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  • UmbraRex's Avatar
    Today, 7:20 PM · 4 replies and 95 views.
    ROFL! Awesome review!
  • Maenden's Avatar
    Today, 7:20 PM · 8 replies and 57 views.
    Maenden replied to a thread Brain Freeze in VR in Newcomers Forum
    I do a lot of escaping :( My vote goes to engineered thrusters.
  • JpStryder's Avatar
    Today, 7:20 PM · 5 replies and 78 views.
    I took Strontium Dog's advice and resubmitted using a different browser, I have a confirmation email with a ticket number now.
  • IndigoWyrd's Avatar
    Today, 7:20 PM · 11 replies and 14 views.
    Thank you.. I knew I hadn't lost of it yet.
  • Cmdr Nemo LXXI's Avatar
    Today, 7:19 PM · 39 replies and 361 views.
    Since the launch on ps4, I'd concur by the numerious and variety of post I see on this forum, that the majority of PP players only do it to obtain various items they deem useful, once obtained, go to the next one and repeat. PP seems to be just another form of grinding to get stuff, and nothing to do with anything political. Join one, get stuff, join another get stuff etc. etc. etc. I'd concur that for the most part, joining and staying with a faction doesn't occur until one has reached their end game so to speak. I mean once one has all the money and ships and everything is engineered to the max. What else is there to do, but raise hill with a different faction.
  • SP_Predicador's Avatar
    Today, 7:19 PM · 454 replies and 19426 views.
    En serio? De verdad crees que tendrían el mismo resultado las guerras entre facciones manipulando el bgs o el power play, tanto si en este juego solo existiera un modo open, como si existe el cambio de modos a voluntad actual? o que no se ve afectado el resultado de la guerra por las limitaciones de instanciado / p2p? medita un poco sobre el efecto del UA bombing, o el asesinato de jugadores que están cazando policías de tu facción, por ejemplo. Neutralidad? una guerra no es un combate igualado. Aunque el coste del punto en tiempo sea el mismo, depende de número, calidad y tipo, y en cruce de características. Si solo hubiera un modo open, para cargar por ejemplo la propaganda de aisling y llvarla a su destino, tendrían que decidir o usar grandes naves de carga lentas e indefensas como ahora se puede hacer en solo, o naves con capacidad de decarga limitada pero más capacidad de supervivencia. Y podrían ser cazadas por las naves de combate enemigas y su esfuerzo aniquiliado, si solo hubiera open y un...
  • ElronSteele's Avatar
    Today, 7:17 PM · 7 replies and 395 views.
    In my last dispatch, I said I'd check in again from Amundson Terminal in the Lagoon sector. Turns out, that was a lie, and I'm a really bad navigator. Of course, there's an outpost on the Colonia highway between Eudaemon and Amundson ... Eagle's Landing in the Eagle nebula. And honestly, what self-respecting space explorer could miss hitting the outpost named after the ancient Apollo 11 lunar landing craft and paying respect to Armstrong, Aldrin, and Collins? Whatever risks we take out here in the black, always remember those guys went to space on top of bombs, in capsules made of tinfoil and a lot of hope. We got it good these days ... The trip to Eagle's Landing was pretty short, and mostly uneventful. The corridor between Eudaemon and Eagle is pretty well explored. Most of the systems I jumped into were already well surveyed, but I did manage to find a few untapped gems along the way such as Plaa Aescs NX-U c2-59. With an unassuming little orange star at the middle, the system initially doesn't...
  • Ambroza's Avatar
    Today, 7:17 PM · 11 replies and 14 views.
    We have stuff like that. It just happens very slowly, just as it does in real life.
  • evanevery's Avatar
    Today, 7:16 PM · 23 replies and 440 views.
    Traditionally: Run the missions between HIP 10716 and Wu Guinagi. Once you get there, they are very close to each other (1 Jump). Most missions run in or between the two systems. Bring a medium size ship cause these systems have 3 Outposts, 1 Station, and 1 Planetary (3M, 2L) between them. This is the "classic" place to increase Imperial Rank. Lots of data missions but also cargo missions (Commodities and Metals)...
  • Storm Valkyrie's Avatar
    Today, 7:14 PM · 11 replies and 14 views.
    Everything is more colorful in infared!
  • Chris Simon's Avatar
    Today, 7:14 PM · 10 replies and 208 views.
    I really hope you bought a Viper ship kit or something else easily obtainable. If you bought a Cutter kit, you've got a looooong way ahead of you before you'll be able to use it...
  • Eidolon-One's Avatar
    Today, 7:14 PM · 24 replies and 399 views.
    Making sure I have filled my material store to capacity with grade 4/5 stuff. Only 30 or so to go. Panic engineering is now done :) 60 useful modules in module store and with enough extra to fill 4 FGS with other parts. All G5 so I can skip most of the new Engineer grind. When 3.0 drops Max roll FSD, PD and DD5's then go explore till the inevitable bugs are ironed out. By then I will know what items to cherry pick for further engineering and which ones to leave as legacy. Best of both worlds.
  • SteveMacNZ's Avatar
    Today, 7:13 PM · 36 replies and 1644 views.
    SteveMacNZ replied to a thread Road to riches in Xbox One
    As per my post on another thread check your system map as there are other planets not listed
  • Patrick_68000's Avatar
    Today, 7:12 PM · 11 replies and 14 views.
    Grandiose video ! It is better that Frontier does not do the same thing, because the game would be frozen, all the commanders would be stopped for hours to contemplate the landscape :)
  • CMDR Kantos Kan's Avatar
    Today, 7:11 PM · 1570 replies and 71062 views.
    The problem is, the current gankers get to keep their over-engineered modules. Heck, I'm sure many of them are engineering modules that they will store to put on future ships!!!
  • Chris Simon's Avatar
    Today, 7:10 PM · 11 replies and 14 views.
    Of course you have. They're there. One just has to sit and watch.
  • Ian Doncaster's Avatar
    Today, 7:10 PM · 10 replies and 98 views.
    Outbreak: own an Agricultural station in an even moderately busy area - that attracts Biowaste missions which increase destination Outbreak. Can be countered by running Biowaste missions from your faction to someone else's Agricultural. Famine I've seen show up occasionally on the losing sides of wars, but not really otherwise.
  • Andovar's Avatar
    Today, 7:09 PM · 25 replies and 555 views.
    Not trying to start a python vs. conda debate, as i have both and love both. But I fail to see how the python makes more because of outposts. All it means is your conda can't take the outpost missions. So what. Take the missions that aren't to outposts. Unless you're in a system that for some strange reason has all the high paying missions going only to outposts. But for me, the conda has always made more per "mission loop" than the python has. Simply because I can take more.
  • CMDR Kantos Kan's Avatar
    Today, 7:08 PM · 1570 replies and 71062 views.
    That's basically what I said in a previous post and I'm glad you're pointing it out. The imbalance that engineers added is way over the top. That's why most people are always trying to run when interdicted and why they don't have a good opinion of PvP. Frontier did err when they introduced engineers. They did not foresee the impact that many blueprints would have on the game. But, that's not surprising really. I've been saying for almost 2 years now that Frontier doesn't play their game enough. A little session of QA is not going to give you the full picture of what a change will make to game play. So, either they don't test enough or they just don't care.
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