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  • Raven Blackwood's Avatar
    Today, 11:35 AM · 5 replies and 0 views.
    Thanks FD, we know you're all working hard :)
  • Jayridium's Avatar
    Today, 11:34 AM · 12851 replies and 1193746 views.
    This was what I was thinking a while ago when I first stated on Premonition and seen the very specific 9,823ly distance mentioned in the book. Knowing it was further than that from the bubble to Zurara's location in game made me think that it was significant enough to post it to this thread. I'd still like to see what anyone could find by looking towards the bubble from the zurara for a system 9,823ly away. However as mentioned elsewhere the lack of earthlikes in the zurara's current resting place is odd, and might even make it a fruitless search if it is indeed in the wrong system.
  • Boomer Kay's Avatar
    Today, 11:34 AM · 2214 replies and 49960 views.
    That this is the cog that broke in Drumpf's conservative machinery: "You are responsible for yourself, not for others."
  • Jammie1789's Avatar
    Today, 11:33 AM · 10 replies and 66 views.
    I've seen NPCs chain shield cells together quite often, didn't occur to me to check how many they actually had equipped. Also, doesn't heat only damage your modules up until a certain point, so high heat wouldn't necessarily be noticeable unless you monitored all their modules? I have wondered sometimes how an NPC can have enough pips in systems to quickly recharge shields, whilst simultaneously firing weapons non-stop, with apparently enough left over to have enough in engines to outmanoeuvre anything I can do. I can't really see what's happening though without being able to see their power distribution, it could all be "legit" and possible for a player to do. Aside from that I've had NPCs jump from a standing start, and one time one jumped backwards. That was...interesting, at least.
  • Almighty Bob's Avatar
    Today, 11:32 AM · 2123 replies and 193810 views.
    Thanks I've been away from home/internet so missed this. It leaves more questions than answers. EG "Currently there are 24 players on one server, which will probably not change in 3.0)The rework of the engine also affects the network. There will be many servers that can communicate with each other that will enable instances with thousands of players." WHEN? "To support the technique hardware wise, it is recommended to have an SSD and a huge amount of RAM" does not fit with "The minimum specs for the PC are these: 4 core CPU, 2GB GPU, 8GB RAM. Recommended is an SSD."
  • Jason Lightning's Avatar
    Today, 11:32 AM · 19 replies and 580 views.
    I did, it got removed for some strange reason.
  • Ozram's Avatar
    Today, 11:31 AM · 121 replies and 9655 views.
    Just saw it here too; Anaconda firing off at nothing. PC here. The NPC cops must be getting frustrated with the anemic spawn rates.
  • Godnamedthor's Avatar
    Today, 11:30 AM · 1 replies and 45 views.
    You can rep with a lot of factions. Just don't sell everything at one system. Create your own area with allied controlling faction in every System. Might be handy sooner or later.
  • Navigare Necesse Est's Avatar
    Today, 11:30 AM · 8 replies and 119 views.
    Welcome to the Power Creep.
  • HeavyGroovez's Avatar
    Today, 11:30 AM · 104 replies and 2499 views.
    Rift with supersampling looks amazing. I suggest you try it for yourself and then come back and post your experience.
  • lnarsl's Avatar
    Today, 11:30 AM · 104 replies and 5792 views.
    I can confirm - it work :)
  • Mad Mike's Avatar
    Today, 11:29 AM · 40 replies and 449 views.
    some nice stuff there for me to check out... thanks.... some of it is on oculus store too however ;) (infact iirc pinballFX2 was an oculus part funded title which was on oculus store before steam!)
  • Sitoutumaton's Avatar
    Today, 11:29 AM · 96 replies and 3349 views.
    A description and complaint rendered upon Frontier: Elite II and Frontier First Encounters too. The scale and complexity of the simulation is now larger and prettier, and I recognize the effort and beauty in them. However, from business and consumer perspective I would be more interested in the interactive aspects. Compare to a similar megaproject of intricate simulation, if I was pitched Dwarf Fortress as a medieval fantasy world simulator first for 60 euros, with adventure mode a year later for another 60, and fortress mode in distant future behind another purchase, I wouldn't be leaping in to make the purchases. For sake of longevity, purpose and enjoyment, community management tools built into the game must come at some point, and the sooner the better. We can do a number of things as a lone commander, or ie. playing solo mode. For some this is all they ask of the game, and it's fine with me that they've met their needs. But for those who grow tired of solo, the options are to put off the game...
  • Mr Fad's Avatar
    Today, 11:28 AM · 7 replies and 13 views.
    Mr Fad replied to a thread OUTFITTING QUESTION in PlayStation 4
    And to further complicate things you can also downsize modules to save weight and improve performance although you have to be careful! My python has a 5A powerplant instead of a class 7 and the shield is a 5A instead of a size 6. The powerplant still gives me the power I need with comfort so saves weight and lowers ship temperature. The shield was moved into a size 5 slot so freed up the size 6 for more cargo space (260 tons) Engineering is vital though as I regained some of the lost power by engineering the downsized powerplant :)
  • Cmdr Nemo LXXI's Avatar
    Today, 11:27 AM · 56 replies and 732 views.
    Thanks and noted, now another quest.
  • Robert Maynard's Avatar
    Today, 11:27 AM · 104 replies and 5792 views.
    Update was today:
  • A D's Avatar
    Today, 11:26 AM · 14 replies and 289 views.
    Thanks heaps for the info' TorTorden + 1 :) Looking at the Rift as a replacement for the HDK2. Surprised the HDK2 is ahead of Rift on this front, but wear contacts all the time so shouldn't be an issue.
  • PS4gamer's Avatar
    Today, 11:26 AM · 5 replies and 0 views.
    The only CQC patch I want to see is one that removes that vile red CQC rank marker on my right panel in the main game. ughhhh :(
  • optimal_909's Avatar
    Today, 11:25 AM · 19 replies and 580 views.
    I'm baffled no one has linked Rinzler's excellent guide on this yet.
  • Furinkazan's Avatar
    Today, 11:25 AM
    Galnet, the only tool we have ingame that tells us the storyline and other notable events in the galaxy. It's full of useless system state updates, it's badly laid out, it's only updated with actual news once a week or so (and usually pretty late at that), and seemingly no one in universe has noticed the logo looks like a Thargoid. Seriously though, we're at the precipice, the calm before the storm. The Thargoids are coming, and soon there's gonna be interstellar war. And Galnet will continue exactly as it is. In the middle of a goddamn alien invasion, we'll be getting a single news article every week. Why are there so few freelance reports? They could greatly flesh Galnet out, as it seems FD can't really be bothered with it.
    0 replies and 0 views.
  • Cmdr Nemo LXXI's Avatar
    Today, 11:24 AM · 7 replies and 13 views.
    Thanks! I only haul passenger, so those slots will never change. Messing around swapping mods in and out between the store, storage and the ship. My conda according to the long yellow stripe at the bottom only shows 29 and change at 99%. I've been informed that though the fsd be the best you can afford, the rest can get by at a D level. So, I"ve done that, and only reached about 20 ly's untill I added some mines, and hull protection, then it went to almost 30. I'm wondering because I've viewed other conda's that were set up for distance, but they had no useful agenda except maybe exploring. While is seems I'm only at or about 30 but can carry upto 64 passengers. Without engineering, is that the best I'll be able to do?
  • MetalRufflez's Avatar
    Today, 11:24 AM · 104 replies and 5792 views.
    Did they drop an update yesterday? Did you have to do any extra steps or just open the game with a different account
  • SP_Predicador's Avatar
    Today, 11:23 AM · 57 replies and 1145 views.
    Sobre los perros, te tienes que atener a los términos de la discusión. Habías afirmado que yo había negado que "tiene toda la pinta de que se va a convertir en P2W", SC. Y te he demostrado con citas que es falso. Yo no voy a discutir contigo en que SC va terminar siendo un p2w suave, porque coincido. Los términos de la discusión, que ni siquiera los establecí yo, eran otros ¿que entendíamos por p2w? para querer decir, ya que partía del podcast sobre SC, ¿es SC p2w?, o la réplica, ¿es ED p2w? Son buenas preguntas las que planteas, estas si son interesantes. Me gustaría para empezar que llegara a salir SC, que es el problema realmente importante a superar XD. Tras lo cual, habría que ver que tipo de p2w va a ser, que es probable. Este es un punto importante porque está relacionado con como impacta en el juego. De todas maneras, hay una diferencia entre saber y creer. Hay terminología asentada y terminología subjetiva. Con el desarrollo del p2w, los límites del p2w suave son muy complicados de marcar, pero...
  • CMDR Zadian Lichtfrost's Avatar
    Today, 11:22 AM · 90 replies and 3651 views.
    Maxim 28 is assuming that there is: a) ammunition b) home c) somebody who would buy ammunition d) that attacking Sirius results in collateral damage and not damaging the mercenary Maxim 49 is assuming that there is: a) a client b) a target
  • Mad Mike's Avatar
    Today, 11:22 AM · 40 replies and 449 views.
    I cant help there as i dont necessarily agree with him Conceptually vive has better tracking for large areas (>4m x 4m) but i dont have such an area so have not experienced this myself practically vive has easier to set up tracking if you do not have a lot of usb 3 bandwidth and if you do not want usb cables coming from your pc. but... in my experience now i have got my 3 sensor rift VR set up, i believe in my use case of "only" 3m x 3m, my rift can do everything a 3x3m vive set up can do every bit as well as the vive. That said, rootsrat has his view, i have mine, over all i think we agree on most points so there is probably not much to be gained by nitpicking over the little things..... so i was just trying to list the games on steam, not on oculus store, which imo are must haves for all VR users.
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