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  • Akaradrin's Avatar
    Today, 1:33 PM · 10 replies and 238 views.
    La Adder te proporciona lo mismo que la Hauler y un poco mas, así que es tu mejor opción. Aunque mucha gente te está aconsejando ahorrar para la cobra, lo cierto es que a mas espacio para módulos internos tengas, mas rápido ganarás dinero porque podrás hacer misiones mejor pagadas, así que... mi consejo es que compres una Adder y de ahí des el salto a la Cobra ;). La adder es una peque-cobra, la verdad. Las naves se quedan al macenadas en la estación donde las dejes aparcadas, pero puedes pagar una pequeña cantidad (depende del precio de la nave y de la distancia) para que te las traigan a tu estación actual. Y por supuesto que puedes ir cambiando entre módulos según te interese, es mas, te aconsejo que pruebes todo lo que puedas hasta que te sientas cómodo con algún tipo de misiones, así siempre puedes comprar una nave mas especializada en ellas o seguir con naves multifunción (como la adder o la cobra). Para mezcla de oficios solo necesitas un buen blindaje y módulos de buena calidad si quieres...
  • Cmdr Nemo LXXI's Avatar
    Today, 1:33 PM · 4 replies and 62 views.
    A bit late and maybe the wrong thread but now that I'm playing only in open vs only in solo, I've developed a lot of the issues y'all have been complaining about. Where as I use to only have an issue once in a blue moon, they are happening considerably more often now that I'm in open. Though I haven't actually seen a human ship in the last three weeks, I know they are there becasue I see an extensive list of cmdrs listed in my comms section.
  • Aashenfox's Avatar
    Today, 1:33 PM · 4 replies and 60 views.
    Yes, grandfathering ensures that everything you currently have stays as it is until you attempt to 'RE'-engineer it. What I am curious about (may be common knowledge that has escaped me, please fill me in, if so), is what happens to grade 4 and lower mods when you go to re-engineer them? We know grade 5 becomes top of grade 4, what about the others?
  • frostypaw's Avatar
    Today, 1:33 PM · 1527 replies and 70560 views.
    Why? The basic human ability to sympathise and understand. An essential part of emotional maturity.
  • Greylock's Avatar
    Today, 1:32 PM · 101 replies and 1897 views.
    I'd also like to see the station name listed in the mission list (along with the system name) It's a bummer to have to open each mission to find out which station in said system the mission goes to... Second! Or they could make an "Open PvE" option that disallows PvP damage like many open world games have ;-)
  • Old Duck's Avatar
    Today, 1:32 PM · 661 replies and 32449 views.
    I might be able to help. Like Labrunning says, details matter :)
  • John Xenir's Avatar
    Today, 1:32 PM · 7 replies and 222 views.
    John Xenir replied to a thread Cross My Path... in Exploration
    Damn, what's the chance of getting across the same system? You should play lottery now :D
  • Raiko's Avatar
    Today, 1:31 PM · 2301 replies and 240587 views.
    Raiko replied to a thread [EVENT] Buckyball Racing Club in Dangerous Groups
    Oops lol! Yes, you're right of course, I'd gotten it into my head for some reason that your race was originally where it is now in relation to 3.0's drop, rather than straddling the drop date and so (in my head) there was now a free week. And I didn't check the calendar. In that case I'll run the race in between yours and furrycat's so long as the rescue scenarios remain in the game. :) Incidentally, my wife is due to have a baby by c-section on 6th March if all goes to plan, so if the stress test weekend is a disaster then my participation in Chicken Run won't be guaranteed. I was most likely to have opted to run after your race anyway because of that! Lol. I'll manage to get onto the forums during that week (so would have been able to post race updates), but won't be in game much. :)
  • TheSynopticVision's Avatar
    Today, 1:30 PM · 9 replies and 179 views.
    Well OK, at this distance this isn't too different from what I see. Still, I think we can agree that this "random distribution of islands" could look a bit more convincing. Or well, it does look convincing, but they all look the same. In fact: are they actually the same texture or is it simply that they are procedurally generated and therefore very similar? For ex: how come no ELW has the equivalent of its Himalaya range, that can be seen as snowy white from space?
  • John Xenir's Avatar
    Today, 1:29 PM · 20 replies and 356 views.
    Not in system, but rather closer to the planet surface. Trust me, trying to spot that POI from 10km high in 'conda is a pain the thruster. SLE would be a much better idea of quick and nippy POI search. Also, CANYON RACING!
  • Rebel Yell's Avatar
    Today, 1:29 PM · 2 replies and 0 views.
    It shouldn't be "extras" (as it wasn't mentioned as "extra").
  • Krieger's Avatar
    Today, 1:29 PM · 6289 replies and 358073 views.
    If you have Horizons you should be able to land on planets. Have you tried it? I'm a PC player and not too familiar with Elite on XBox but AFAIK you only need the Horizons expansion to land on planets. All core functionality is included in Horizons, same as on PC. On PC we can choose in the launcher to start Elite with or without Horizons. I don't know if that is the same on XBox. If so, maybe you accidentally launched Elite without Horizons?
  • Agony_Aunt's Avatar
    Today, 1:28 PM · 7 replies and 222 views.
    Agony_Aunt replied to a thread Cross My Path... in Exploration
    LOL.... well, i might be bad, but not as bad as that Alintil guy... he's all over the place.
  • Sweet&Dandy's Avatar
    Today, 1:27 PM · 4 replies and 32 views.
    Sweet&Dandy replied to a thread 89%... in Xbox One
    Just hit pioneer today with my latest commander. In no rush to go further ATM.
  • Zetta's Avatar
    Today, 1:27 PM · 4590 replies and 277015 views.
    Isn't that meant to be part of the RP experience though? If players are the marines and standing around doing nothing until someone boards the ship it's going to get boring very quickly. If they're changing fuses, putting out fires, cooking, playing cards, mopping floors etc, it might keep some people strangely entertained.
  • aybkamen's Avatar
    Today, 1:26 PM · 11 replies and 313 views.
    Entiendo tu sentimiento. Por si acaso, puedes asignarle una tecla a activar/desactivar las lineas orbitales. De este modo es rapido activar las lineas para recolectar combustible en el sol (y asi tener una guia mas para evitar chocarte) y luego desactivarla para pasearte por el sistema y tener las vistas. En cuanto lo tienes en una tecla que activas y desactivas a menudo, deja de romper la inmersion y pasa a ser una funcion mas del sistema de exploracion, del tipo "Muestrame el calculo de proyeccion de orbitas...humm, interesante, esta luna orbita en un plano diferente del resto...voy a echarle un ojo...desactiva vison de orbitas"
  • Cmdr Nemo LXXI's Avatar
    Today, 1:26 PM · 9 replies and 145 views.
    I've got three conda's, a vette, a python and an FAS. Though the FAS might get replaced with the Chieftain after I get a chance to check it out. In addition, one can have up to 60 modules in storage also. Thus one can have one or two ships and simply convert them when ever they wish. Which I use to do, now I simply jump from one to the other, though if you can't afford it, shipping can be a bit to much to handle. It's based on size, value and distance. Thus having a lot of mods in storage is a cheaper way to go. Shipping takes just as long, but mods don't cost near as much as whole modded out ships.
  • Jynessa Loraeyn's Avatar
    Today, 1:26 PM · 151 replies and 8345 views.
    Yes - under the new system, that is also possible. However, in practice, I'm not sure how often commanders will actually bother KWS scanning Clean ships to see if they turn Wanted. Honestly, I doubt that's going to happen much at all, though it's kind of cool that the possibility is there :) For the most part, I think commanders using KWS only ever scan Wanted targets, so the effect is just going to be that they get a bunch of extra bounties of the same value as before... so not much practical change at all.
  • Mad Mike's Avatar
    Today, 1:26 PM · 44 replies and 786 views.
    Indeed. Coop and touch support and it would be fighting for top spot as best vr game imo up there with pCARs, lone echo and of course ED
  • Seizewell Warrior's Avatar
    Today, 1:26 PM · 4 replies and 75 views.
    I would be happy to exchange 6 units of carbon or iron for one of germanium or the other components of jumponium fuel. As I noted in a separate thread earlier, my material storage is now 80% full (on current capacity) with stuff that has no immediate or obvious use. So quite looking forward to trading it rather than fly-tipping into a star.
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