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  • Steyla's Avatar
    Today, 4:33 AM · 26 replies and 882 views.
    You just have to check out M67. Every system is tagged. And I am not talking about the incidence which occurred at around the DSE. At that time there were just a few stars tagged. Now every body in every system is tagged. And yes, I was there, just before DW2 started. Perhaps there is a way out of M67. I have not found one. Fly/land safe. CMDR Steyla
  • dkong's Avatar
    Today, 4:32 AM · 3 replies and 288 views.
    In ED ne Dyson-Sphäre zu Entdecken wäre nich schlecht .
  • Lazuras Poe's Avatar
    Today, 4:29 AM · 2199 replies and 50014 views.
    I'm not enrolled in any of your classes. You want be getting anything from me. Ghengis Khan can't hurt me. I'm living in an alternate parallel universe. I think he cleans shoes in my realm.
  • andysonofbob's Avatar
    Today, 4:28 AM · 7 replies and 153 views.
    I found similar. Ice rings. Check volumetric settings. It's probably on ultra. Try turning that down one. Makes little visual difference but certainly boosted my fps. Apparently 3.3 bumpt up volumetric settings :)
  • Pixelated Sparkster's Avatar
    Today, 4:25 AM · 1 replies and 42 views.
    I'd like this too! I had a similar thought with new sandbox maps located on the north, south, east, and western parts of the island. Each one unlocked from 4 starring the 4 islands of the islands of death after matanceros. This will be amazing for console players with limited saves who want to experiment on maps and hold on to one or two favorites parks without needing to restart nublar.
  • Agony_Aunt's Avatar
    Today, 4:18 AM · 2547 replies and 134134 views.
    He clearly doesn't understand fidelity development.
  • GraphiteGB's Avatar
    Today, 4:11 AM · 19 replies and 705 views.
    GraphiteGB replied to a thread ACTIVE CG Merope Ordnance Import (Trade) in Community Goals
    Smuggling Black market prices for CG remaining item Item CG station BM sale price Barrle weapons -------- 10,341 cr/t....
  • Clanky Munge's Avatar
    Today, 4:11 AM · 9 replies and 96 views.
    Keep the throttle in the blue and you should evade 99% of the time
  • Chris Simon's Avatar
    Today, 4:11 AM · 219 replies and 6569 views.
    Yeah. Not exactly sure what's happening underneath, but my PC is sweating as well. The game runs good, though. Maybe they will patch the weird resource management on launch. And unlike you I actually really enjoyed those about 4 hours I've put in, this evening. It's really fun. Even playing with randoms. The game does a good job keeping the teem together and cooperating. Not gonna play it every day, but I reckon I won't get bored of this for at least a couple of weeks. :)
  • dunno's Avatar
    Today, 4:11 AM · 59 replies and 1561 views.
    Now sing along with me to the tune of 'CCR - Bad Moon Rising' I see a new cpu on the horizon I see a new gpu for the occasion Don't let your wife decide the occasion Your life is your vocation Don't fear motherboards and lightning Don't let AI do your driving There's always a twist in the wiring
  • Slange Lands's Avatar
    Today, 4:07 AM · 140 replies and 4796 views.
    People just want to talk about themselves. If they ask me questions about my life, they just want to compare it to theirs. I try to avoid conversation in general now. However, although I find most people to be boring, I do my best to respect and honor them and listen politely. Then I try to escape at the right time. That being said, I am a hermit and choose to never socialize because I would so much rather be doing other stuff. We have been so utterly conditioned by societal mores and tradition that a concept of "having a life" has arisen that is pure utter bogus drivel.
  • Clanky Munge's Avatar
    Today, 4:07 AM · 11 replies and 174 views.
    Both posts above are sound advice also, most of my cargo ships are weaponless, but I shift goods rarely and in solo or pg. although it still amuses me to carry 1t of biowaste and watch the npc pirates go mental for it, when bounty hunting. Not recommended in a small ship.
  • GJ51's Avatar
    Today, 4:06 AM · 54 replies and 4225 views.
    GJ51 replied to a thread One Jump! (740ly Jump) in PC Bug Reports
    LOL FD gonna take action...
  • Rafe Zetter's Avatar
    Today, 4:06 AM · 548 replies and 19560 views.
    Yet. Until now as far as I know only the "usual suspects" have ventured into this territory of an "Elite Alike", and most have previous dev history to work from a la - Chris Roberts, Egosoft, with other dev houses like Infogrames - Independance War I & II (who've since gone bankrupt), Novalogic - Tachyon the Fringe (ALSO bankrupt), Ascaron - Darkstar One (bankrupt) plus some stragglers who have no doubt gone backrupt too, in the distant history. Anyone remember Software Refinerys Hardwar? I still have my copy, and it runs :) Slim pickin's there bud for any contenders. Of the survivors, CR is doing SC - Egosoft; X4. That's it. A quick google proves all other previous dev houses that have made an "Elite Alike" game are all gone.
  • voidwalker's Avatar
    Today, 4:04 AM · 548 replies and 19560 views.
    I was there for that. Ideas weren't ignored. There was a huge discussion about how travel around the galaxy would be done with lots of good, productive input from the players. There was also a good share of unproductive ideas that were dismissed (not ignored, big difference), because they were bad ideas, and a bunch of people who were just there to say, "nuh this is a bad idea" without offering any constructive alternatives. I'm assuming the person you're replying to was in the 'unproductive crowd' and probably shouldn't have wasted his money.
  • Phisto Sobanii's Avatar
    Today, 4:03 AM · 2199 replies and 50014 views.
    No. It’s history. Your reference to Genghis Khan was more appropriate than you realize. In any case, I fear for your report.
  • Eckee's Avatar
    Today, 4:02 AM · 63 replies and 2201 views.
    Definately need a button to toggle relative mouse on/off. It's essential as FA on/off
  • voidwalker's Avatar
    Today, 4:01 AM · 548 replies and 19560 views.
    Alternatively, they have absolutely no reason or obligation to tell us what hey have planned AT ALL. They've already told us what's next is in development. Just because they haven't told us exactly what is next doesn't mean squat. And frankly, I prefer to be surprised. Besides that, if they tell us what they're developing right now, and then it changes down the track because of any number of reasons, people get upset decrying 'broken promises' and whatnot. So no, this doesn't bother me at all. I would be fine with total silence from the devs because we're not paying them to tell us what's going on. The fact that they aren't completely silent makes them better than most devs on that front.
  • Greylock's Avatar
    Today, 3:58 AM · 54 replies and 4225 views.
    I'm a huge fan of FDev and QA folks, but guys please don't ban someone for just trying to jump father, bug or not. Instead, do the right thing and put a very simple line of code in the game to limit jumps to the known max - something that probably should have been in the game since day one. Now, if players use a bug to throw the economy off, or influence the BGS unfairly, yeah then I totally agree that breaks the game and that should be addressed. But again, one simple line of code, a simple limit test, can make the issue a non-issue.
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