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  • Tassier's Avatar
    Today, 10:27 PM · 15 replies and 459 views.
    Can't believe I haven't noticed this, I've been on an exploration jaunt since making a billion on void opals but have just been randomly DSS'ing planets when I feel lucky.
  • Chris Simon's Avatar
    Today, 10:27 PM · 1 replies and 0 views.
    Hi and welcome to Elite! As for your questions: if you finished the welcome mission, you should have 10k credits (minus the fines. :D ) Go into the outfitting and check your internals. They are all rated "E", which is the basic (=worst) rating. Go ahead and buy a "D" rated version of every module, except the Frame shift drive - leave that one for the last and buy the best you can afford. D-rated modules are lighter than the rest of the ratings, which will increase your jump range. And the FSD of course increases jump range by default - the better the rating, the better the jump range. That should allow you to travel to more systems and start accepting data delivery missions at longer distances. Don't take cargo delivery missions as the weight of the cargo itself will decrease your jump range and you may end up stuck in the system you were in. Leave those for later, once you've got better ship. The interdictions. Yeah. You will get randomly interdicted by pirates. There's no way around it. As long...
  • Arkadi's Avatar
    Today, 10:27 PM · 1724 replies and 136108 views.
    Maybe because HIP 2843 is cleared, if you believe GalNet. I was there short time ago. The Combat Zone is still there but only spawned some scouts. Not sure about anything regarding those combat zones though.
  • Daynen's Avatar
    Today, 10:27 PM · 10 replies and 168 views.
    Tying a mechanic that's taking up space to a mechanic that could directly benefit from it? That's the kind of common sense this game needs. NPC's already don't pull their weight; let's put the faffers to work!
  • zipline's Avatar
    Today, 10:27 PM · 148 replies and 2339 views.
    Can't agree with OP but respect their POV. I confess I am a newbie, but I love this game, haven't touched another game since I installed ED. I have tons of things on my to-do list and ED keep adding more stuff, so it feels like I'll never run out of things to do. However, in agreement with the OP I would also love to see some breadcrumbs to follow in the future e. g. around the game lore ... but I'm sure FD have also hidden loads of stuff away that we haven't even found yet.
  • StuartGT's Avatar
    Today, 10:26 PM · 148 replies and 2339 views.
    Youtube channel Isokix - the files were found in the 3.3. beta folders
  • Babellon's Avatar
    Today, 10:26 PM · 0 replies and 0 views.
    binary polarity in here, in the depths of space there is only silence, cold indifference to the light in the distance fading into nothing, consumed by the emptiness between stars. Drifting on in this little rocket ship
  • IndigoWyrd's Avatar
    Today, 10:25 PM · 9 replies and 151 views.
    WR3ND gets it.
  • micmacmoc's Avatar
    Today, 10:25 PM · 5251 replies and 470384 views.
    Anyone else have the 12" white rabbit by damned with the excellent 'curtain call'? That should be the Raxxla theme...but airplane...oh I dont know! dammit!
  • GunnerBill's Avatar
    Today, 10:24 PM · 6 replies and 5 views.
    I think we've all been there with that one :D
  • Trueno33's Avatar
    Today, 10:24 PM · 420 replies and 84522 views.
    It doesn´t work for me. I´m sad
  • Daynen's Avatar
    Today, 10:24 PM · 16 replies and 210 views.
    Jump range is equivalent to fast travel in open world games. The faster it expands, the quicker the game world shrinks. Now: "It's so huuuuuuuuuge, can we cross it in one jump please?" After: "It's so smaaaaaaaaaaall, make it bigger!" ^Every. Damn. Time. No more increased jump ranges please. A huge game should remain a huge game.
  • BlackSpaceCowboy's Avatar
    Today, 10:24 PM · 236 replies and 5229 views.
    Credits are related to real life time. Let's say it take 1 hour to earn 50 mil Credits. Everyone doesn't have the same amount of time to devote to a game. And everyone doesn't know all the tricks to earn lots of money. So the devoted fans with tons of time of their hands will drive up inflation and make basic goals unattainable for ordinary players who don't have a lot of time to game. Most ED players are older, have jobs, wives or girlfriends and maybe kids. We don't want more timesinks or grind. We like that it's not much easier to make money and play with the ships you want. It seems like some people want a game that you play because it is fun to play. And some want a game that you play because you have some game goal you want to achieve.
  • IndigoWyrd's Avatar
    Today, 10:23 PM · 9 replies and 259 views.
    I know my worlds apart, thanks. But due to low-resolution images, and limiting myself only to a brief glance, I was simply making a point - that it isn't hard under either system to glance and guess with a high percentage of accuracy - and I did state that, were the images larger and clearer, it would be much easier to tell. Also, I was not lecturing you, as clearly you know everything about everything. I was addressing anyone else who might wander into here looking for information. Gods forbid anyone have any other perspectives than yours though. I also didn't say "cherry-picking" was a negative thing. It's just A Thing. And people have been doing it since the first explorers launched into space. Countless still are the number of systems where the only things that have been First Discovered are the Main Star and any Earth-like worlds. I would ask, however, for some details about these "rare edge cases of Forge", as I haven't any idea what this might be considered. I suppose I shouldn't expect an...
  • Daynen's Avatar
    Today, 10:21 PM · 10 replies and 231 views.
    He DOES have a point though...brand new ships ought to look brand new, don't you think? Now if there were a used market with ships that other players have sold off? THAT would be interesting in its own right.
  • jojon's Avatar
    Today, 10:21 PM · 4 replies and 8 views.
    Yes, neat as the gaze-activation is, I, for my part, ended up binding the UI panels to qualifier+joystick hat directions instead. As for the hotkey to kill the displying of the entire holofac (EDIT: Beware: Even though the projector is switched off, the interface is still active and will take your input :7): It is Ctrl+LAlt+G.
  • Devari's Avatar
    Today, 10:21 PM · 278 replies and 7731 views.
    In the narrow context of "trusting" them to follow PG rules? Obviously they have demonstrated that they will disregard those rules so if that is all you mean then sure, that's a reasonable statement to make under those specific circumstances if you do not extend it beyond that directly observable pattern of behavior. However, your argument has not been that focused or nuanced and has instead been extended to the "player" being inherently untrustworthy as distinct from their "character" in-game. You have been trying to attribute personal tendencies towards being "trustworthy" without considering that for those individuals, disregarding the PG rules may simply be part of "playing the game" and have no bearing whatsoever on other decisions that person usually makes. It's not really a "fact", it's just an observation about their behavior in that specific context. You might not trust someone or consider them "trustworthy" but all you can objectively comment on is observable tendencies towards certain...
  • StarLightPL's Avatar
    Today, 10:21 PM · 20 replies and 218 views.
    StarLightPL replied to a thread O7 in Off-Topic Discussion
    Ummm... that depends if you're a christian or not :P
  • Caliber_az's Avatar
    Today, 10:20 PM · 21 replies and 403 views.
    ya, grab all the exploration data and demand a ransom of ......... Caliber
  • Vedmo's Avatar
    Today, 10:20 PM · 4 replies and 334 views.
    Vedmo replied to a thread Type-10 Defender Is the type 10 ship kit any good? in Ships
    Not the best vantage point for some of the pieces, sorry, but they are labeled bumper1, wing1, etc. in outfitting and each pic is all of the 1's, 2's, 3's or 4's.
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