Today, 1:42 PM · 177 replies and 21725 views.
Am I safe to assume that by ignoring my response you're admitting that you don't have a real, non-hyperbolic counterargument to my "take rebuys out of pay" suggestion then?
I'd suggest you're not remembering that entirely right either mate, they went to kickstarter because no publisher would go for space games these days, that's true, but show me any point in the marketing of this game where they've said "only hardcore sim fans need apply" because all I ever see is them appealing to bigger and bigger audiences which, when combined with streamlining some of the systems post-launch, doesn't really paint the picture of a company whose aim was to make a small, niche game that would only appeal to a small market of die-hard fans. You can't claim that they're both shrewd enough to be cutting a bold, exploratory path of their own and easily swayed enough that any criticism, no matter how slight, might throw them off course, that's just ridiculous.
So you think repairs being so costly that you always had...