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  • lokvette's Avatar
    Today, 8:12 AM · 6 replies and 145 views.
    lokvette replied to a thread Gas Midget? in Exploration
    The smallest one Ive found, allthough Im in a system that has another mini gas giant but not scanned it yet.
  • Patrick_68000's Avatar
    Today, 8:11 AM · 1 replies and 81 views.
    Facebook ? What is it ?
  • Ceekay's Avatar
    Today, 8:10 AM · 548 replies and 75865 views.
    Ceekay replied to a thread Lakon Keelback The Keelback Club in Ships of Elite
    The Aegis support ships and the rescue ships for the burning stations offer them, the one I did was 440k for five scouts although I'd check the system planetary locations first as an earlier mission from the Aegis megaship had me flying several hundred thousand LS to the mission location.
  • Squareyed's Avatar
    Today, 8:09 AM · 12 replies and 197 views.
    Have Haz Rez sites also been added to known issue list? I was in one trying to makes just some Crds for BGS reasons and i have been waiting on mobs just to respawn and they slowly trickel in. I was getting 2-3 pirate ships every 5-7mins
  • A D's Avatar
    Today, 8:09 AM · 262 replies and 23029 views.
    A D replied to a thread ANNOUNCEMENT Design A Holo-Screen Advert in Dangerous Discussion
    Did a series for the AX Weapons. Could go to a station and see it has an Authorised Supplier :) The AX weapon is the 3D hologram.
  • ethelred's Avatar
    Today, 8:09 AM · 7 replies and 112 views.
    Vegas isn’t a bad shout for a short term high risk investment - much better than the lottery (dreadful odds) but worse than the horses or dogs. Bear in mind though, as with all gambling, casino owners/bookies wouldn’t exist if the house didn’t win 99% of the time. (Over a long term)
  • Tkael's Avatar
    Today, 8:08 AM · 570 replies and 38895 views.
    That should be fixed momentarily... ;-)
  • Zorkin's Avatar
    Today, 8:07 AM · 5 replies and 97 views.
    I must add that the docking computer works way better than they used to be but still not perfect. Never trust automated stuff. Take manual control when things doesn't look right. :)
  • lokvette's Avatar
    Today, 8:06 AM · 5 replies and 146 views.
    It was somthing I did in Vault 88 and it was the scrap all cmd, ohh balls I have the scrap all mod running at the same time moment..but have since fixed it with settlement blue print importer. Just to add to Im so bad at keeping tabs on my threads I dont make many, but logged back in last night and did two hours of scan this jump back ohh whats this I can now chuck NS into the route planer..yah for FD. That shaved a good 800Lys off the route back to the nearst dock. :D It was also very relaxing just pottering about out in the black I was just going to jump, refuel jump jump my way back but if I open the system map and see somthing good I cant help but scan it.
  • Bryce7954's Avatar
    Today, 8:05 AM · 43 replies and 687 views.
    Never said anything about combat missions not working. I originally came here because finding a rank up mission is incredibly rng based and I find that utterly ridiculous and stupid, my suggestion, make all federation/empire mission givers have a rank up mission once you're ready to rank up, at this point in time it's a bigger grind to just find a rank up mssion than it is to get the bar from 0% -100% which makes absolutely zero sense what so ever. Um except you can't do that, if you don't have the cargo space, you can't accept the mission at all. So yeah see you around.
  • MiiC's Avatar
    Today, 8:05 AM · 1107 replies and 66891 views.
    MiiC replied to a thread Star Citizen in Otros Temas
    Sí, ahora mismo traga RAM como un campeón,yo tengo un archivo de paginación de 24GB en el SSD por lo mismo aunque ayer no llegó a tocarlo a penas, supongo que la carga del servidor es lo que más afecta.
  • Judz's Avatar
    Today, 8:04 AM · 43 replies and 687 views.
    The Dev's must bow down and answer to noobs, that is an underwritten fact, they must do what they say, when they say... Did it occur to you to actually accept the mission then pop some cargo racks on your ship? no? didn't think so. See you around eh.
  • jurema543's Avatar
    Today, 8:04 AM · 10 replies and 143 views.
    The generations ships are still protected by the laws of the time when they start their journey.
  • Patrick_68000's Avatar
    Today, 8:04 AM · 7 replies and 112 views.
    I think that with regard to your situation, you should to escape you in the deep space of the galaxy of ED and leave aside these purely material considerations :)
  • Raino's Avatar
    Today, 8:04 AM · 14 replies and 178 views.
    another one of those crazy money grinding id....., if you dont become billionaire within 2 weeks, go play another game :rolleyes:
  • Numenor1379's Avatar
    Today, 8:00 AM · 43 replies and 687 views.
    There will always be a "fastest and easiest" method. Combat missions are slow for rank gaining because it's entirely dependent upon the combat efficiency of the player. Can you kill the targets fast enough to finish the missions in a quick enough manner to keep the rep/hr rate high? There are far too many variables in that to quantify. As is, you can get Rep++++ rewards from most missions now so that will greatly increase the usefulness of alternate mission types in rank grinding. But until and unless they massively nerf data missions (which is a really bad idea given it's the main way newbies play Elite in their first dozen hours or so) they are going to remain the most efficient method of gaining rank. Go ahead and put forth ideas for change to the system, but don't come to the boards asking for a better way because your combat missions aren't working and then dismiss the best method to do what you're asking.
  • Viajero's Avatar
    Today, 7:57 AM · 1107 replies and 66891 views.
    Viajero replied to a thread Star Citizen in Otros Temas
    Imagino que aún es bastante inestable y depende un montón de cada cual, de cuanta gente haya en el servidor etc etc . Ayer chequee los twitch que había en varios momentos para estar seguro. Por lo que he podido ver el tema RAM es clave, menos de 16 G y hay que prepararse para un “world of hurt” como dicen los guiris.
  • Patrick_68000's Avatar
    Today, 7:57 AM · 6468 replies and 389393 views.
    Welcome to the great family of the Elite! Commander. And fly safe :) --- You can find help here https://forums.frontier.co.uk/forumdisplay.php?f=50 https://support.frontier.co.uk/kb/ https://community.elitedangerous.com/thegalacticacademy https://discordapp.com/invite/0ov97zGV3VZlCnlX https://forums.frontier.co.uk/showthread.php?t=237551 https://forums.frontier.co.uk/forumdisplay.php?f=75
  • Agony_Aunt's Avatar
    Today, 7:57 AM · 13 replies and 143 views.
    Not sure how the missions work in the remastered version, but there was one mission in the original, something like the 5th or around there, where it was a nightmare to win... until you discover that the game spawned enemies based on how many ships you took through to that mission. So, you go back to the previous mission and at the end only take through your capital ship and the NPCs get nothing extra. This gives you plenty of time to build up your forces without being attacked and transformed a super hard mission into a much easier one.
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