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  • Siobhan's Avatar
    Today, 9:56 PM · 17 replies and 218 views.
    Siobhan replied to a thread O7 in Off-Topic Discussion
    A spreadsheet simulator
  • micmacmoc's Avatar
    Today, 9:55 PM · 17 replies and 218 views.
    micmacmoc replied to a thread O7 in Off-Topic Discussion
    Blimey, that sounds crap.
  • Bob Lighthouse's Avatar
    Today, 9:55 PM · 1581 replies and 29659 views.
    Indeed! "Karmaeleon" in "Predator Green". :D I feel an army of attorneys, readying cease and desists...
  • DeathFish's Avatar
    Today, 9:54 PM · 58 replies and 1106 views.
    Not according to my materials trader. 6 almonds = 1 milk.
  • Deadlock-3000's Avatar
    Today, 9:54 PM · 126 replies and 2422 views.
    Just replace them all with a rank in grinding. If they insist, explorers can have a rank related to how many screenshots of themselves they've taken.
  • Worminator's Avatar
    Today, 9:54 PM · 12 replies and 301 views.
    Worminator replied to a thread RTX 2080 Win 10 in Virtual Reality
    I don't know if this is still an issue but since you just installed Win 10 it is worth a look. Some time back there was a windows update and some of the game mode features were turned on by default and it killed framerates. If I recall the game DVR in particular caused a lot of issues. Go into windows 10 game mode and make sure everything is off.
  • Stigbob's Avatar
    Today, 9:53 PM · 17 replies and 218 views.
    Stigbob replied to a thread O7 in Off-Topic Discussion
    Imagine a "space" game that's entirely 2D and not as good as the original Homeworld that you have to pay a subscription for containing legions of people who all really really want to be Ming the Merciless.
  • Stasis Wolf's Avatar
    Today, 9:53 PM · 11 replies and 205 views.
    I settled in to do a bit more mining this morning as a nasty winter storm is in the process of pummeling my area. I thought last night was a fluke. Figured I have to hunt forever to fill my hold up. However RNG struck AGAIN. When I dropped in I found two LTD rocks right below my ship. A short distance away I there was one with an Alexandrite core. The next two rocks were VOs. Five rocks again in close proximity. I could've taken another pic like the one in the OP. I had to fly a bit, but not much and hit another good patch, 6 more rocks. :O In roughly two hours time I found eleven rocks, popped ten, and filled my hold. I was on my way to sell off the haul when the power went out. Now I'm not complaining but I'm new to this. I had gotten the impression that would take a bit more effort to find rocks to blow up. I'm now very afraid of what RNG might do to me to even the scales. :( Also... Gotcha. ;)
  • DrewCarnegie's Avatar
    Today, 9:52 PM · 2328 replies and 42507 views.
    For a while you had it right - you understood that people simply have different ideas about what makes exploration enjoyable. Now you're back to ad homs and evidence-free speculation.
  • Lora Craft69's Avatar
    Today, 9:52 PM · 1 replies and 6 views.
    Please post your Dinosaur wishlist in the Dinosaur Wishlist Mega Thread. Thanks.
  • Sentenza's Avatar
    Today, 9:52 PM · 44 replies and 1036 views.
    Same in Beta-3 Tucani, with two wars
  • The-Doctor's Avatar
    Today, 9:51 PM · 1132 replies and 168409 views.
    I am just coming along for the ride and enjoying it, I'm managing to work out all the new stuff since I left when my mum died and even got 2 undiscovered Stella phenomenons in the Omega sector. And at geosite #5 tonight found a lump of polonium, so a bit of a win there.
  • Deadlock-3000's Avatar
    Today, 9:51 PM · 1 replies and 5 views.
    We've been over this. Because it is literally part of game lore that machine learning and AI are banned in this society. Everything is deliberately stupid. That's why we can't have nice things like multi-jump autopilot. Even skimmers are actually telepresencing-multicrew-NPCs. Or something.
  • Morbad's Avatar
    Today, 9:51 PM · 229 replies and 3517 views.
    This is not the case. It's nothing so binary, it's a spectrum. Only rarely is a combat decided by the slimmest of margins and any margin that is left over is something that could have been omitted, in that instance, in favor of a more flexible loadout. For example, my combat corvette has two A7 SCBs and 6.1k hull (mostly from a half-dozen HRPs). In about half of serious confrontations, the SCBs do next to nothing because of how popular feedback cascade is. In an even greater portion of combats of, none of those HRPs do anything at all because I've either won, or decided I cannot win, and therefor leave before taking significant hull damage. Even my smaller vessels rarely leverage every aspect of their offensive or defensive capabilities in any given encounter. The majority of encounters would go the same way, irrespective of whether I was in a pure combat loadout or a combat capable/slanted multi-purpose loadout. Yes, if I found my exact match in combat and both of us were intent on fighting to ship...
  • Riverside's Avatar
    Today, 9:49 PM · 20 replies and 278 views.
    I think it's safe to say that if a galmap filter for untagged systems were to be incorporated it would be very popular.
  • BinakAlgo's Avatar
    Today, 9:49 PM · 36 replies and 693 views.
    Unobtanium mixed up with elbow grease.
  • AlexAndTheDJ's Avatar
    Today, 9:48 PM · 145 replies and 2339 views.
    O7 .
  • DeathFish's Avatar
    Today, 9:48 PM · 58 replies and 1106 views.
    If a horse don’t go, and it is untied and unstuck, you get in specialist horse vet who makes you transport said horse across half the country for ludicrously expensive scan, and three days observation, at the end of which neither of you are any the wiser, but the vet is much richer, and you wish you had bought a bike instead, cos the sods are such simple things compared to any animal worthy of the name horse. Fixing horses requires timescales measured in months, the patience of Job, a philosophical nature and ownership of an oil well that could be used to fill up the bike. Even spotting that horses aren’t right takes years of experience (-: Otherwise you are 110% correct, agree with every word of it (-:
  • Brrokk's Avatar
    Today, 9:48 PM · 8 replies and 103 views.
    Oh yes... use turrets on "selected target" not "fire at will". That way you can target the Regenerators when necessary and you always concentrate fire on one enemy, reducing the incoming fire faster.
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