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  • Sireei Lieesi's Avatar
    Today, 12:07 PM
    Here is my entry for the novella contest. I really enjoyed reading many of the entries that have been posted in the forums. My entry might differ slightly from many of those in the sense that I really enjoy exploring the universe of the universe (no pun intended). This means that I very rarely take a scene from the game itself (combat, exploration, interdictions etc.) and dramatize them - although that can be a very entertaining read. In stead I try to come up with stories about people's life that we don't see in-game. This was also the case with my entry. It's a bit a part of an origin story as well as the prologue of a real novella I'm working on. Anyway, here it is: The Deena Addendum
    0 replies and 0 views.
  • NuttiKrust's Avatar
    Today, 12:07 PM · 25 replies and 636 views.
    FTFY. o7
  • stormy's Avatar
    Today, 12:05 PM · 35 replies and 1221 views.
    Its still broken. Optimism it will be fixed by then? ;)
  • StiTch's Avatar
    Today, 12:05 PM · 161 replies and 2603 views.
    It has a number of offsets when a murderer is killed, but because players would rather make a loud noise about punishing dem nasty griefors than actually thinking it through, there is still nothing to actually kill the murderers in the first place. Now if we had PvP bounty hunting... But early discussions are not what the game was actually designed around, are they? I am sure I can find a myriad "possibilities" from when the game was first being planned that never made it. If we want to tout early discussions as the very foundation of this game, I want to know where the engaging piracy is that was all the rage - and was actually supposed to make it in game.
  • Navigare Necesse Est's Avatar
    Today, 12:05 PM · 137 replies and 2403 views.
    I've waited over a year to see some improvements. In a fit of housekeeping rage I uninstalled ED last week end to make more space. It's not going places anytime soon. I want to play a space game, not a looter shooter.
  • Arthur Shappey's Avatar
    Today, 12:04 PM · 8 replies and 120 views.
    Because relogging is not an exploit, it's part of the game design... ;-)
  • NuttiKrust's Avatar
    Today, 12:04 PM · 48 replies and 638 views.
    No, that would be silly and a nightmare to maintain. OP's choice was an international charity (and a big one at that); I think that was more than sufficient. A simple option: "Would you like to support , or ?" You select the one you want (or both if you have the money), and off you go. No biggy. I should point out here, that Child's Play has raised $44m since 2003 and covers over 100 hospitals worldwide.
  • OtroLagia's Avatar
    Today, 12:04 PM · 31 replies and 344 views.
    Sacando el tema de los drones reparadores. Le tengo colocados a mi Concordia unos, pero tengo una duda: Situación: Viaje largo de la semana pasada (y la anterior). Regreso y lo tengo todo a 100, paso por la puerta desactivando escudos al meter silent runing para que mis distinguidos pasajeros no se fueran a mosquear (que me quedo sin los 20 millones y la liamos) y he de reconocer que tras 2 semanas sin pasar por la hucha tuve que raspar algo o golpearme con alguien (o ambas cosas). El tema es que conforme aterrizo miro y tengo el casco al 89% entonces: 1 - ¿La golpeé mucho al entrar? 2 - Hice algún aterrizaje algo brusco por ahí y hasta entrar a la estación no se refrescó el estado del casco (creo haber leido algo al respecto en el pasado) Caso de que sea 2, si sueltas los drones de reparación ¿hacen algo antes de saber que tienes el casco roto o ellos se ponen y reparan por su cuenta? Lo digo mas que nada por aligerar peso y que no me afecte si me da por colocar unos escudos biwevi y una fuente de...
  • Lysander lysan's Avatar
    Today, 12:04 PM · 25 replies and 636 views.
    You're in denial, the game is dying, didn't you get the memo :p
  • Kenneth Mcgrew's Avatar
    Today, 12:03 PM · 18 replies and 718 views.
    6 LY :O lol (or 30ly more seriously)
  • Arthur Shappey's Avatar
    Today, 12:02 PM · 7 replies and 157 views.
    That seems a little harsh! VJ provided me with invaluable basics that at least got me to be in complete charge of any NPC situation, and many new pilots to find this a struggle - we are not all naturals. I completely accept there are better resources (as you suggest) for getting to a PvP level.
  • Kenneth Mcgrew's Avatar
    Today, 12:01 PM · 18 replies and 393 views.
    keep hitting refresh in the Frontier store until a cow paint scheme is released
  • Navigare Necesse Est's Avatar
    Today, 12:00 PM · 7452 replies and 380349 views.
    Is that the DayZ article? It's good. Good food for thought about early access in general.
  • stormy's Avatar
    Today, 12:00 PM · 2 replies and 80 views.
    You just enter the codes from the option in the PS4 Frontier Store from within the game, I have used codes for the Frontier Expo stuff and this code when I bought the magazine myself the other week, there is just an option to select to redeem a code. Not had chance to use the paintjob yet as I am still lys from anywhere.
  • amigacooke's Avatar
    Today, 12:00 PM · 48 replies and 638 views.
    That may be true, but does FDevs then have to set up to support a Chinese charity, and a German charity, and a French one, etc.? After all, FD is a software development company, not a professional fundraiser.
  • NuttiKrust's Avatar
    Today, 12:00 PM · 48 replies and 638 views.
    Fair enough. I can see this is an important subject for you, I won't push it. :)
  • UnhappyDev's Avatar
    Today, 11:59 AM · 18 replies and 393 views.
  • Stigbob's Avatar
    Today, 11:58 AM · 137 replies and 2403 views.
    I do that now when I'm buying special effects for rep, no big change to be honest. I'm already swimming in mats just from grabbing bits as and when, no worries there. As to finding mat-traders it'll probably be displayed on the gal-map as interstellar factors currently are, and there's always out of game search resources if you feel the need to find one immediately. Visiting engineers isn't much of a hassle if you do your FSD first (or already have an engineered FSD like most players), it's what 15 minutes across the bubble 20 minutes (ish) out to Maia even in a ship with mediocre jump range.
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