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  • varonica's Avatar
    Today, 2:44 PM · 18 replies and 398 views.
    Yeah, there's a couple of permit locked nebula about 7kly past Sag A*, they're locked for some reason, but assuming thargoids is a bit of a stretch. Once the thargoid storyline is done and dusted (I will be one day) they're going to have to introduce something else, so that's the Ori season of the ED galaxy.
  • SP_Predicador's Avatar
    Today, 2:44 PM · 24 replies and 275 views.
    This. And my main concern about this game. It really doesn't matter wich features Frontier will do, if they are done under the lack of depth and low quality level of gameplay, focused on combat and pvp, of most of the patches of Horizons. And even before. Last patch of Beyond is my last hope. I think Beyond is better tought, than Horizons. So I am moderately optimist. Money is not the problem. Specially because before Frontier introduced the season pass model, we would have had, a dlc model to pay for every big expansions: landing in planets, space legs,...As was then advertised. Because of that, some of us early cutomers, bought the Lifetime Expansion Pass. So, paying for space legs, shouldn't be a surprise. I prefer the season pass model sould be dead. So Frontier would be free to focus resources.
  • Hell Razor5543's Avatar
    Today, 2:44 PM · 60 replies and 1317 views.
    I have previously suggested that (should you have any Discovery Scanner fitted) it has a 'Black Box' type of device fitted. This would then code itself to the Player. Should the Player be unfortunate enough to be destroyed the 'Black Box' would survive (and the REBUY screen would show WHERE you had died as well as, if it were relevant, who killed you). This would allow the Player to return to that system and recover the 'Black Box'. As it is coded to the Player it also would (for a reasonable period of time) be 'stealthed'. Only the Player it is coded to would see it. However, after that period of time had expired the 'stealth' function would quit (say, because there was not enough power to maintain it), and should another Player find it they could the hand it in and get the value of the data (although the Player whose data it was would still be credited with 'First Discovered' tags on systems).
  • Hexcaliber's Avatar
    Today, 2:43 PM · 46 replies and 1431 views.
    AI developer already covered why this is a thing. Besides chaff is not an issue, stop relying on gimbaled weapons to do all the work for you, un target and use as fixed weapons. Slf always go inactive for me when the target has been killed. (assuming I understood your point) Many Npc's will deactivate FSD, turn, and fight if attacked. Never had that issue. Nor this.
  • EDanaII's Avatar
    Today, 2:42 PM · 81 replies and 2311 views.
    Yes, but each time you filled in that form, your FDev rank increased! :D
  • Happy Seal's Avatar
    Today, 2:42 PM · 9 replies and 122 views.
    Happy Seal replied to a thread Exploration Convoy in Exploration
    Oh wow, don't know if this is ingenious or a dick move? She really took it seriously. . .not my intentions though. I just want to find cool things. . . Did she ever destroy anyone? Or just interdict them and ask them to leave?
  • h347h's Avatar
    Today, 2:42 PM · 24 replies and 275 views.
    That's the core game though and wasn't part of Horizons.
  • Riverside's Avatar
    Today, 2:41 PM · 56 replies and 1761 views.
    Prima Donna is a good description. But there are PvPers and then there are the 'true PvPers'. Like many players, I don't have a problem with being attacked by other players, it adds to my game and if it became too much, I could easily just play in Solo or a group, or just use the blocklist. The game provides these options even though I don't use them, just as it provides Power Play and I don't use that, but others do. I'm interested to know just how many of these self proclaimed 'true PvPers' there actually are, because the way some talk it appears they all know each other. I'd like to encourage any reader to understand that there is a big difference between a player that is happy to compete against other players as well as co-operate, and the kind of player that will mock another for high waking.
  • TheLawful's Avatar
    Today, 2:40 PM · 11 replies and 114 views.
    You can defend systems against the Thargoid in many ways, like killing masses of Scouts for which conventional weapons are quite sufficient (my preferred craft are Cobra III and Viper IV with nothing AX except a Xeno scanner on board). And the Guardian weapons work against both humans and Xenos and are better than the entire AX weaponry anyway (except for the heat they generate). O7,
  • Zynniah's Avatar
    Today, 2:40 PM · 2 replies and 85 views.
    Which is a nice explanation of except that ion propulsion in the 21st century could use helium just fines once the electrons are stripped. But we donít normally as heavier atoms give more specific impulse. So advanced in the 33rd and 34th century could make up for that. Sadly, that doesnít explain the incredibly low top speed in normal space of Elite ships. Ion propulsion has lousy accelleration (excluding 34th century advancement) but has amazing top end speeds. This Is why it is considered for long range missions in the 21st century. You can get an ion drive powered prophet up to a significant fraction of the speed of light. You canít do that with a chemical rocket. Considering that we canít accelerate our Elite ships up to speeds that let us enter a stable orbit around even small planets, I am wondering about the engine choices in Elite too. You do realize that 20th century supersonic jets go faster than the fastest cruising speed of engineered Elite ships.
  • Cmdr Eagleboy's Avatar
    Today, 2:40 PM · 2 replies and 0 views.
    Apple dropped huge ball here :( Sad to hear this.
  • Hanerib's Avatar
    Today, 2:39 PM · 11 replies and 114 views.
    Yeah, Sol system feels like a theme park, gift shops everywhere, it's horrible. So unoriginal. Whole place was probably just created to squeeze credits from rich tourists.
  • discocat's Avatar
    Today, 2:39 PM · 2 replies and 0 views.
    Yeah, it's sad but it was bound to happen, thanks to Apple :/
  • Cobra1984's Avatar
    Today, 2:38 PM · 18 replies and 229 views.
    Work through their instructions, they know what they're doing! The main issue for me was MTU settings - Windows and my router disagreed about what the MTU size should be. Please note that if Frontier ask you to refresh your network stack (they will provide instructions for this) it will actually revert any MTU change back to what Windows decides it wants instead of what you have told it. If this happens just perform the MTU step by step instructions again. tldr; if you refresh your network stack double check any MTU change you made is still in place, if it's not do that bit again. Finally, setting NAT filtering to 'Open' on my (crap) router removed the very last of the stutters after dropping out at a station.
  • BHARD99's Avatar
    Today, 2:37 PM · 2463 replies and 401192 views.
    Thx to you Brett & the team. 1st Galactic Line of Defence is online!!!🙃
  • Ian Doncaster's Avatar
    Today, 2:37 PM · 13 replies and 248 views.
    Well, because we know how that would work out. My FDL can tank a full wing of PvP ships for a couple of minutes ... longer, if I put some effort into dodging. A big-3 ship with a full rack of boosters and a beam laser to cool the SCBs could last several times longer. I can do wing assassinations solo, despite the target ship being allowed to use max engineering including experimentals and having several friends with it ... and there are hundreds of better pilots than me, with tougher ships. ATR - cheaty as it is, silly as it is that they don't use them in CZs, or against Thargoids - is about the minimum necessary firepower to either kill or repel top-end engineered ships ... and probably needs to be made tougher still to be properly effective as a deterrent. Until Frontier come up with a way of holding a ship in an instance - for long enough to at least seriously damage a high-end shield tank - while that ship is trying to leave ... or they massively roll back engineering values to make owning a...
  • killerofstars's Avatar
    Today, 2:36 PM · 24 replies and 275 views.
    Sorry but not only would I GLADLY pay $40 USD for this (I would pay $60 USD just for the ability to walk around my starship interiors) people have forked over HUNDREDS MORE to do that in Star Citizen, often without the ability to ACTUALLY explore their ships yet. And when the ships do show up....there's nothing to do in them besides fly them. But the interiors are there...and it helps enable the fantasy. So yeah, like horizons launched with planets, I would gladly pay $40 to walk around just my ships and their landing pads. Furthermore, I think you misunderstand the appeal. The point is not screenshots, the point is the further fuel the fantasy that...yes. We are these people. In SPPAAACCCCCCEEEEEEEEEEEEEEEE. Living lives that involve spaceships. Hey Voraxian, right there with you bud. :)
  • Jex =TE='s Avatar
    Today, 2:36 PM · 498 replies and 11956 views.
    Yes, that would be great! Like I've said, I'd love to have them with great gameplay attached. So why didn't Sandro say that then. Can you give me a reason why they wouldn't say they're working on it rather than what the actual lead developer of the game knows, factually, is or is not happening with ED? I can't see any reason why they wouldn't say something. On your side of the argument, you have a fantasy. It's an argument you can use forever "yes, but what IF they have been secretly working on it" (despite any evidence to support that assertion and also the dev team coming out and saying nothing that says they're working on it). Pretty sure we know atmos planets are coming right? How do we know this? Because they're working on them so they told us.
  • jasonbarron's Avatar
    Today, 2:35 PM · 52 replies and 1029 views.
    jasonbarron replied to a thread PvP Meta of the Month Club in PvP
    That's all I'm saying. I never complain about how others fight, now stf-u and return the favor.
  • Ziggy Stardust's Avatar
    Today, 2:34 PM · 624 replies and 7464 views.
    Excellent sentiment dear Al. Let me tell you, it really inspires me to care in an equal amount about your issues with what you deem is fair with regard to BGS and PP. If you (universal you, not you you, you only do 100% PvP) play the BGS, you better get PvEing, or PvEers will make you their content. Turnabout is fair play.
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