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  • FoxTwo's Avatar
    Today, 10:12 AM · 6 replies and 121 views.
    The feature is called a "padlock view", very prevalent in the 90s for flight sim games. ED should already have this in the game. The only problem with a padlock view is that while the view could be "locked" to the target, you don't really know where you're looking at. The HUD needs to have visual cues to point you towards where the nose of your ship is. So, without add-ons like TrackIR and such, you're likely to be more confused than helped by this function. You really need to spend time to "learn" this. With a TrackIR/EDTracker etc, it's natural. Your head is already moved in that direction, your hands automatically know what to do to bring your nose towards your target.
  • T.j's Avatar
    Today, 10:12 AM
    In a rare moment where I had an almost good idea I thought we could post any good deals to be had here so others if they want can take advantage etc etc... Feel free to post any good deals you find. Fire TV Stick with Alexa Voice Remote | Streaming Media Player £24.99 UK
    0 replies and 0 views.
  • Shiro Akai's Avatar
    Today, 10:11 AM · 6 replies and 121 views.
    @Aashenfox - as noted X-W:A was released in February 1999 so over 18 years ago. I bet we have CMDRs in here that weren't even born back then. I feel old... @the100thmonkey - funny as I was using exactly the same. Unused Sony Xperia U smartphone + FreePIE with Accela filter. Went step by step with setup. I had that octopus wiggle on my desktop. I was moving my phone, octopus mirrored that movement. I go into ED - nope. Hit the invisible wall. Everything is ok apart it's not working. As for headlock in general. ED provides lots of movement control options. I find mouse lock very useful but not entirely ergonomic (i lack the 3rd hand to operate it). Missing headlock toggle, among all other options we have, is surprising.
  • aybkamen's Avatar
    Today, 10:11 AM · 47 replies and 1503 views.
    Empiezo primero con esto, porque creo que has entendido mal las propuestas, y no tiene sentido discutir si no hablamos de lo mismo. El bounty global por atacar a jugadores va a desaparecer porque deja de tener sentido con las nuevas mecanicas. En la propuesta, los crimenes no distinguen entre jugadores y no jugadores. Si cometes un crimen contra un jugador solo estaras buscado en esa jurisdiccion. Los crimenes globales de superpotencia aparecen cuando acumulas un bounty muy alto en muchas facciones de esa superpotencia. Vamos, que si te dedicas a atacar a naves de la Federacion de una faccion menor, eres enemigo de esa faccion menor, y si atacas a muchas facciones de la Federacion, eres enemigo de la Federacion. En resumen, desaparecen los crimenes globales. Todo crimen es local a la jurisdiccion donde se comete, y escalan a buscado por la superpotencia cuando acumulas demasiadas jurisdicciones de la misma. Si estas buscado puedes limpiarte ilegalmente tu estado de buscado en sistemas de seguridad...
  • Patrick_68000's Avatar
    Today, 10:11 AM · 57 replies and 977 views.
    Thanks for these beautiful videos
  • Cmdr Eagleboy's Avatar
    Today, 10:11 AM · 35 replies and 457 views.
    I think ED really helps because it is just a perfect journey. Maybe not at launch, but at this point - after 2.4 - it feels a perfect game for me. If ED development for new features would cease tomorrow I would be sad, but still thankful and humble for great experience I have had. That includes this community (despite me clashing and trying to be 'positive white knight' :D) Mental illness is huge taboo and stigma, it's even worse in poorer countries unfortunately. People are afraid of their own daemons, and they are afraid that mental issues will rub off to them. And to be frank, if you have difficult life yourself, helping other with more heavy problems can be quite challenging. Not everybody is up for that. My own struggles have made me kind - I was very arrogant and messy during my teens - but I never ever will wish others to suffer same fate just to see how it is so easy and so rewarding to be nice to others - and especially to those who suffer.
  • babelfisch's Avatar
    Today, 10:10 AM · 490 replies and 14482 views.
    And the current costs of Elite development are funded with revenue from Planet Coaster. That's how publishing works. BTW It's also interesting that you completely ignored how I showed that the rest of your statement was wrong.
  • Ursusskandia's Avatar
    Today, 10:10 AM · 1 replies and 34 views.
    The first time launching the launcher takes a very long time - for whatever reason. Are you sure you waited long enough?
  • Phazon Xenomorph's Avatar
    Today, 10:10 AM · 14 replies and 265 views.
    I don't know if they would or wouldn't, but with previous companies and their mindsets, usually not re-releasing something is for "exclusivity" which only fuels the "special snowflake syndrome". Hopefully Frontier brings them back as I'm looking to spend some money as I find myself flying and buying ships I thought I usually wouldn't.
  • S. Belmont's Avatar
    Today, 10:09 AM · 16 replies and 419 views.
    Great story, repped! And what the heck, why there was so much negativity at the first posts... It's not allowed to have fun with this game? If you are not having fun, don't try to make those who have feel bad about it.
  • T.j's Avatar
    Today, 10:08 AM · 3 replies and 134 views.
    Moving over :)
  • Whitehair's Avatar
    Today, 10:08 AM · 490 replies and 14482 views.
    A display of outstanding ignorance of how businesses run! LOL. You are so funny.
  • vrod's Avatar
    Today, 10:07 AM · 1172 replies and 310445 views.
    I cannot believe that I just now saw this!!! I just got finished writing my own AutoHotKey program that scans the latest Journal File and outputs a current Pilot status file. (The credits balance is not completed yet) This is for my 4-line LCD character display. I had in mind the exact same thing you mentioned for my program. I may be able to save time and see what you have done.
  • SMcA's Avatar
    Today, 10:07 AM · 8 replies and 61 views.
    Biowaste? Try googling "whole chicken in a can" and look at the images. Yeuch!
  • Max Factor's Avatar
    Today, 10:05 AM · 57 replies and 977 views.
    I think combat should be a part of space legs, but it should be as optional as combat is in the game as it is now.
  • Conch's Avatar
    Today, 10:05 AM · 9 replies and 114 views.
    They dont have a bubble, they have a cube.
  • Lecitron's Avatar
    Today, 10:05 AM · 47 replies and 1503 views.
    Lo he puesto de ejemplo sobre la dinámica de castigo que hay ahora y su consecuencia, no era mi intención debatir sobre solo y PvP. Un saludo.
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