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  • Agony_Aunt's Avatar
    Today, 4:50 AM · 170 replies and 4626 views.
    But we have people here saying FD swore on their grandmothers' lives that they would implement these things. Come on guys, agree. Did FD promise or did FD say they would like to do it? And its all still moot since FD haven't stopped development.
  • Phisto Sobanii's Avatar
    Today, 4:50 AM · 2657 replies and 101743 views.
    I'm working on something. I'll have to kindly ask your patience though - we're very early in the process and probably need six months to a year to really collect the information we need. That's just a worst case scenario guess at this stage though - too early to tell. To your last point I care infinitely more about being decisive than if I'm divisive. One of the best parts of my American culture.
  • Walt Kerman's Avatar
    Today, 4:50 AM · 319 replies and 8895 views.
    I talked to an empire group that was 3 years old and have been heavily involved in their power play faction who didn't know just two weeks ago. There is a lot of conflicting information floating around. Sure it was available to you readily within your bubble in elite, but its the opposite of intuitive. You are kidding yourself if you thought most players know this. You wouldnt steam roll anymore than you do now with value. Random traffic helps the station owner now just like it would in a value or utility based system.
  • Riverside's Avatar
    Today, 4:49 AM · 2657 replies and 101743 views.
    The run or die bit is what keeps it interesting for me ;) I agree on the loadout bit, I do okay but it's more complicated than it really needs to be with the different resistances & stuff, I like a good dilemma and configuring a ship provides that but it could stand to be a bit more transparent for the less committed.
  • Suvi Anwar's Avatar
    Today, 4:49 AM · 586 replies and 39603 views.
    You can just tell EDDI to "be quiet", and then "You may speak" to make her talk again. I use this right before I am going to turn in a batch of 20 missions, and then turn it back on afterwards.
  • Nintysixjews's Avatar
    Today, 4:49 AM · 0 replies and 0 views.
    Severity Severe Frequency All of the time (100%) Time of occurrence 22:40 -6:00 Date of occurrence
  • dunno's Avatar
    Today, 4:48 AM · 5 replies and 110 views.
    dunno replied to a thread [ED64 - 3.0.5 Horizons] Nototiety will not decay in PC & Mac Bug Reports
    I've discovered that being in the vicinity of a station reduces notoriety, just park your ship a few K's from the station for two hours, then Log off and On, go to I.F. and pay fine. (Jumping to super cruise doesn't reset anything).
  • Utahraptor's Avatar
    Today, 4:46 AM · 26 replies and 618 views.
    For like aggressive carnivores like T-Rex or Majungasaurus or even Suchomimus, I plan on having 1 goat feeder to sustain hunting, and a normal meat feeder so we the trips would be less frequent. All I know is I have no intention to have more than one of the latter, and not mix carnivores unless I know they work well fine. Unless they are raptors or similar pack hunters.
  • Agony_Aunt's Avatar
    Today, 4:46 AM · 6956 replies and 469480 views.
    I wonder how backers feel about their funding going to give favoured streamers top end PCs. Have any of them dared to criticized CIG for it? What is it CIG says? At yes, 100% of your funds go towards developing the game.
  • Pville_Piper's Avatar
    Today, 4:45 AM · 19 replies and 277 views.
    I'll bring the beer!
  • kofeyh's Avatar
    Today, 4:43 AM · 332 replies and 6885 views.
    The game is entirely designed to be a grind. It's unapologetically an immense grind. The developer does not hide this. That has no relationship to hard/ easy. To attribute hard/ easy with grind, is pretty asinine. It's, in fact, simply individual tolerance to endless repetition; the classic example of one experience being the global standard and assumes the problem is clearly just everyone else; rather than the game handling variable hour commitment in a sane fashion. Hint: it isn't us.
  • Utahraptor's Avatar
    Today, 4:42 AM · 26 replies and 618 views.
    Im planning on double fencing it, because it would be easier to contain and I wouldn't have to worry about electric fences because it would be unnecessary. Im already stressed about having to go in there to replenish my goats.
  • Pville_Piper's Avatar
    Today, 4:42 AM · 5 replies and 140 views.
    A salary of 1000 credits? That won't even buy the fuel for the ship... Why would this be anything?
  • Agony_Aunt's Avatar
    Today, 4:41 AM · 2657 replies and 101743 views.
    I love PvP. Been doing PvP since games like Chaos and Spy vs Spy back in the days of the Speccy ;) My current PvP game is Fortnite. I'm a bit rubbish at it, my son makes me look like a complete nub, but its great fun. Perhaps your question was, why don't i like PvP in ED? I do and i don't. I enjoy duels. They can be fun, but that ties in with my first reason below: 1) Balance. There is none. For me to enjoy PvP there has to be a level playing field. Each combatant should have same chance of winning any encounter with the main deciding factor being skill, and perhaps a bit of luck. That's the sort of PvP I enjoy. I don't want to have to fly combat capable ships all the time in ED as i enjoy doing things other than combat. I know you can always run, but then, if the choice is run or die, then why bother in the first place? Then you are not engaging in PvP, you're just running. Might as well just avoid it by playing in PG/solo. I rarely carry goods, i'm not a trader, so not much of a target for PvP piracy...
  • Ignition's Avatar
    Today, 4:41 AM · 162 replies and 5284 views.
    LOL, CQC should be removed from the base game. Its really annoying to see 0% rank in CQC whenever I look to my right console.
  • Adhock's Avatar
    Today, 4:41 AM · 19 replies and 277 views.
    Have you ever done any serious labor? "Pretty" does not survive the real world grindstone of transport. Only Hollywood pilots continue to look dashing with fabulous hair when they step out of the cockpit. Real pilots have to contend with excessive temperatures, having the hard edges of their ship biting them, and various leaking fluids, shock burns, and other nasty grimy grit getting everywhere. You know a true pilot when you see someone who looks like they just got out of a fight with a junkyard dog.
  • shadowwar's Avatar
    Today, 4:40 AM · 14 replies and 284 views.
    Once they decide to make all life Pods legal then collecting them will make all NPC Pirates rabid for your cargo. That's what I see happening all the time.
  • Dutchman141's Avatar
    Today, 4:40 AM · 19 replies and 277 views.
    Don't even think of going there, I'm still having nightmares of humanity degrading to those kind of abominations.
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