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  • l1nk-dna's Avatar
    Today, 4:28 PM · 9777 replies and 1092793 views.
  • vindelanos's Avatar
    Today, 4:28 PM · 650 replies and 90121 views.
    vindelanos replied to a thread Update 3.0.3 in Patch Notes
    I don't think small superpower bounties exist anymore. You're trying to tank up with him?
  • N0speed's Avatar
    Today, 4:28 PM · 6 replies and 163 views. They're not worth it, I tried myself yesterday. Nevermind :)
  • Ephergie's Avatar
    Today, 4:28 PM · 1 replies and 112 views.
    An excellent "One-Stop-Shop" of usefulness. Have some Rep++++ (I've run out of Commodities and CR Rewards to offer you - blame RNG)
  • decemberance's Avatar
    Today, 4:28 PM · 6 replies and 199 views.
    That's the best advice.
  • Maka Gucci's Avatar
    Today, 4:27 PM · 4 replies and 66 views.
    Mines are great, the only issue being that you have to roll with crimes off, so the authorities don't drop in and hit em. Problem then being, if you get shot by someone who isn't wanted yet and has crimes on, you'lll become wanted for defending yourself. Depends on circumstance as to whether they will be useful to you. We always use em for PP hauling, since we are in Open jumping between the same systems over and over, with people specifically out to target us. We go the whole prismatic/mine route with crimes off and it does do the do. But if I was jumping to lot of different systems, and would be less targeted. I'd maybe just leave crimes on, and not use the mines.
  • QA-Mitch's Avatar
    Today, 4:27 PM · 1 replies and 35 views.
    Hey zxsniper, Thanks for getting in contact. I've checked this out and the lack of speech for this is intentional.
  • Crank Larson's Avatar
    Today, 4:27 PM · 19 replies and 182 views.
    A fair, sanctioned war?! Does (should) such a thing exist?! :)
  • n13L5's Avatar
    Today, 4:26 PM · 12 replies and 462 views.
    1600 hull has never been an issue for me before, after all, I shield tank, and if my shields drop, I've never lost more than 20% hull before I either killed the NPCs, had my shield come back up or butted out. But since the hull breach attack, I've put grade 5 heavy duty engineering on 3 HRPs and my armor (with heavy duty engineered light weight alloy) is at 2882 now - at the cost of agility - which turned out to be noticeable when fighting Vultures... But how exactly did you get 5000 Armor on a Corvette, unless you spent half a billion on a reactive armor or something? As for an armored power plant - I couldn't run my setup without overcharging my power plant, so... And yes, I have limpets and a C4 cargo and an A7 fuel scoop and only one A7 shield bank. This has never been a problem until now, as I've never had a re-buy screen for it yet. And its one of the two ships I use most for combat - Corvette and FDL.
  • Jason Sefer's Avatar
    Today, 4:26 PM · 13 replies and 100 views.
    Well my powerplant doesn't even support the loadout with the railguns because I really need the shield boosters too.
  • sb413197's Avatar
    Today, 4:26 PM · 17 replies and 214 views.
    Welcome back! Planet pancaking is most disheartening. I still remember the death of my Asp early in the game, shortly after the base warned me of “local gravitational conditions”....too little too late!!
  • Freespan's Avatar
    Today, 4:25 PM · 3 replies and 57 views.
    I purchased points from the xbox store yes.
  • tcostik's Avatar
    Today, 4:25 PM · 650 replies and 90121 views.
    tcostik replied to a thread Update 3.0.3 in Patch Notes
    Frontier, can you explain the thought process behind this? I can understand not being able to outfit in the wanted system. I can even understand not being able to outfit in a range of nearby systems, depending on notoriety, etc, but every system? I'm sorry, but that's stupid. That's poor game design.
  • Spandexxx's Avatar
    Today, 4:24 PM · 68 replies and 1718 views.
    I don't know about boring but I can't seem to get on with mine. I bought mine relatively early on and loved it but after getting the FAS I never flew it again. I recently retried it and still can't quite get it right. I get the impression it's me rather than the ship though. I think the problem is that I'm trying to fly it like I do my FAS or Chieftain and it doesn't quite do it justice. Perhaps I need more time in it. It's just that when I am in it I am just spending half my time pining for my FAS.
  • ShimEnki's Avatar
    Today, 4:24 PM · 119 replies and 2164 views.
    --------------------------- I totally agree. Yet also consider that GTA 5 is next to incalculably successful in doing so with high gameplay functionality. I wonder if FD similarly started selling items and started raking in all that cash, how that would change the prioritization of ED at the round table. Like, why bother fix or enrich something players are wildly funding which only suggests things are just peachy as is.
  • Rob_the_Sparky's Avatar
    Today, 4:23 PM · 17 replies and 214 views.
    Depends how early you notice, the T9 does not pitch quickly.
  • Daniel Cloudsifter's Avatar
    Today, 4:23 PM · 56 replies and 654 views.
    Sorry to hear your having such bad luck. When I went looking a couple of weeks ago, I had just the opposite result. Since then, I've found both - and other G5 mats - quite often by stumbling across HGE's while traveling around (often between planets in a system where I need to do planetary scans or recover objects on 2 or more planets). They've also increased what will drop from ships in Res sites. Last night while bounty hunting with friends, I got 2 drops (6 units) of Pharmaceutical Isolators, 2 drops (6 units) of MGA, 2 drops (6 units) of Core Dynamics Composites, 3 drops (9 units) of Imperial Shielding, and a LOT of grade 4 drops - including stuff that I think used to only drop in CZs (Polymer capacitors, I think). I'm going back tonight, by myself, and will hoover up everything in sight with my Corvette's limpets. :) As for the 89 MGA you clearly don't want, convert those to 14 MSC. Yes, the conversion rate stinks... but you clearly don't want all that MGA, and desperately want MSC, so......
  • DCFCMiguel's Avatar
    Today, 4:22 PM · 0 replies and 0 views.
    Severity Severe Frequency All of the time (100%) Time of occurrence 21:00-22:00 UTC Date of occurrence
  • Mxpower76's Avatar
    Today, 4:22 PM · 19 replies and 182 views.
    Ill have to disagree with part of that. Yes the "pilots" you're fighting in a CZ maybe don't have a choice but to fight. Maybe forced into the military some how. But you're an independent contractor of sorts so you're free to decide who you want to fight for and there would/should be consequences for your decision.
  • GG7's Avatar
    Today, 4:22 PM · 35 replies and 1081 views.
    I don't recall Frontier ever stating that they were going to nerf the ability to take out ground targets from the air. Its kind of part of the flight/combat mechanics, so cherry picking which ground based targets can get killed and which can't is probably too involved for them to want to get into. From what I gathered before the previous missions were removed was that they needed to adjust everything to take ship based kills into consideration. Something I don' believe they seriously considered when the original mission version was built.
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