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  • Soopyyy's Avatar
    Today, 12:58 PM · 469 replies and 20853 views.
    As it stands, nothing. But really, is that the players fault? Perhaps there needs to be more systems available to invest or otherwise use credits to further the game?
  • bladebss's Avatar
    Today, 12:58 PM · 43 replies and 926 views.
    I get what your saying but thats half the fun! In every film i have seen with disstress signals there is always that caution of it being a trap or something, or you go there and take advantage of the helpless ship. Its always a risk to advertise the fact your in disstress.. but can be a risk to answer some one in disstress It would probably be a good idea for them not to show up for wanted ships or be available for them to be used buy them to help add some slant towards proper use of a disstress beacon. (I super dream of one day finding an npc disstress beacon and disscovering a derelict ship.. docking and investigating it mabe even repairing it or removing cargo and loggs mabe leading to a mission. I think that would just be amazing.)
  • SpocksOddSocks's Avatar
    Today, 12:57 PM · 19 replies and 203 views.
    I've had problems here too. However, in free camera mode, it does only seem to be the throttle that crosses over. Fortunately, I have a second slider on my setup (using the T16000m hotas). As such, I was able to add the other axis to the camera. Removing setting throttle control to being null on the camera doesn't seem to do it.
  • Marc_Hicks's Avatar
    Today, 12:56 PM · 16 replies and 254 views.
    Changes to Interdiction need to be part of the broader changes to the C&P system that Sandro keeps alluding to. Not easier or harder, per se, but where the frequency & difficulty is in line with the system you're currently in. Anarchy & Low Sec systems will cop the most frequent & intense interdictions, whereas Hi-Sec they'd be few & far between, & easy to evade. Security levels should also, obviously, impact on how good the AI is at the other end of the interdiction. If you want a Milquetoast, then stick to Medium & Hi-Sec systems.....if you want a REAL challenge, hang around Anarchy systems.
  • Alec Turner's Avatar
    Today, 12:56 PM · 19 replies and 203 views.
    More good camera suite hints and tips over here ... https://forums.frontier.co.uk/showthread.php/344240-The-Commanders-Camera-Suite-controls
  • Saool's Avatar
    Today, 12:55 PM · 6991 replies and 594050 views.
    On the topic of how the 29th event will go, I suspect it will go in one of two ways, and there will be salt whatever. If the lead characters are killed quickly I don't think the event will have been a failure, as this has been signposted as a possible outcome from the start. But it will be a bit like a highly billed boxing match, which has had weeks of build up and drama, that is then over in the first 20 seconds of round 1. It will have delivered what it said it was going to deliver, but people will be disappointed and start threads criticising the whole plan. The other way I see it going is that the lead characters breeze through the whole event and jump along there path from A to B with a whole Benny Hill like entourage following (literally) in their wake, with occasional fights amongst themselves. In this scenario people will complain it was too hard to disrupt or it was just a linier chase and nothing really happened. Either way I am sure Drew and the others who have put time and effort into...
  • MTBFritz's Avatar
    Today, 12:55 PM · 40780 replies and 2662265 views.
    I came across this gem by accident this morning and was reminded of Star Citizen several times. Its a german article about a start-up company working on and releasing a juice extractor. I was unable to find any english articles but will work on a translation if interest is high enough. I ll just list the similarities to Star Citizen while going over the list of reports. - developes kitchenware which transforms old stuff into a complete new experience via design, scanner and WLAN = fidelity - collects roughly 120 million dollars for its "revolutionary" project - releases the product for 699 dollars - user reports indicate a scam because usage of the product utilizes pre-prepared bags of juice (5-8 dollars A PIECE) which is simply drained into a glass - tests show that the product in fact does nothing new or revolutionary apart from having a futuristic design and being able to obtain user data - company explanations are a bag of BS (internet connection is needed in order to scan and identify faulty...
  • BongoBaggins's Avatar
    Today, 12:55 PM · 4 replies and 388 views.
    BongoBaggins replied to a thread FDL or Gunship in Xbox One
    I had both and sold the FDL. I guess I'm in the 10%: I say Gunship. For fun value alone (engineer the thrusters though)
  • LostLegend's Avatar
    Today, 12:55 PM · 6 replies and 131 views.
    Same thing happened to me You add to the bug report: https://forums.frontier.co.uk/showthread.php/343667-Stuck-in-an-endless-Hyperdiction-Loop
  • sqzbox1's Avatar
    Today, 12:54 PM
    Severity Minor Frequency Once (<1%) Time of occurrence 11:40 a.m. Date of occurrence
    0 replies and 1 views.
  • SMcA's Avatar
    Today, 12:54 PM · 5 replies and 80 views.
    The lack of the above feature stops me from wanting to use HoloMe.
  • X-Terminator's Avatar
    Today, 12:54 PM · 12 replies and 157 views.
    I Reset Horizontal Tabs manually e.g. Nav Panel for "Docking Request/Request Again". I don't do this for any other Panel as it could get messy once some of the binds get missed out which they do on occasion. For Vertical Menu selects I Reset these by macros to hold for 1sec e.g. Docking Tab + Enter Starport + Launch. I also set macros for the 3 External Camera Views to check what's happening when Fighter Crew are docking (usually they're bouncing off repeatedly!) but often these get messed up when first used. Mixing key presses + voice commands here was not so straight forward. The actual Voice macro needed to use the LINK which the Key Presses would also use but had their own Voice off and vice versa. It takes some fiddling with to be sure you haven't got the same order issued twice.
  • reclusivemonkey's Avatar
    Today, 12:54 PM · 30 replies and 409 views.
    Wow, I'll be really intrigued to see if it works in ED. Can't believe I'm already thinking about upgrading my HOTAS X before the game is even out!
  • Tarman's Avatar
    Today, 12:54 PM · 19 replies and 203 views.
    The toggle for camera/ship control in freecam is the Free Camera controls section underneath the main Camera Suite. Set the control for Lock to Vehicle. That works for me. Edit: Wait, this is a SC/normalspace operational issue not a "I can't of see binding" issue?
  • GreyAreaUK's Avatar
    Today, 12:53 PM · 19 replies and 203 views.
    Yeah, I'm aware of that :) I've got both sets of menu options populated, but it seems to be that you control your ship if it's in SC, and the camera drone if it isn't. Which is insane, so I've missed something. Just don't know what.
  • wetodded's Avatar
    Today, 12:53 PM · 4 replies and 388 views.
    wetodded replied to a thread FDL or Gunship in Xbox One
    I love my Gunship, with all those hardpoints, there are so many combinations you can throw into it that alone makes it a blast to fly. It is a slow beast, but its boost is actually pretty decent. With the addition of SLF, it can be quite formidable. I've been contemplating turning mine into the very popular Dakka Dakka build (all multicannon), but I like having lasers, cannons, and missles all on one ship! It is also definitely more multi purpose than the FDL (not really a brag haha, also just my opinion). I just last week bought an FDL for the first time.. And wow is it fun to fly! I went with a huge beam, and four frag cannons (first time I've messed with them in a year).. It absolutely destroys ships! It has a boost of 511 now, and it is just a blast to fly. I do have some trouble taking the big three's shields down in CZ's with just the beam, due to shield cell banks, but with 4 high capacity clips of frag cannon's, they don't tend to stay up for long. And if you really want to laugh your butt off,...
  • OVMorat's Avatar
    Today, 12:53 PM · 565 replies and 63125 views.
    OMG. This is just fantastic. THANK YOU! You've made it Warthog compatible and it also detects my pedals. This tool will make it worth me trying to remap my controls into something useful. Until now, remapping has been such a ballache that I have been totally underusing these great peripherals and not enjoying ED as much as I should have been. Thank you, Thank you.
  • Soopyyy's Avatar
    Today, 12:53 PM · 64 replies and 703 views.
    Except, once again, its not a level playing field. Long term players have already invested their time, had both currencies already existed at the onset they would have accrued it as well. So as it stands there have been vast amounts of time essentially squandered on a currency that has been seriously devalued.
  • GaryII's Avatar
    Today, 12:52 PM · 40780 replies and 2662265 views.
    CIG need to hire this guy: https://www.youtube.com/watch?v=hcm37qDgrYQ Or looks like SC backers will have another chariot with terrible cockpit view...
  • Delilah's Avatar
    Today, 12:52 PM · 16 replies and 254 views.
    To the OP, what is an accidental space christian?
  • OldWanderer's Avatar
    Today, 12:51 PM · 3064 replies and 177951 views.
    Блин, где это люди всё находят
  • Ian Phillips's Avatar
    Today, 12:51 PM · 37 replies and 761 views.
    Hi Gully_Foyle, maybe my experience might help. I gave up decades ago... overnight. The main thing I did was to - literally - change my mind. I called myself a non-smoker from the point I decided to stop. It has to do with how you instruct yourself/your subconcious. Saying you are trying to stop is saying that you are a smoker first, trying to stop second. I basically re-wrote how I thought about myself, and how others responded to me, by saying I was a non-smoker and the cravings etc were simply my body not having caught up with the change :).
  • Stealthie's Avatar
    Today, 12:51 PM · 19 replies and 203 views.
    At the risk of stating the obvious, you know there's a whole other sub-menu specifically for the free-camera controls, right? Don't mean to tell you how to suck eggs or anything. :o
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