Activity Stream

Filter
Sort By Time Show
Recent Recent Popular Popular Anytime Anytime Last 7 Days Last 7 Days Last 30 Days Last 30 Days All All Photos Photos Forum Forums
  • Scrooge McDbrn47's Avatar
    Today, 2:34 AM · 3445 replies and 186487 views.
    Random POIs are going to stay as they are. You'll cruise at the proper altitude looking for search areas and then use appropriate search patterns within that area to eyeball the randomly generated site.
  • Scrooge McDbrn47's Avatar
    Today, 2:32 AM · 3445 replies and 186487 views.
    Yea, that bit is probably just to create some sort of economy within the loop, something with finite resources that you need to replenish. Limpets didn't need to consumed on use either, but they are.
  • Tifu's Avatar
    Today, 2:31 AM · 14 replies and 372 views.
    I was wondering about this. The Taipan has the thickest hull and AX weapons plus the highest boost speed among the human SLF's. Taking a pass on the Guardian fighters for now.
  • BinaryFu's Avatar
    Today, 2:30 AM · 27 replies and 491 views.
    Well, let me focus on one case in point: "Is that price (the slightest reduction in overall risk) too high for this module design?" I've done beta testing for a living. Game beta testing, to be specific. One of my strong points was taking something innocuous that the company came up with to add to the gameplay, and abuse it. So let me attempt it... First, I'm going to figure out the best loop route from where I'm at, which is currently doing a Consumer Tech loop for a round trip profit of about 6,500cr.
  • Akaradrin's Avatar
    Today, 2:28 AM · 28 replies and 634 views.
    Eso no es exactamente así. Lo que intentan es precisamente fidelizar a los pilotos independientes ofreciéndoles estatus y acceso a naves exclusivas para que se queden/ prefieran trabajar con su facción, y precisamente evitar que se vayan a la enemiga. Que tú como jugador no te sientas así, no quita sentido a la estrategia comercial de las superpotencias. Por otro lado, no te regalan las naves ni las armas, te las venden.
  • Captain Willard's Avatar
    Today, 2:28 AM · 16 replies and 192 views.
    LOL Isn't this thread just a ray of sunshine.
  • Sylveria's Avatar
    Today, 2:27 AM · 16 replies and 192 views.
    Am I the only one who has Starship Troopers popping up every time I think of the Thargoid narrative?
  • Sylveria's Avatar
    Today, 2:26 AM · 44 replies and 1206 views.
    PC WMR player here, with HOTASAS. (dual T16000's and TFCS) Haven't quite gotten to the simpit thing yet, but eventually I may. Been holding off to see what Frontier's "priorities" are for this game in the coming months, as I may end up putting it off until "something else" comes along. If it's more of the same, then ED will likely go to the bottom of my games pile. (over 500 and still collecting...) Been thinking of putting some more serious money into a dual Virpil Constellation setup, but I'm not going to go "all out" on this game if they're not willing to put some serious effort into depth to match the 1:1 scale scope. VR implementation in ED is quite fascinating... a few things need serious improvement (gal map/on-screen keyboard of some sort) but overall it's a much more gratifying experience than flat-pancake view. My only wish is developers actually had more games with the option of VR out there... not necessarily just room-scale. I looked at Skyrim, Doom and Fallout 4 VR, but not too keen on...
  • M4st0d0n's Avatar
    Today, 2:25 AM · 6 replies and 35 views.
    Alt+F4 will actually bring you the totally legit timer, you know... XD Ctrl+shift+Esc is the normal shortcut for task manager in windows.
  • Chesso's Avatar
    Today, 2:22 AM · 16 replies and 192 views.
    Loads more thargoids?
  • Gryphorim's Avatar
    Today, 2:22 AM · 0 replies and 0 views.
    For whatever reason, when FDev decided to give us a roster of Alliance ships, they decided that the Alliance players out there wanted basically the same ships as the Federal dropship and it's variants (I know I'm oversimplifying), and did not need an Alliance answer to the big 3, or a fighter design to compete with either the ICourier or the Vulture. Don't get me wrong, the Chieftain and the Crusader look cool, and the Challenger has those neat little engines up top. They in general have a "spaceship that does part-time in atmo" look about them, and have a unique spin on weapon allotment. Too bad about the stupid tilting rear nacelles. So, should Alliance get, or have gotten a large pad ship? I'd love to see one in the Alliance aesthetic, for sure, but I can't help but think the T10 already took that niche, especially the weapon allotment. What about a small ship. There was concept art way back when of a ship called the "Hunter" It looked uncannily like the new design language for Alliance ships. Can we...
  • Memnoch's Avatar
    Today, 2:22 AM · 131 replies and 7832 views.
    Can't tell if that left seat is really tiny or just far away. :p I suspect that the pilot, or whoever is in frame, is on an elevated platform and that seat is up front and below. Perhaps there is a third seat being obscured?
  • Scrooge McDbrn47's Avatar
    Today, 2:22 AM · 131 replies and 7832 views.
    You still could. X3: Albion Prelude is quite good. I bought X: Rebirth and sat through all the updates, took a while for them to get it right (as they have done with the others before it) but it was worth it in the end. They do have a bad history with initial releases, but they don't give up on their franchise or their fans so they get my respect for that. Hoping X4 will release better, but at some point a company does have to ship the product and make money.
  • Arsen Cross's Avatar
    Today, 2:22 AM · 3445 replies and 186487 views.
    So, while I have doubts that FD are continuing to collect feedback from what has become a threadnaught wrought with discussion instead of feedback, I'm going to post my two cents. First off I just want to say, I love the new mechanic; but there are some things I feel can be done better. The new Discovery Scanner mechanics need to be built in to the ship like the Data Link Scanner The new mechanic is much more involved than the existing ADS/DSS combo as far as user input is concerned. It's also likely going to be much more satisfying. Because of these two reasons it is my opinion that the new scanning mechanic should be built into all ships. My primary concern here is that I'm honestly sick and tired of being forced to waste a module slot on a Discovery Scanner. Back in the day this wasn't a huge issue but now we have a significantly large portion of modules and finally having a built-in tool for exploration on all ships makes sense and would give players more flexibility in fitting. Something that is...
  • Aberrant's Avatar
    Today, 2:19 AM · 3 replies and 52 views.
    Aberrant replied to a thread [PC - 1.4.3] Tyrannosaurus bottom lip issue in PC Bug Reports
    This is no doubt caused by the resizing of these animals. Some animations seem to have lingering connections to the old sizes.
  • Mengy's Avatar
    Today, 2:18 AM · 3445 replies and 186487 views.
    Dude, WOAH, hold on there, not to toot my own horn but my suggestion thread was focused on revamping exploration's core into a system of interactive mechanics which support each other. I wanted a combination of solid mechanics coupled with content for those mechanics. Go on, hit the link in my signature to my suggestion thread, really read it paying particular attention to my proposed core loop at the beginning of the post, and tell me just how many of my ideas are practically mirrored in what Frontier has proposed for 3.3. Then tell me I was "fantasizing".
  • Scrooge McDbrn47's Avatar
    Today, 2:17 AM · 10 replies and 140 views.
    Yikes. Didn't know anything about it. Bought it on a whim from GMG (discount too) because it looked cool and have been enjoying it for the better part of the day. Don't judge me too harshly.
  • House0fDerp's Avatar
    Today, 2:15 AM · 66 replies and 1630 views.
    As it so happens I started messing around with the idea of an exploration Krait shortly after posting that. Though if there was a variant with a bit more range I wouldn't be opposed.
  • EekOZ's Avatar
    Today, 2:15 AM · 100 replies and 3842 views.
    None taken, lol. I have the necessary cash, I have the rank, just an opinion on the OP and why I don't have it yet. Maybe one day I'll own it :P
  • Hazmat616's Avatar
    Today, 2:13 AM · 4 replies and 62 views.
    Especially the secretive ones.
More Activity