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  • Earth Ultimatum IV.'s Avatar
    Today, 8:43 AM · 3 replies and 67 views.
    No it's not, because MJ stacking is terribly ineffective on the FDL and on small ships especially. Get some bi-weave son!
  • Commander Mike's Avatar
    Today, 8:43 AM · 56 replies and 1162 views.
    Fair point. I never thought of that. It's the wrong way round if you really think about it.
  • Dooguk's Avatar
    Today, 8:43 AM · 38484 replies and 2428968 views.
    CIG celebrate 5 years of subscriptions... Crowd goes wild.
  • Agony_Aunt's Avatar
    Today, 8:42 AM · 114 replies and 1945 views.
    A reminder to all to discuss the topic, not each other.
  • JT442's Avatar
    Today, 8:41 AM · 38 replies and 960 views.
    JT442 replied to a thread Tomorrow in Xbox One
    There's this: The Children of Raaxla will need your help soon...
  • Jorki Rasalas's Avatar
    Today, 8:39 AM · 29829 replies and 2926588 views.
    Hardly surprising! The whole "seven veils" mythology was about death & resurrection
  • Threeofseven's Avatar
    Today, 8:36 AM · 11 replies and 146 views.
    I thought FD said failing a mission won't effect their influence, only effect your Rep with said faction. - - - Updated - - - Thanks for the replies everyone. I'm been working on getting this faction into power, making money isn't the main goal--assuring their victory is. Iv been turning in about 2-5 kill bonds (the cz zone is just outside the station), I'll report the effect it had once the server ticks.
  • Jaiotu's Avatar
    Today, 8:36 AM · 4053 replies and 356075 views.
  • mg0's Avatar
    Today, 8:36 AM · 2 replies and 49 views.
    mg0 replied to a thread [Launcher] There's no Point-To -it in Elite Dangerous Support
    FANTASTIC !!!! You Sir, are my "Main Sequence" of the week - one click and I'am off... Thank you, sooo very much
  • Morbad's Avatar
    Today, 8:35 AM · 7 replies and 123 views.
    Ion disruptor mines will reboot your drives and Grom's containment missile will reboot the FSD; the latter are getting quite common. There is no effect that will prevent you from deploying weapons, though there are many ways to damage, destroy, or induce malfunctions, at least once shields fail.
  • Mad Mike's Avatar
    Today, 8:33 AM · 4 replies and 64 views.
    Hi Thanks for the suggestions everyone however my character is not a "baddie". Therefore blowing up trade ships does not sit well ....however at a xpush i can tell myself arms dealers deserved what they get. redcross types looking for meds however not so much ;)
  • BluWolve's Avatar
    Today, 8:32 AM · 4053 replies and 356075 views.
    Yeah I have to say I myself have racked up millions in bounties before I mastered silent running (damn UA's and UP's) so the offer isn't very tempting. Especially given that it would take quite the bounty hunter to track her down and take her out. There is always those that seek only glory of course, credits mean very little to some. She should be found regardless. I thought it may be related to Col 70 what with the apparent distress call from a cobra class vessel, but on reflection maybe Col 70 isn't the place to look. Im probably thinking about it too much, and its probably just a coincidence but Perry Hussein was mentioned in the article (about distress call in Col 70). The name Hussein is a diminutive form of the name Hassan. Could the article be a ruse? It was pretty convenient timing, and would be a brilliant move of misdirection.
  • Dooguk's Avatar
    Today, 8:32 AM · 38484 replies and 2428968 views.
    That's my birthday, so they can delay it as long as they want. ;)
  • Spacebaboy's Avatar
    Today, 8:31 AM
    Hey guys, Recently I've been interdicted a lot while carrying no cargo. NPCs have asked me to drop cargo when there is nothing to drop! I've noticed a common denominator - on my inventory screen, I've left the materials page on. My theory is that the AI sees this value and determines it to be cargo. So naturally, I flew with it back on the cargo screen (0 cargo) - no more pirate interdictions. After a week, I put the materials screen back on. Interdiction ahoy! The change was drastic so I can't put it down to simple coincidence. Anyone noticed this as well?
    0 replies and 0 views.
  • Lucian Arkright's Avatar
    Today, 8:31 AM · 10 replies and 249 views.
    The creaking and groaning of the superstructure when in Glide Mode. The different alarm noises when your ship overheats, I'm pretty sure when of them is from a smoke alarm I used to own! The way the landing gears all deploy have different little quirks.
  • Baton's Avatar
    Today, 8:30 AM · 4053 replies and 356075 views.
    Just in case she has an internet connection on her ship which is very likely, then your chances of romantic dinner with Kahina went from very small to zero ;) I would trade being a senator and managing a star system for life of mischief and space adventure anytime :)
  • Stryka Choon's Avatar
    Today, 8:21 AM · 430 replies and 11346 views.
    Excellent! Glad the right result was achieved.
  • Frank's Avatar
    Today, 8:21 AM · 56 replies and 1162 views.
    The classical music when docking is cheesy? Next people will be saying that they can't understand why the next step up from "Harmless" is "Mostly harmless", or that "Thargoids" is a stupid name for the alien baddies. <sheesh!>
  • Jitkaas's Avatar
    Today, 8:20 AM · 1823 replies and 174356 views.
    Cmdr Jitkaas, i arrived at Sag A* on the 25th of March, 3303. Such a beautiful site, and a harrowing journey to he sure. Now, time to go home.
  • metatheurgist's Avatar
    Today, 8:20 AM · 38484 replies and 2428968 views.
    Theranos, another can't fail company with ($500M) ridiculous funding, wunderproduct and cult leader has come up with a plan to stop investors from suing them for basically lying and not having a product. I wonder if this will give Chris Roberts ideas about asking backers not to sue him if he hands out Idrises.
  • CMDR Zadian Lichtfrost's Avatar
    Today, 8:20 AM · 3 replies and 32 views.
    The first time getting out of witch space through a star is quite impressive. Random comments: Heat is something to consider while outfitting an exploration ship. The hyperjump is basically the only time while exploring where you really should stay close to the controls of your ship. After a few thousand jumps you hear when the ship is about to drop back to super cruise, giving you a short amount of time to do something else. If you need to take a break, just fly away from the star in super cruise in a direction where absolutely no other object is in your path or just fly out to around 500 ls from the star and drop to normal space. You always move in super cruise, you don't stop. Even with throttle to 0 you move forward. Coming out of hyperspace with throttle to 0 only means it will take longer to hit that star in front of you.
  • Ozram's Avatar
    Today, 8:19 AM · 11 replies and 136 views.
    Not quite. Lovely argument but the truth is it was a lazy implementation of a good idea. Frankly it would hold more water if they were at least in your ship as opposed to magically at the lounge of any station you happen to land in. It's lazy and makes little sense, just like their lack of an avatar in the copilot seat or, for that matter, in any of the "multicrew" roles that are incoming. Meanwhile they get no escape pods. At the very least, the amount they are paid when sitting around should be less than when they are active.
  • CMDR Corlas's Avatar
    Today, 8:19 AM · 100 replies and 2999 views.
    You can do the same thing stock. You just have a little bit longer fights and you have to fly a little more careful, that's all really. Fair enough if you don't want to, but if you get back into it, I'm sure you'll be fine.
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