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  • GunnerBill's Avatar
    Today, 8:07 AM · 2 replies and 115 views.
    A couple of things which may help: I use the throttle full range, only really for supercruise. The paddles I use for thrust in combat and fine adjustmen in normal space. During combat throttle is planted in the blue zone. If you want to mod the responses of any axis on your setup try using vJoy. I use this to damp yaw.
  • iain666's Avatar
    Today, 8:07 AM · 30 replies and 442 views.
    They have been found orbiting the hottest L stars. They may be as implausible as ELW orbiting neutron stars but they are in game and are one of the rarest of rare things.
  • Jack Schitt's Avatar
    Today, 8:06 AM · 101 replies and 3060 views.
    Jack Schitt replied to a thread Orrery! in Dangerous Discussion
    I got quite excited when I read that because it hadn't occurred to me that the planets might ever be rendered as anything but wireframe. I figured it was a stylistic / performance choice. But as others have said, that was the system they'd already scanned with the zoomy-scope, so maybe it really is wireframe only. Is that wishful assumption, or based on a dev comment somewhere (I haven't read the official feedback thread yet)? Now that the idea's been planted, a fully skinned orrery view -- even if it's just the basic generic skins from the classic system map -- is very compelling. Yes, very much this. I know there are players who can do all this from the system map and planetary data, and that must be great, but it's something I've never dived too deeply into. I love that the Stellar Forge is so scientifically solid but I'm ultimately here to enjoy a game and not do an OU astrophysics module every night. If the orrery is as quick and easy to use as the stream suggested, it's going to speed up my...
  • Beltza's Avatar
    Today, 8:06 AM · 165 replies and 3479 views.
    El minijuego de exploración del sistema y el de exploración planetaria los entiendo como entrar en una consola, o, en ese tiempo futuro, en un modo especial del hud de la nave (o conexión neural) que, desde mi punto de vista, no rompe la dinámica del juego. Habrá que ver si mientras estás en esos modos la nave se podrá mover o no. No me parece mal, pero bueno, es cuestión de gustos. De todos modos lo importante para mi es el cambio de actitud de Frontier. No sé si será casualidad, pero han cambiado también los actores. Ya no aparece Edward Lewis ni Sandro Sanmarco. ¿Significará algo?
  • Muetdhiver's Avatar
    Today, 8:06 AM · 101 replies and 3060 views.
    Muetdhiver replied to a thread Orrery! in Dangerous Discussion
    I must say I was pleasantly surprised to see the orery in. I like how it makes you appreciate the scale of things, that's really cool IMO. Esp with all the "nope, orery not gonna happen" talk we got before hand ^^ As for purpose : please let us send probe to distant planets using gravitational slingshots ala KSP. (or, not (?)) One thing it would be good for is show comets and persistant wrecks and debris fields on their orbit. That would be cool.
  • M00ka's Avatar
    Today, 8:06 AM · 33 replies and 498 views.
    Nah that won't work here. If people wait until the update is released then there could be proof showing their arguments might not be valid. Much better to complain bitterly now about something they don't know about or have used but no one can prove they are either right or wrong :D
  • Yure's Avatar
    Today, 8:05 AM · 72 replies and 1491 views.
    I would love to see a dedicated slot size 7 fuel scoop on a small ship with high range and about eight Size 2 module slots. But I'll settled for high jump range that doesn't look like a lawn dart.
  • Stigbob's Avatar
    Today, 8:05 AM · 33 replies and 498 views.
    They don't ignore feedback, they just choose wisely who they listen to by having heavily moderated feedback threads and inviting people they know make valuable suggestions specifically to listen to those individuals. They just skip wading through the salt, or wasting time on people who don't play.
  • bitstorm's Avatar
    Today, 8:05 AM · 1 replies and 0 views.
    bitstorm replied to a thread Raxxla is in the Codex in Aliens
    I doubt it's in the codex, nor will the dark wheel be. They just stuck it for the stream, presumably just as a bit of encouragement to keep looking. It's possible the new mechanics now make finding Raxxla feasible, or that they did some work on this area of the game but can't outright say that.
  • kofeyh's Avatar
    Today, 8:05 AM · 222 replies and 3238 views.
    kofeyh replied to a thread ∞ probes? in Dangerous Discussion
    What is this achieving? Apart from frustration from micromanaging and yet another resource farm (YARF) in Elite, despite the fact we already have multiple things to maintain; namely Ship Fuel, SRV Fuel, SRV Integrity, AFMU refill and Heatsink Refill? How many times will people use the enhanced probes before deciding, "you know what, I'll just use basic". Roll on Beta.
  • sak75's Avatar
    Today, 8:04 AM · 165 replies and 3479 views.
    Buenos días chicos. La vista Orbital estaba en los juegos de los noventa. Así que más que una novedad es casi una demanda historia. Solo vi un poco del final espero poner verlo hoy
  • Steed's Avatar
    Today, 8:04 AM · 32 replies and 773 views.
    Is it really 42 regions? I approve #theanswer
  • Vardaugas's Avatar
    Today, 8:04 AM · 33 replies and 498 views.
    Fdev should be listening exclusively to me, as I am obviously the most reasonable player around. You may not like it, but I don't need to care. Look at me! Look at me! I'm the community now!
  • Bryan K's Avatar
    Today, 8:04 AM · 39 replies and 887 views.
    Bryan K replied to a thread Uninstalling in Dangerous Discussion
    We just have a low tolerance for melodramatic OPs. If you’re going to quit, just quit. Don’t barge in here and shout about it expecting sympathy.
  • CMDR Darth Vater's Avatar
    Today, 8:04 AM · 0 replies and 0 views.
    I think the only ship with bottom lights illuminating the ground is the Python. And it should be extended to all ships.
  • Cooler King's Avatar
    Today, 8:03 AM · 2 replies and 25 views.
    Entièrement d'accord. De plus, rien à voir avec l'action de voler en vaisseau, sauf à se rendre dans un système inconnu. Pour quoi ne pas faire comme en 2018 et y envoyer des robots?... Je pense que cela dénaturer l'action de chercher, avec les risques qu'on peut prendre en vol... Ce sera moins grisant. Et puis je ne sais pas s'ils ont parlé du temps consacré par le joueur pour simplement faire tourner le machin, au lieu de prendre du plaisir à voler dans son vaisseau dans un environnement superbe voire époustouflant parfois, ce qui, je croyais était le principal intérêt / attrait du jeu (pour moi mais pour beaucoup d'explorateurs). Suis d'accord avec toi. Ça va ralentir la progression des explorateurs/joueurs je pense... Perso ce qui m'intéresse c'est de pouvoir sauter d'un système à l'autre jusqu'à trouver l'environnement suffisamment chouette pour me motiver à passer beaucoup de temps à l'explo/recherche... Parfois c'est long et difficile, pénible aussi autant l'avouer, frustrant de ne rien trouver, mais...
  • Shnyrik's Avatar
    Today, 8:03 AM · 643 replies and 19100 views.
    Shnyrik replied to a thread Q4 Exploration Reveal in Exploration
    I believe, he means, that we won't be able to see "peculiarities" like colliding planets, trojans, moons inside rings etc. immediately after the honk. We don't see them now, of course, but at least we can guesstimate that some planets are more "suspicious" than others by looking at their orbital periods. As for the orrery -- I believe, to get it, we'll have to scan everything first.
  • CMDR Darth Vater's Avatar
    Today, 8:02 AM · 0 replies and 0 views.
    As an explorer I still wait for a correct position map of the planets, so I can plan a trip through the system for visiting each without jumping back and forth because I have no idea where the planets are located except of the distance.
  • Stigbob's Avatar
    Today, 8:02 AM · 33 replies and 498 views.
    You know what would be good ?. People waiting till they actually tried something before complaining about it. FDEV may already have tried non infinite probes and found they upset exploration loadouts too much to be a practical suggestion.
  • Rambojambo's Avatar
    Today, 8:01 AM · 39 replies and 887 views.
    This thread shows what's wrong with much of the ED community. Instead of any effort to understand the guy's frustration and wishing him well, he's been met wity derision and toxicity. It's really weird and kimd of cultish.
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