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  • CMDR Cylixx's Avatar
    Today, 1:18 AM · 18 replies and 151 views.
    Yes get rid of it, get rid of all the text lines. NPC statements are hilarious - but not in a good way. It's hilarious in a more; "Wow, someone actually thought this was a worthwhile idea" kind of way. NPC's saying the same 20 or so things over and over does not help make the galaxy believable - it just highlights how shallow and monotonous/deliberately gated so much of the experience is. Somehow in Frontier's mind, NPC's using an open text channel to communicate inconsequential statements mid-combat - is a more effective strategy for player engagement than say; actually implementing checks with NPC spawning to ensure they are not violating the games rules which you explicitly have to follow.
  • Zaphod Hawke's Avatar
    Today, 1:17 AM · 64 replies and 2289 views.
    Oh wow! That's impressive. My best is 61.3%. Do you still have this one?
  • CMDR Sapporo's Avatar
    Today, 1:15 AM · 4 replies and 63 views.
    Wooooow
  • Limoncello Lizard's Avatar
    Today, 1:15 AM · 72 replies and 1633 views.
    Pay attention to your coms. The cops will broadcast when they are heading off to get a doughnut or whatever. It's pretty safe for a couple of minutes after that.
  • Bondrewd The Novel's Avatar
    Today, 1:15 AM · 171 replies and 7640 views.
    As we look forward to the best image, I started to use your screen to see the shapes of the territory and to see if there is a minimum of consistency in how FD builds the surface of the planets. Before you all start throwing stones against me (please do not do it ^_^" ) you have to read the following: 1) all the considerations made are qualitative and not quantitative. 2) the image is what it is (the angle of the observer over the surface, resolution, etc.) ... we can only use what we have. 3) Exogenous agents (which take energy away) are not included in the analysis - no liquid water
  • coca_fr's Avatar
    Today, 1:14 AM · 5 replies and 115 views.
    If you backup your binds config from C:\Users\XXX\AppData\Local\Frontier Developments\Elite Dangerous\Options\Bindings you'll have never such a problem. Recently i reinstalled ED and just copy past my bind file to this location and i had nothing else to do to get my config.
  • DR Grandreefer's Avatar
    Today, 1:14 AM · 148 replies and 7031 views.
    What? So all these other people are here defending you as just a jokester and not meaning to hurt anyone and now you out and say that. So if your post clearly had no connection in your mind at the time of your first post then why post it. You see all that it started. Maybe you can learn from this as well. Like I have. Like for example when post go off topic I can just report. There’s no need for me to explain to you there’s a reason for this post and that’s what we should talk about. I’m a part of the problem now because all this text is now taking away from the real problem. Only having 5-8 missions a refresh per faction isn’t enough for people to effect factions the way they want to. It forces board swapping to duplicate that number. If FDev takes away different boards between open and solo (and they should) then the missions need to be more like 10-15 missions per 15 minutes refresh per faction. This allows people to be somewhat selective in the missions they choose and in the ways hey want to...
  • Bunkerkind Anni's Avatar
    Today, 1:12 AM · 5 replies and 179 views.
    in the past year, most trade CGs came together with a bounty hunt CG in the same station many didn not understand how killing pirates in rez would relate to "keeping the trade CG safe" maybe now, that there are trade CGs without corresponding bounty CG beeing busted, some will start to understand ;)
  • Aussiedroid's Avatar
    Today, 1:11 AM
    I noticed this new message in my info panel while exploring last week. I'm probably missing something obvious, but can anyone explain the significance of this message or what is meant by a main-sequence star? I thought it might be part of the last star I can fuel scoop on the route, but I don't think that is it as I have noticed the next stars after are still scoopable. Cheers, AD
    0 replies and 0 views.
  • Mole HD's Avatar
    Today, 1:09 AM · 301 replies and 13642 views.
    Oh dearie me...maybe they've forgotten they haven't got a working game loop of any description yet, far less trades...
  • Frank_G's Avatar
    Today, 1:06 AM · 42 replies and 1572 views.
    I'll post my setup tomorrow. Sorry for not getting back earlier, but this thread totally went out of sight and mind.
  • Fray's Avatar
    Today, 1:05 AM · 5 replies and 64 views.
    Fray replied to a thread Fer-de-Lance Ready to buy my First FER DE LANCE! in Ships of Elite
    No sinks at all? An A6 plant will give more room to play with, and losing one PD for sinks couldn't hurt. Anything but D life support's surely a complete waste of mass, given in the bubble you're never more than a minute or so away from repairs, and can't you now top-up life support via synthesis? Fairly sure that's the case. This'd be my tweak. Same integrity (though see below for a way to go without military armour) and weapons, but beefed up shields, more useful SCB, a sink (x2 chaff's a waste of utilities, and you likely won't burn through two of the damn things in one combat session), and the best plant. Tweak the shield booster for augmented resistance to give a little extra edge to the shields. Look to ditching the military grade armour and Engineer the default alloys with heavy duty - it'll beef up armour with no cost to mass. It'll give you a little more jump range back, plus a few percent to speed, and will save you 40+million creds.
  • DarthVain's Avatar
    Today, 1:04 AM · 12 replies and 216 views.
    DarthVain replied to a thread Python Bought the Python in Ships of Elite
    Thanks everyone. I don't want this to become a debating issue. I will take all constructive advise on-board and will refit the Python. All I want is a good setup for a pure trader (most probably passenger oriented) with some defensive weapons and ship improvement measures.
  • CMDR Poet Starwind's Avatar
    Today, 1:04 AM · 893 replies and 45074 views.
    DF0D, wasn't that the designation of the "ghost ship" some reported seeing around stations? Or was it S1?
  • Bunkerkind Anni's Avatar
    Today, 1:02 AM · 1 replies and 0 views.
    zero from the mission up to 90% of any bounties you get from pirates you kill, depending on the combat rank difference (your deadly? then he will get 30% or so) and if you trade something, he will get the default 5% wing bonus
  • Van R Flyheight's Avatar
    Today, 1:02 AM · 4 replies and 32 views.
    Higher payout donations do give more rank% than lower ones but this is only noticeable at the start. Once you are a few ranks up it turns into 1mil=0.8% and 250k=0.4%. rough figures obviously but the point is you can't see it with the naked eye. I don't recommend them anyway. A few now and then is fine but people who spam them for hours are wasting there time. Once you make it to the required rank, you have to be able to afford the ship and the Cutter/Corvette are the most expensive ships going.
  • CMDR ANCALAGON's Avatar
    Today, 1:01 AM · 148 replies and 7031 views.
    Hey, "dude", sorry for the confusion. I wasn't really commenting on any one post by any one in particular, much less on the validity of anything having to do with dates or formats or who is over here vs over there, or whatever it was you were discussing. Clearly, my post was completely random and unrelated to anything else in the thread, as I pointed out myself (mine would be post number six)
  • Ziljan's Avatar
    Today, 12:59 AM · 47 replies and 956 views.
    I am torn. Engineering vs Thargoids is likely to make it very difficult to balance the fights for all players and hence force Frontier to enact auto-leveling of the Thargoid AI difficulty. It would also just add a grind without adding gameplay that couldn't be better added by other things. If they do allow AX weapon engineering, it should only be under the conditions: - only to add secondary effects - only if the increase power is NOT RNG, but instead gives PREDICTABLE power increases. This is the ONLY way you could keep the fights vs Thargoids balanced.
  • Jukelo's Avatar
    Today, 12:59 AM · 5 replies and 179 views.
    Afaik most CGs are setup to timeout after at least a week, so what is the issue here?
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