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  • Cmdr Ultra's Avatar
    Today, 12:06 AM · 56 replies and 1208 views.
    Well I got a excited when Nvidia released 'Simultaneous Multi Projection' on GPU's in 2016. Frontier never added support for that. Ray Tracing and DLSS are more likely that than fringe application but don't hold your breath. Isn't Elite getting a long planned and worked lighting overhaul anyway next patch? I'm guessing that has nothing to do with Gigarays.
  • aRJay's Avatar
    Today, 12:04 AM · 89 replies and 14339 views.
    Not especially high. I fail to see how we can have a mechanic that makes each voyage between stars different and engaging every single time. I play this game to travel around in and between different systems and enjoy doing that, sometimes aspects of the game lose interest for me and then I do something else or take a break. Just because an activity is repetitive doesn't make it a grind, it becomes a grind when you start to dislike what you are doing and that is a subjective point. I fail to see how flying to the stars at supercruise speeds would interest more people, I am sure there would be objections to travel times in months or more.
  • Sylveria's Avatar
    Today, 12:04 AM · 452 replies and 11370 views.
    Sylveria replied to a thread Q4 Exploration Reveal in Exploration
    As usual, Frontier is trying to "spin" this like they did in marketing the game originally, or other changes that have been made prior... but what they're not counting on is that they've already lost the confidence of most of their playerbase already with previous blunders. It's going to take much more than "marketing spin" to pull this one off. They're going to need to actually offer something good that rivals the current implementation.
  • Mo Ronik's Avatar
    Today, 12:01 AM · 0 replies and 0 views.
    For the folks that are using voice attack, are you also using a computer voice reply to your commands? I found this from a Reddit post and thought how interesting. A bit more expensive than HCS voice packs but I do like these better. https://www.cereproc.com/support/live_demo If you haven't gone to this site before, use that top bar and pick a voice out then type in what you want it to say. I'm really really liking the Caitlin (English,Ireland) voice. I was testing it with "landing gear deployed" and "rigged for silent running" and a few other phrases. Pretty cool...
  • stormyuk's Avatar
    Today, 12:00 AM · 64 replies and 945 views.
    To me anything which causes a hard crash from the game, is you know, breaking the game. Any game which can be made to repeatedly crash to desktop with an error code, is broken. Sure I can avoid it by playing solo. I'd much rather it be fixed personally. I never personally said it stops me progressing, I said it reduces my fun. PS: none of my other PS4 games do this, Witcher 3 did but, it got fixed. NMS also did but, also got fixed. GoW has never crashed on my, nor has Warframe, nor has GTA5 etc.
  • Slange Lands's Avatar
    Yesterday, 11:59 PM · 233 replies and 3208 views.
    Any well-trained dog like yours is one of the greatest joys on earth. Seeing eye dogs and other properly trained animals are such a joy and inspiration to be around. They do everything out of love and for free. I wish more of us could be like them.
  • picommander's Avatar
    Yesterday, 11:58 PM · 452 replies and 11370 views.
    Absolutely this. I just wonder what the devs might have thought when they came up with this proposal. Did they really expect it going through that easily? Or do they have some magic up their sleeves? The pessimist in me tells me they actually don't have a clear plan and somehow hoped to extract some ingenious ideas from all that forum drivel. Now they have it: Their task to unify all these deeply estranged people has just become harder, if not even created this conflict in the first place.
  • Gamsir's Avatar
    Yesterday, 11:58 PM · 54 replies and 1495 views.
    My first buy was a Viper 3 that I upgraded as I earned the cr. I flew to Maia for the Farseer unlock and visited this forum for the first time. Then switched to a cobra 3. The cobra 3 was used for engineer unlocking and some crearning the first month of playing, but I never learned to love it like so many others do. I set my sights on the vulture, but couldn’t engineer it properly for my taste, then found a viper mk 4 thread. I was hooked - in gamerly love even - in this crazy nice little ship. In this ship I found my way in the galaxy, earning credits for testing out most other small ships. I always went back to my tanky allrounder viper mk 4. After 4 months of playing I decided to give the vulture a second go. I tweaked it perfectly and sent the viper into wellearned retirement. Swapping a few modules let me do anything I wanted (well not effective trading or mining obviously).
  • Bob Lighthouse's Avatar
    Yesterday, 11:57 PM · 64 replies and 945 views.
    This is what you wrote: There is no progress gated behind 3 SRVs on the ground, so it is false.
  • Commander Danicus's Avatar
    Yesterday, 11:54 PM · 40 replies and 1042 views.
    My hypothesis remains that the PP Open only concept was advanced by FDEV to crowdsource bot policing, and allow FDEV to ignore the problem. Now that Open only PP seems DOA, I have seen a few threads where dedicated PP and BGS players have pretty much thrown up their hands and said things like "kill it". FDEV is pretty much done modding the BGS and PP, and will absolutely NOT invest resources to combat botting. Face it gents and ladies, the box is built and the emergent gameplay is not about the game itself it's about people salt. The game is not being played - YOU ARE.
  • Old Duck's Avatar
    Yesterday, 11:54 PM · 64 replies and 945 views.
    So I just want to get this straight, and then I'm tapping out. Since Stormy and Greylock and everyone else who enjoys gathering in SRV "don't need that feature to progress", then this bug is not game-breaking? You don't need to explain it to me, as I really don't care about this specific bug that much (I only deeply care about terrible shadows and elephant butt leather), but I'm sure the rest of the crowd will find your conclusion.... fascinating. Sorry OP for derailing your thread, but FWIW, I don't feel even this thread is toxic, despite the heated debate a couple of us may be having. The only thing I found toxic so far is being called "OCD or impotent", but I've built up a resistance to this particular poison, LOL.
  • drkaii's Avatar
    Yesterday, 11:53 PM · 7 replies and 115 views.
    Pretty sure they make a loss on the hardware. Palmer Luckey said as much at the time. They want to make on the software. The hardware costs a bomb. I do feel the Vive Pro was a bit of a money grab though.
  • Enderby's Avatar
    Yesterday, 11:53 PM · 155 replies and 5834 views.
    Playable Braben holome.
  • brianschwarm's Avatar
    Yesterday, 11:53 PM · 0 replies and 6 views.
    CQC is a load of fun...when you can find a match, many players don't play it because its hard to find a match, and there is little rewards associated with playing it. So I'm going to pose some suggestions, maybe FDEV can take a few from this, maybe all, maybe just one. I think CQC can really take off because most people praise Elite: Dangerous for its awesome flight mechanics. 1. G3 materials for participation, G5 mats for winning death match, G4 mats for winning a team based game. This means a mostly harmless pilot isn't walking out with a million credits. materials are good for everyone and scales well with player experience, we all need mats after all. 2. the federation appreciates you doing combat in the arena for data collection, metrics and what not. As a reward they will subsidize your rebuy a little bit, this also scales well with player experience because an eagle pilot wont get a whole lot where as, say, a corvette pilot would still appreciate a 1% discount (5% being the total rebuy so 1%...
  • Sylveria's Avatar
    Yesterday, 11:51 PM · 452 replies and 11370 views.
    Sylveria replied to a thread Q4 Exploration Reveal in Exploration
    Indeed. I'm seeing it from "both sides of the fence", I'm just not convinced that just adding another alternative system without changing either the clear reveal nature or the infinite range is going to be much of a compromise, considering it doesn't incentivize use of the new system at all when both of those issues are present. I mean, who doesn't want to give up their all-powerful ADS when they can clearly still use it as they always have? ;) If the ADS is to remain the same, then there definitely needs to be some clear advantage added to the new system, else it's all for naught, IMO. The ADS currently already has two clear advantages- you're able to determine basic info to "skip" icy worlds, and infinite range. Therefore the new system should offer something that isn't covered by those two which the ADS does not have available.
  • verminstar's Avatar
    Yesterday, 11:50 PM · 56 replies and 1259 views.
    Hows this fer perspective? These bugs had their first birthday this month...thats one whole year fer those who aint great with numbers. Now thats what I call perspective ^
  • picommander's Avatar
    Yesterday, 11:50 PM · 71 replies and 1255 views.
    Interesting times! Everyone seems to be a community sensor these days while in reality everyone is actually living in his own echo chamber. :P This could go for myself as well of course. At least I'm trying to break out... ;)
  • Golgot's Avatar
    Yesterday, 11:50 PM · 155 replies and 5834 views.
    Nah. For a start they'd have to refund the LEPs, which have Legs written into them in the form of expansions: ,, Plus all the trickle down drama that would come with that. ('I bought the base games with the expectation of roadmapped additions etc'). Seems an unlikely route. I'm not sure how you could even define it as a separate IP if it's tied to the ED lore / BGS etc. And it doesn't really jam with sentiments like: '...build a broad portfolio of franchises, each different to the last'. A separate 'Legs' game, maybe, but not an ED crossover. Just don't see it. (Improbable as ED's roadmap is, it seems it's the improbable road they're going to walk ;))
  • Aashenfox's Avatar
    Yesterday, 11:48 PM · 285 replies and 10227 views.
    Edit: Irrelevant now cos of edits, thanks mods
  • SP_Predicador's Avatar
    Yesterday, 11:46 PM · 49 replies and 870 views.
    Por poder podrían combinarse ambas ideas! Personalmente no habría tenido problemas ni cuando era rango bajo. Alguna de las naves más op tienden a aburrirme, justo por ser op. Detesto que me fuercen a pasar por una vía, solo porque es claramente la mejor. Vease Anaconda, que mencionas explicitamente, ya que en algún momento me temo no me quedará más remedio... Pero como a estas alturas restringir el acceso a alguna de las naves más populares por rango, creo que iba a generar mal ambiente en la comunidad, te lo ofrecía como una alternativa, para darle más sentido y valor, sobre todo a ser Elite. En general un problema del modelo y ritmo de desarrollo de ED que creo ver, es que hay jugadores que se malacostumbran a una situación que en realidad es provisional, adquieren vicios por rutinas y establecen su zona de confort. Como la provisionalidad dura demasiado, cuando llega el cambio esperado (como ahora con exploración), surgen problemillas. Pero por supuesto ambas propuestas no son excluyentes.
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