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  • SpocksOddSocks's Avatar
    Today, 4:33 PM · 6 replies and 200 views.
    I had this too, but managed to get it eventually. I think it was a body that was moving rather fast, so as you try to zoom you keep missing it. I think I got lucky on one attempt.
  • Gorr's Avatar
    Today, 4:33 PM · 6 replies and 92 views.
    It offers big combat advantage, and you are gimping yourself for not using it. But I don't want to live in that cartoon/comedy world of all green wireframes everywhere... it is just silly. Also, I have enough wireframes in my daily 3D Max job. :D
  • CMDR-AD's Avatar
    Today, 4:32 PM · 8 replies and 161 views.
    I've yet to try a Krait (beta or live), but the Mamba handled OK for me on it's first outing. Yes, the tiny fuel tank meant lots of scooping while I hunted my assassination target (and I bought some fuel, to avoid C3 scooping even more). Weapons quickly dispatched my weakling Cobra Mk4 target, they also heated my ship up pretty good. Biggest disappointment for me was, for a ship that's advertised as one of the fastest in production... It just didn't feel like it. My Cobra Mk3 is a good bit faster, and probably could've completed that mission about as comfortably (or more so, given the C4 fuel scoop and 2X size fuel tank).
  • Alec Turner's Avatar
    Today, 4:32 PM · 4124 replies and 382732 views.
    Well, I did find some fumaroles in beta on Teide A near the site of the Hutton Trucker in-game mountain and when I went to the exact coordinates in the live game they weren't there. Draw what conclusions you will from that I guess.
  • PuffyEichhorst's Avatar
    Today, 4:31 PM · 26 replies and 899 views.
    The SRV has lights?
  • QA-Tom's Avatar
    Today, 4:31 PM · 1 replies and 35 views.
    Hi thunktone, Thanks for your report. If you do decide to attack an installation, the defense turrets are invulnerable. They can, however be scanned using the data link scanner, which will reveal their power generators. Destroying these generators, which can certainly be attacked will disable these turrets for a temporary period. Hope this helps, stay safe and enjoy the beta QA-TOm
  • 777Driver's Avatar
    Today, 4:30 PM · 13 replies and 369 views.
    Lol Yamicks, has he stated posting videos about pitching with ships? Dear lord, he should stick to videos about grinding. I remember when the Cutter was in Beta, Youtubers pitching the ship all over the place calling it useless, never listened to them, never will, half of those guys have no idea how to fly a ship. Disclaimer, am not stating the Mamba is great performance wise (except straight line speed) I doubt the devs ever intended it to be that way, took one out last night for a bit of combat, had no issues, will spend some more time in it tonight. Cmdrs need to learn how to adapt to new ships. She runs hot, that was my only real gripe, everything else is a learning curve to get the best out of it.
  • BongoBaggins's Avatar
    Today, 4:29 PM · 10 replies and 67 views.
    BongoBaggins replied to a thread FDEV - please listen in Xbox One
    That's my point. If both combatants have it, it removes a layer of competition
  • Decker_Solo's Avatar
    Today, 4:29 PM · 1 replies and 0 views.
    My mistake stations in Lockdown
  • Raleighwheels's Avatar
    Today, 4:29 PM · 4 replies and 82 views.
    I really don't get all of the complaining either. This is the first game that I've really played since God of War 2 came out when I was in college. Back then, games always had glitches or whatever and you just dealt with it and hoped the developers fixed it when the next game came out. I find it pretty cool that they can patch things or add little things and it automatically fixes your game. I view these DLCs almost like the expansion packs I used to get for my original The Sims computer game. They are new added elements that the player has the choice to either purchase or not. Not purchasing the DLC won't impact the original released game.
  • MTBFritz's Avatar
    Today, 4:28 PM · 7971 replies and 435576 views.
    +rep because I learned something new today :D
  • Maligno's Avatar
    Today, 4:28 PM · 3 replies and 42 views.
    Someone in AXI pointed out that he did not experience a CTD when he got zapped by a Cyclops, so maybe this is an issue with Basilisk+ variants.
  • Burke's Avatar
    Today, 4:27 PM · 248 replies and 3372 views.
    Really? As somebody that has used it as basic useful tool im genuinely interested to know exactly what your issue is. You were calling it toxic before. They were crowd source because it was difficult. While you give it the old waffle about skill you conveniently ignore that finding sites is a skill. A difficult one to learn at that. This new system is there for people who couldnt and complained about it. Pages and pages in the exploration forum going back years of people who could. The old ways took too much skill and fdev have over compensated is closer to the truth of it.
  • CMDR-AD's Avatar
    Today, 4:27 PM · 0 replies and 0 views.
    A suggestion for mining... Remove the "Prospector Limpet Failed" voice warning when it has been destroyed due to my replacing it with another fired Prospector. The little text prompt about this in the INFO panel is probably enough warning, in this case. The voice warning is great when the Prospector been destroyed by other causes, things I may not have known about. Plus, it's weird constantly hearing voice messages about "failure" when I'm clearly doing things correct! :D
  • Kenneth Mcgrew's Avatar
    Today, 4:26 PM · 1 replies and 0 views.
  • Kaybe's Avatar
    Today, 4:26 PM · 40 replies and 1832 views.
    I'd love to see a super-sidewinder with a bunch of useless buffs :D Give it the longest jump range of any ship, but not the optional slots to fit all the exploration modules. Give it a class 6 or 7 PD, but still only uses two small hardpoints. And, of course, make sure it's white and shiny so it can bask.
  • Noovae's Avatar
    Today, 4:26 PM · 23 replies and 281 views.
    On the subject of "Mamba is fine" - which I don't think it is heat wise, mind you - I'd like to point out a little something at those who advocate for greater agility. It's fine. No, really. Yes it's not in the FAS/Chieftain/FdL league but I really don't think it has to be. It's just a different flight model. A jouster. And to "prove" my point I'd like to compare the Mamba to the Clipper, which is the ship I know best, for flying it the most, and another wannabe speed demon. On paper, the Clipper's pitch rate is just as good or even a bit better than the FdL's if I recall. So miles ahead of the Mamba's. But does that really make the Clipper more maneuverable than the Mamba? In my experience, no, not at all. For a very specific reason : hull mass, and the drift that goes with it. Turn boosting in a Clipper will send you flying away and miss your mark by a long shot, same when boosting towards your target. The Clipper is so heavy, and so fast at the same time, that pointing its nose towards something...
  • Han Zulu's Avatar
    Today, 4:25 PM · 14 replies and 117 views.
    Yes. I have some issues with my computer that I haven't dealt with and when I play in Open/PG the game crashes more often. Even in Solo I do get the occasional freeze, but it's less. Not a bit. I always like solitude and being left alone. MMO's never attracted me. I'm not on social media anymore either. My family is large enough to cover all the needs of social engagement, so when I play computer games, is to escape and get some alone time. I does come alive a bit playing in Open, just the though of other real people being there, but the rubber-banding is just extremely annoying.
  • QA-Tom's Avatar
    Today, 4:24 PM · 1 replies and 25 views.
    Hi Thatchinho, Thanks for your report. We are very aware of this issue involving mystey "blue blobs" appearing on the FSS scan, and are actively investigating. Stay safe and enjoy the beta, QA-Tom
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