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  • RowingBoats's Avatar
    Today, 10:35 PM · 51 replies and 656 views.
    100% agree. I by no means support forcing unwilling pilots into brutally difficult situations! I simply want to be able do that to myself!
  • krylite's Avatar
    Today, 10:35 PM · 38 replies and 1061 views.
    I'm wondering if the "shock and awe" will be kind of like this: And then outposts and stations being blown up. (no more stacked missions from them!) Perhaps it's taking "too long" to fix the 'ploits at Ceos, Sothis, and Robigo, because the Thargoids are going to "fix" them in 2.4, lol
  • Nerix's Avatar
    Today, 10:35 PM · 3 replies and 122 views.
    Nerix replied to a thread That moment!!! in PlayStation 4
    Awesome :D
  • Aiken Drum's Avatar
    Today, 10:35 PM
    Set off for Maia without fuel scoops. - Im sure its not a good idea, but can i get there without them? I have an asp explorer with A rated fsd. I still have 34 jumps to go and Im considering turning back and getting a fuel scoop as there doesnt look much civilisation in front of me. Im assuming that systems with a name are most likely to have to somewhere to refuel and its all serial numbers and letters out there. - Is scooping fuel easy? Should i practice with a sidewinder before trying with my Asp? I know its not much but its all I have.
    0 replies and 0 views.
  • Dietger's Avatar
    Today, 10:34 PM · 10 replies and 27 views.
    GunnerBill, Physic, that's something new to me, although I have my own concept about TIME, I see the consequences about being where we are - relative - but I lag in education to see behind experience. Cheers
  • Saool's Avatar
    Today, 10:34 PM · 64 replies and 1717 views.
    Deploy weapons occidentally triggers self destruct.
  • Spacebaboy's Avatar
    Today, 10:34 PM · 44 replies and 891 views.
    Nah, it's good old consumer choice, both internal and external :D
  • Un1k0rn's Avatar
    Today, 10:33 PM · 15 replies and 441 views.
    I'm aware how hostile I sound, but seriously, where is the sense in having this level of RNG? It adds NOTHING positive for the player experience.
  • rlsg's Avatar
    Today, 10:33 PM · 1352 replies and 162168 views.
    Not a comparable situation to a WHITE BOX desktop installation of Linux... 1st you are talking about VMs which are largely a static problem free configuration... 2nd you are talking about an Enterprise environment... When looking at the issues from an Enterprise environment setting it is a TOTALLY different ball game.
  • trinitarian's Avatar
    Today, 10:33 PM
    I hope so. To my own surprise i've manage to play this game 27days 19hrs off and on since GPP. I've been back for 3 weeks after a 8 month "break" and i already feel like i'm on thin ice. I've tried all singal player activities, dabbled in PP, but shy away from PvP and community goals. I know my time played is a drop in a bucket compared to hardcore players but the many hours i've played 90% of my memories is dominated by long and painful grinds. Long story short I'm holding on to hope that the thargoids will fill the "void" with more engaging gameplay, which brings up my topic. Do you think 2.4 will bring this game to another level and actually have in depth gameplay? If so why? thx
    0 replies and 0 views.
  • Spacebaboy's Avatar
    Today, 10:32 PM · 44 replies and 891 views.
    The common denominator here is not religion, not politics, not money. It's been around before all of those things, and if there was WW3 tomorrow and society was reduced to near-oblivion, it would still be kicking around. Let's look at the elephant in the room. It's people and their egos. It's inside you and inside me. Look back through time and yes, there are cases of people transcending their own private interests to achieve for the 'greater good' and creating social progress (although with every progression more detailed and complex problems were created). Jesus, MLK, Gandhi...did it end well for them? No, and it rarely does, because to change things you trip over people and their flipping egos. You want to improve the world (whatever that means), be prepared to die first because you'll upset some poor person somewhere. I've met Socialists with egos the size of dumptrucks; similar story with right-wing politicians. Vegans. Republicans. Anglicans. Sportsmen. Singers. Bank goes on...
  • aRottenKomquat's Avatar
    Today, 10:31 PM · 10 replies and 27 views.
    It's just a gameplay feature. Your speed drops as you near objects of interest to make maneuvering easier, and to speed up travel in empty areas. It seems to be based on gravity but that's not entirely accurate since unknown signals and nav beacons also affect your FSD's top speed.
  • Un1k0rn's Avatar
    Today, 10:30 PM · 15 replies and 441 views.
    Here's a bright idea. Make it 100%. RNG spawning for this mission just kills the game for players. Again, this particular design choice is stupid.
  • HeavyGroovez's Avatar
    Today, 10:30 PM · 51 replies and 656 views.
    I'm getting my PvE kicks from SLFs. Easily the most fun combat experience in the game. Getting chased round roids by a wing of angry rail Asps in my Taipan is a hoot. If you want challenging big ship combat, PvP wing brawling is the way to go.
  • Wiskey Echo's Avatar
    Today, 10:29 PM · 46 replies and 6794 views.
    Worst part is being in the Top 10 and not knowing if you're first or 2nd etc. IF they're going to "only reward" the top CMDR that should have been the bracket... we've seen CG's with only top 8's before when the lore dictated it... But arbitrary game development is arbitrary. This also throws off my calculations into how much a mega ship actually "costs"
  • GunnerBill's Avatar
    Today, 10:29 PM
    I knew my destination was a black-hole but I wasn't expecting this nasty little twister off my port bow when I jumped in. This pick at the arrival point: taking a look out of the window... A close shave :D
    0 replies and 0 views.
  • Un1k0rn's Avatar
    Today, 10:29 PM · 15 replies and 441 views.
    Let me just say this. Your design decision here is stupid.
  • rdslw's Avatar
    Today, 10:29 PM · 69 replies and 1876 views.
    while such approach has many benefits, this (no help during combat) emphasizes combat encounters as short and effective to the maximum (kind of alpha damage / meta approaches). so if your intention (dont know it) with synthesis changes, was to change typical combat duration, delayed synthesis will push players into prefering makeitorbreakit approaches , ship loadouts, strategies. im not pro or against synthesis change.
  • Meeklo Braca's Avatar
    Today, 10:28 PM
    I like supporting Frontier, and rather enjoy the cosmetics. Let me also equip bobbleheads!
    0 replies and 0 views.
  • Bunkerkind Anni's Avatar
    Today, 10:28 PM · 155 replies and 4537 views.
    yeah, and don't forget to clear your whole material storage just for synthesis of your chaff and heatsinks.
  • kingbankai's Avatar
    Today, 10:28 PM · 2 replies and 32 views.
    Scan anything in range instead of only in front of you, man turrets and chaff, give you an extra PIP, have a specialty trait, POSSIBLY man the spacecraft in super-cruise and mining, Provide air support when in SRV, give a quick navigate perk where you can plot routes with clicking an option on missions/passengers in transactions, make the empty second seat less awkward.
  • Aiken Drum's Avatar
    Today, 10:28 PM · 21 replies and 361 views.
    Group green was aiken drum, felice landry, elizabeth orme, bryan grenfell, stein oleson, sister amerie, claude majewski, richard vorhees. Elite is pretty much based on richards life pre time gate. My favourite is Marc remillard but it doesnt make a very good user name.
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