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  • smiths121's Avatar
    Today, 7:23 AM · 25 replies and 439 views.
    I suggested this page 1. Others have experienced it as just a wrinkle. Simon
  • Insomnia's Avatar
    Today, 7:23 AM · 8 replies and 168 views.
    This game is not much different from The Division, Ghost Recon Wildlands, or any other open world single player game. The only difference is there is actually a decent story here and the sailing mechanics are just plain perfect.
  • Snarfbuckle's Avatar
    Today, 7:22 AM · 12 replies and 244 views.
    Crazy Frog engine sound for the iCourier... ^____^
  • Morbad's Avatar
    Today, 7:21 AM · 76 replies and 1280 views.
    'Proper' is another uselessly subjective adjective. Elite: Dangerous is a PvP game because players can engage in gameplay that puts them in competition with each other, some of it is even unavoidable. That's the very definition of player versus player. It's got nothing to do with what the box says or what's on the forum. There are certainly subsets of PvP, but limiting PvP to whatever it is your are limiting it to is arbitrarily narrow and exclusive.
  • vindicator jones's Avatar
    Today, 7:21 AM · 8 replies and 96 views.
    vindicator jones replied to a thread Ooooops! in Newcomers Forum
    Its like when you load up a fresh set of missile racks or Mine launchers, then launch without buying ammo.... I have done this so many times to the point of putting a goddamn checklist on my monitor....
  • A D's Avatar
    Today, 7:20 AM · 3 replies and 75 views.
    A D replied to a thread ED and Oculus Rift in Virtual Reality
    What he said ---^ Don't think you'll find too much difficulty with the set up. The box has good instructions - basically plug in, install Oculus Home and follow configuration guide for calibrating sensors. Go for 2 sensors, much better for reliable tracking. Playing VR at a low frame rate is not enjoyable, so don't fudge on your computer specs (including the required HDMI and USB connections) - make sure they are really up to VR. Personally, in the real world for ED in VR I think you should at a minimum have an i7 CPU and GTX 1070 graphics card. Not saying it can't be done with less, just not ideal. Think about your controller. Can't see anything out of game when in VR, so keyboard and mouse are difficult. I find the Xbox controller really good as I know where the buttons are without even looking, but other players love using a joystick. I think you'll need one or the other so add that in to the mix. I would even say that Voice Attack is pretty much a must for VR because (as you know) there are...
  • Robert Maynard's Avatar
    Today, 7:18 AM · 1024 replies and 166700 views.
    Of course - not trying to suggest for a moment that it's elegant - just that it works, standalone, and does not rely on anyone else's efforts.
  • smiths121's Avatar
    Today, 7:18 AM · 7 replies and 253 views.
    Only if unsolicited PvP - up for any challenge at any time - is your thing, plenty of ways to have fun fights agaimst other commanders without instancing with griefers. Not really a big deal either way really. Although to start a thread because of the experience and then block them does seem a little mixed. Mind you, because of my large fingers, last person I managed to block was a friend. Took ages to work out why our wing could not instance and having to relay message through other wing members/broadcast. Simon
  • Starwolfe's Avatar
    Today, 7:17 AM · 8 replies and 54 views.
    Starwolfe replied to a thread Meta Discussion Which liner for long range exploration? in Ships of Elite
    I missed the point I guess. lol Beluga, hands down. Can't beat the view. Trim it up the thing has a killer range.
  • DLewth's Avatar
    Today, 7:17 AM · 7853 replies and 392375 views.
    We'll see what CIG come up with. But my guess is an OOC for a few million and a percentage when it goes live.
  • kofeyh's Avatar
    Today, 7:17 AM · 27 replies and 379 views.
    Secondaries, the gift that keeps on giving, and is the entire reason the changes are going in, yet, unfathomably, the busted module stats remain (in a compromise I presume to prevent full on player rage). It's a super unpopular take, and I have but one or two modules that could claim god-hood (so I can well understand the true agony this will bring when scaled out) but sometimes you just have to rip the plaster off to deal with the rotting wound underneath. Secondaries are a rotting wound. And if the new system will never provide the potential to match them? Then this is throwing good work after bad, and it's leaving the rotting cesspit underneath a thin veneer of bandages. It's still a rotting wound. And they can never address any other subsequent module changes without impact those anyway. Frontier, if you're going to do this; don't retain the legacy of why you're even implementing a change. And I say this from a bleary eyed realisation that a ton of work will go out the window. So be it. It's...
  • locuus's Avatar
    Today, 7:16 AM · 8 replies and 54 views.
    locuus replied to a thread Meta Discussion Which liner for long range exploration? in Ships of Elite
    I'm talking pure exploration no passengers
  • CmdrZaratan's Avatar
    Today, 7:15 AM · 1 replies and 20 views.
    Any difference you see where a Thargoid doesn't use certain weapons is most likely a result of a bug which stops the Thargoid deploying any weapons except the Thargon Swarm. Once that bug kicks in the Thargoid will stop firing, including it's primary laser weapon. If you can get a video of a Thargoid that still fires it's main weapon while not deploying others, I'd love to see it. In the game logs a Thargoid is always considered an Elite enemy, and that matches the XP given to my SLF pilot in testing I've done. However individual Thargoids may fly different flight patterns, which can make hitting exposed hearts much easier. There's no apparent relation between flight patterns and Thargoid logogram markings though.
  • sedilbur's Avatar
    Today, 7:14 AM · 76 replies and 1280 views.
    The new special effect on modules will not be available to " old modules ". So that even with a god roll... You will surely lack of special effect which (can be) a huge difference and make you go for the new system. Frontier says it. They want you to move on the new system.... So don't except your God roll today to be so God after ;p it's not official but it seems logical if you don't want to keep old modules alive too long. I am not personally afraid for old vs new. But some people will gonna be upset.
  • Weylandt's Avatar
    Today, 7:14 AM · 512 replies and 20770 views.
    Weylandt replied to a thread DECE EyeCandy in Exploration
    I would +1 on rep, if I could. Awesome picture.
  • Cosmo's Avatar
    Today, 7:12 AM · 7853 replies and 392375 views.
    Well we don't know the whole story yet. If CIG did buy full rights to the CryEngine, if they terminated the old contract before switching engines, if CryTek kept their obligations etc. If they can't win the lawsuit, CIG will try to settle it with a big lump-sum for CryTek maybe shares in CIG and co-ownership of SC if necessary. Worst case is CIG can't use CryEngine nor the assets made with CryEngine. Then they'd need to remake a lot of stuff and tech with Lumberyard or another engine. Don't know if they'll have enough money left to do that. CryEngine could not do all the procedural stuff. Such as full-scale planets, procedural cities, modular buildings etc. CIG did improve and change the engine by hiring former CryTek employees.
  • oscarmr's Avatar
    Today, 7:12 AM · 12 replies and 160 views.
    Se agradece pero a buenas hora ya no cuenta. Me he tirado un mes buscando painita, y no ha sido hasta que Chong-Su me ha chivado donde podría encontrarla que la he encontrado al primer dron, y una hora después ya tenía los 10 de painita. Me he puesto tan contento que he dejado que la nave se cociera a 200 ºC bajo el sol más cercano para recargar combustible, porque es algo que perseguía y es aquello de "uff, ya está hecho, por fin". No sé, los manuales están bien, pero no está demás una ayuda directa, que al fin y al cabo es un juego y no tiene el mapa del PUGBs, es bastante más grande...
  • smiths121's Avatar
    Today, 7:09 AM · 1329 replies and 32068 views.
    I think I agree, not sure I quite understand the language, particularly the crowbar metaphor. For me Squadrons is a make or break feature. If I have to start thinking about player groups with respect to geography in the game, then I think they need a balance! If I do not have to think about player groups and thr player groupd are happier with the game, then I think FD have got t about right. At the moment I do not have to think about player groups, unless I want to, and take a side. I personally like that, but I appreciate running a large group in hard work, in ED with tools lacking, even more so, so that needs to be addressed. Simon
  • Weylandt's Avatar
    Today, 7:09 AM · 3612 replies and 183911 views.
    Hong Kong is amazing... a fascinating mixture of Western and Chinese cultures... and you can get food from all corners of the world, and all of it excellent.
  • Lngjohnsilver1's Avatar
    Today, 7:08 AM · 7 replies and 124 views.
    Sarcasm mode engaged - "Surely not!" - sarcasm mode disengaged.
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