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  • JohannStrauss's Avatar
    Today, 12:08 PM · 184 replies and 4669 views.
    Why? I vote for areas in open game that are very unsafe. Why do we have low-sec and anarchy systems anyway? We could even combine the low-sex with very rare goods, great selling/buying opportunities. But unless we have 100% secure systems in open it will never be an option. For me.
  • Jacques d'Orleans's Avatar
    Today, 12:08 PM · 3133 replies and 169981 views.
    Tbh, I've expected a little bit more than that reply from CIG's lawyers, that reply sounds like "well, at least we tried."
  • delnelrimnim's Avatar
    Today, 12:07 PM · 40 replies and 1053 views.
    I was at exactly the same point. I started long before the engineering came into the game, I did many resource extraction sites in my viper with two friends and raised my combat rank a bit. With engineering every combat became impossible. I watched several instruction videos, I wrote threads in this forum, I tired the combat tutorial for about 2 hours, being shot down by the 2 vipers I had to engage with my sidewinder. Furthermore I got tiered of being interdicted every 20 lightseconds from almost every criminal organisation in the bubble for having a limpet, a 1 ton of biowaste or a bit o chewing gum in my glove compartment. I lost every turn battle, I do not understand why every NPC cobra could outmanuver my vulture and I saw no way to ever participate in combat activities. So I did the only right thing: I took a bunch of missions to gain credits and crafting materials, got a second anaconda (I really like the sound of saying 'my second anaconda') put if full of beam laser turrets and a class 3...
  • JohannStrauss's Avatar
    Today, 12:05 PM · 136 replies and 1948 views.
    Thank you for your kind words. I was a bit angry yesterday thus my words were much too hard.
  • Para Handy's Avatar
    Today, 12:04 PM · 6 replies and 86 views.
    Para Handy replied to a thread In Memory of Jane in Exploration
    Not at all silly. My condolences and good luck on your memorial voyage.
  • babelfisch's Avatar
    Today, 12:04 PM · 12 replies and 209 views.
    No, it doesn't. Did you read the article that I linked? Your ship doesn't move inside the warp bubble.
  • JohannStrauss's Avatar
    Today, 12:03 PM · 36 replies and 914 views.
    See? Just what I am saying. And I understand that people love to play in groups, chat and organize. Just keep the solo option and we are all happy!
  • ianw's Avatar
    Today, 12:02 PM · 3133 replies and 169981 views.
    My layman's interpretation is that rule 16 is like some special power sword of destiny type thing and CIG are saying "No fair, they shouldn't be allowed to waive that thing around".
  • M00ka's Avatar
    Today, 12:00 PM · 121 replies and 2564 views.
    M00ka replied to a thread Game's future in Dangerous Discussion
    Yet you are still here, every day on the forums, so the game must still mean something. Unless you are just a troll ;)
  • amadeus1171's Avatar
    Today, 11:58 AM · 151 replies and 3793 views.
    Yep, fly by point and click.
  • Eymerich's Avatar
    Today, 11:57 AM · 121 replies and 2564 views.
    Elite is completly in a maintenance mode: just a cash cow for those who wanna throws away their money to Ed. It has completly failed it's vision, which at this time remains… well… a vision and nothing more. During the year the grind is increased (most probably to justify to shareholder the players are tied to the game) and the expansion are dramatically stopped- Beyond which should be the way to fix the lack to gameplay and the mistake or the lack of features in 1.0 is turned to be a giant farse: nothing but less revisited feature, mostly of the time making the game worst (engeneer, and Crime which is now a pile of trash). There is a reason people are getting tired of Elite which is, at least to me, a pile of trash: letteraly: garbage.
  • TheSynopticVision's Avatar
    Today, 11:57 AM · 78 replies and 2914 views.
    Sadly, this sentence encapsulates almost all of Elite's problems, at least from the gameplay mechanics point of view. "People loved it in 1984, they'll love it in 2014 too!"
  • iain666's Avatar
    Today, 11:55 AM · 4 replies and 116 views.
    The visited stars cache is not rebuilt by the game from the journals, even if you do copy them over. If you have your travels uploaded to EDSM or recorded locally in ED Discovery then you can generate an ImportStars.txt from the records in either source which, if you drop it into the same folder as the visited stars cache, the game will them import into the cache when you next launch it (this can take quite a long time if you've got a lot of history). If you've been playing since before the cache was a thing and your older travels are recorded in either place you can also use this method to update the cache with your older travels. PS - EDD saves the journals in its own database so doesn't need access to the old files if you copy that onto a new PC.
  • JohnnyTwoKettles's Avatar
    Today, 11:55 AM · 12 replies and 209 views.
    It makes no odd whether the object or the region it sits in moves, that mass has to be accelerated and that would effect the mass itself.
  • camper's Avatar
    Today, 11:53 AM · 290 replies and 15073 views.
    почитай про нейронные сети. лень читать - послушай разведопросы на канале Пучкова в ютубе. это не тупой перебор инфы, а эволюционное развитие. машинное обучение заключается в направлении эволюционного развития в нужном направлении.
  • Jacques d'Orleans's Avatar
    Today, 11:53 AM · 3133 replies and 169981 views.
    There you go: Rule 16
  • Ziggy Stardust's Avatar
    Today, 11:53 AM · 136 replies and 1948 views.
    Contradicts: "I got it from reading this forum for the past year". Next time darling Bob, when you have no indication of someone's sentiment, don't state as if you have. I don't appreciate you shoving this bullssheit in my shoes based on your preconceived erroneous notions. You really don't know what you're talking about do you? An unfalsifiable claim is unfalsifiable by principle, not circumstance. This is basic stuff.
  • Barking_Mad's Avatar
    Today, 11:52 AM · 33 replies and 320 views.
    Now I'm questioning everything.
  • tclancey's Avatar
    Today, 11:51 AM · 0 replies and 3 views.
    So now, because I've planned this rather badly, I need to fly around looking for a wrecked megaship in a bloomin T6. I suppose it could be worse. However, the locations seem to be difficult to find. Where is the most up to date information? Many thank yous.
  • OHMSS's Avatar
    Today, 11:51 AM · 12 replies and 458 views.
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