about the game mechanics and advance his skill, while earning (meager) profits throughout. I suggest something similar be added to the game. Give the player an extra mode to join, accessible from the training menu, which puts them in this situation - and have messages to the player in the main menu recommending using this mode before entering the open universe. Since we have supercruise now, This Iota Cruxis system could be a lone system in a galaxy with only it, and players could supercruise around as part of their training, or there could be multiple instanced locations accessible via hyperspace - to show off that sweet, sweet hyperspace animation. Players within this training mode would be primarily instanced with players of their own combat rank, or...
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  • jontycampbell's Avatar
    Today, 7:26 PM · 30 replies and 1353 views.
    Corvettes have better armour or shields than the space equivalent of Aircraft carriers? that doesn't make sense.
  • INaeem's Avatar
    Today, 7:25 PM · 2 replies and 64 views.
    Welcome Commander! Pleasing to have you onboard and thank you for contributing to Elite. The following official thread will help you update your forum name. Fly safely, fly soundly and good luck with your cosmic adventures. The Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread will help you find collaborative game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Swiftpoint Z - Gaming Mouse Evolution - Video, The most awesome game-pad software ever: Padstarr, Grifta Morphing Gamepad, TobiiEyeX Controller, ECHOTalkative AI VoiceAttack with HCSVoicepacks are highly commended for comprehensively elevating game-play and more. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically long-term while you carry...
  • Factabulous's Avatar
    Today, 7:25 PM · 6 replies and 64 views.
    Not all planetary bases, and no outposts, have large landing pads. The mission / passenger system won't let you take missions you cannot complete, so if you have a mission you can go there. Unless you change ships - but the 'conda is your last - right?
  • Wyaston Hypatia's Avatar
    Today, 7:25 PM · 20 replies and 483 views.
    You mean your gameplay. It is gameplay - explorers gameplay. Is it good or bad gameplay? That's a different argument.
  • Enderby's Avatar
    Today, 7:25 PM · 13 replies and 0 views.
    Exploration is one of the three 'elite-able' professions.... That always makes me laugh.
  • Faded Glory's Avatar
    Today, 7:24 PM · 4 replies and 57 views.
    Correct. Although to actually get the rank promotion, you will have to do the naval rank up mission that should spawn at some point. As I said though, once the bar is at 100% for the current rank, if you carry on doing stuff that would increase your rank to the next level, although that won't show, that progress is not lost. For example, you are at None and 100%, which means (and we'll say you're doing Federation rank), you are therefore due a rank up mission to become a Recruit. If you continue to to do activities that count towards Fed rank, once you do that rank up mission you will be Recruit, but your percentage will already be more than 0% towards the next rank which is Cadet. Hopefully that is clear... :)
  • jontycampbell's Avatar
    Today, 7:24 PM · 731 replies and 144690 views.
    jontycampbell replied to a thread Update 2.3.11 in Patch Notes
    Not noticed any improvement to responsiveness - game still runs sluggishly on modest systems, due to lack of 'off' & 'low' options on graphics settings.
  • MalcYorks's Avatar
    Today, 7:24 PM · 3 replies and 30 views.
    I thought the crew cleared off if you moved into a smaller ship. The two I hired when it first came out never got any exercise from me, I just ignored them, didn't dismiss them and now they are not in any of my big ships.
  • Godsailsaqueen's Avatar
    Today, 7:23 PM · 13 replies and 0 views.
    Ok I must say I don't really get it myself, with all due respect. There are "slices" of the work being taken apart at each release. What slice? If it is about the milky way and exploration, is it about the beigeification (that I consider as some sort of downgrade) about which community manager just answered? Or how did exploration get worse? Also, sandro replied to an exploration thread not so long ago, with the intent of reinjecting gameplay into it. So what are the specifics? there's a missing part.
  • Xious's Avatar
    Today, 7:23 PM · 13 replies and 0 views.
    I don't think FACT means what you think it means. I suggest a rewrite but this time with a bit less ummmm... melodrama.
  • VampyreGTX's Avatar
    Today, 7:22 PM · 13 replies and 0 views.
    Really? Exploring is not core-game play in a game built around exploring the largest galaxy ever created in a game (at the time, and still probably the case)?! They've specifically mentioned ALL aspects of the game. And I agree with Marra, your facts are NOT facts... Mine was, as it was taken directly FROM comments by FDev. Exploration will get love, they've stated all aspects of Elite will be looked at and updated to improve the core experience (hell, even PP is expected to get some loving) I will have to disagree with you that the vast majority of ED customers are here for exploration... There is a sizeable portion that are, but they are dwarfed by the pew-pew'ers and space truckers. EDIT - Also want to add, I agree exploration needs love, but so does every other aspect of the core exprience, and I wholly expect FDev is including that in their mention of 'core'.
  • INaeem's Avatar
    Today, 7:21 PM · 2 replies and 55 views.
    Welcome Commander! Ecstatic to have you onboard and thank you for contributing to Elite. Fly safe, drive dangerous and good luck with your celestial endeavours. The Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread will help you find collaborative game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Swiftpoint Z - Gaming Mouse Evolution - Video, The most awesome game-pad software ever: Padstarr, Grifta Morphing Gamepad, TobiiEyeX Controller, ECHOTalkative AI VoiceAttack with HCSVoicepacks are highly commended for acutely assisting game-play and more. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically long-term while you carry on with all-out dispersing space dust. The secret to piloting is...
  • vampireuk's Avatar
    Today, 7:21 PM · 4 replies and 49 views.
    He has also handily included a module that would draw ships closer to the ship with said module, not to mention that trade ships are not fast enough to escape the masslock range of a ship in time to jump let alone the idea of blocking them from charging their fsd. It seems to be a want list for gankers.
  • wrmiller's Avatar
    Today, 7:20 PM · 4 replies and 57 views.
    Paying attention to the conditional details Faded gave you, once you reach 100% the game will spawn a naval mission that you need to do. THEN you will receive your next rank. Rinse...repeat. FYI, it's a long road. I did both as it was a byproduct of my main play mode: running missions/cargo, but it still takes a while. Good luck! :)
  • Andovar's Avatar
    Today, 7:20 PM · 13 replies and 0 views.
    I'm with you Nutter, that exploration needs some love. But I'm not sure I know the source of your rant. Is sounds like it's something specific, like some straw that broke the camels back for you. Beats me if I know specifically what it is. In any event, FD has said that core improvements will come post-2.4, and exploration and the galaxy itself is a pretty core element, so I'm confident that improvements will come in 2.5. So sure, if you have to, uninstall it until then. But ranting at FD to fix something that they already said they're going to fix seems a bit pointless.
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