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  • KillWhitey's Avatar
    Today, 8:04 AM · 1 replies and 0 views.
    Still waiting on the day one download for regular ps4. Is the tearing appearing in both performance and quality modes graphics modes, or just quality?
  • Thetele's Avatar
    Today, 8:04 AM · 1944 replies and 130665 views.
    How big are the alien flower ships? This doesn't look like a base and it look like the flower ships "footprint". Like the Flower ship has been down there growing inside some kind of shell like butterfly Caterpillar use Butterfly case to transform into Butterfly. I mean more like this:
  • DustyArne's Avatar
    Today, 8:04 AM · 1 replies and 26 views.
    I see you are having the same problem as me Phoenix. Also serious FPS drops. I thought it was a bad instance load yesterday. But now i think the Palin instance is bugged.
  • Udo's Avatar
    Today, 8:03 AM · 12 replies and 201 views.
    Udo replied to a thread [ED64 - 2.3.10] Capital ships breakdancing in PC & Mac Bug Reports
    Also witnessed the twitching FNS Perseus while in glide, ship is hanging at a downward angle of about 50 degrees when you are out of glide outside Palin's base. Additionally, when I accidentally booped it, there was no reaction at all. In the past, just coming near with an armed ship was good for a comms warning; ignoring that warning would lead to an attack. Now, nothing.
  • urFOOLISHNESS's Avatar
    Today, 8:03 AM · 1 replies and 20 views.
    You have no rep with the faction. Try that first. I have been running wars for the past 6 months. You gotta earn em by gaining at least freindly rep. Sometimes you get them before. But it is working the way I thought it would
  • StarLightPL's Avatar
    Today, 8:03 AM · 4 replies and 62 views.
    In short, no. There are scraps of info in Galnet, but these are rare. There are communication satellites placed in the galaxy which broadcast some clues, but in truth finding info on them is really really hard and often requires use of out-of-game tools like audio analysis. And that's what Cannon is doing. I miss an in-game way to get involved too. I'd like for example npcs on stations you can actually talk with, and gossip about the aliens. Science stations allowing you to contribute to research and get information or better yet, missions in exchange. There are lots of possibilities but we still need them implemented...
  • StarLightPL's Avatar
    Today, 8:01 AM · 17 replies and 165 views.
    I do that too, also opening panels by looking at them just for the fun of it (not terribly convenient, but fun). For longer operations (adjusting modules, mucking around with cargo / materials etc.) I open them via shortcuts, so they stay until dismissed. You gotta be careful though, because it steals focus I almost never do that now, you can easily determine which side has the exit via observation - first you determine the rotation axis and then you check which side has the entrance (back of the coriolis is reinforced, and front has lights and traffic). You can also use rule of thumb to do it as all (Coriolis?) stations rotate in the same direction. I don't remember which tho :D
  • obliterator's Avatar
    Today, 8:01 AM · 4 replies and 262 views.
    Simply giving the option to enter queue from the main game would make one hell of a difference. Most people stopped playing cqc because they don't know how much time they're gonna need to wait before a game. But if you can wait while playing the game, that's not a problem anymore. A very small change that would make a very big difference!
  • Demascus's Avatar
    Today, 8:01 AM · 82 replies and 2847 views.
    So what can be shot or killed atm?
  • Dommarraa's Avatar
    Today, 8:00 AM · 4 replies and 62 views.
    Can all players find it with just in game info? No chance, there is a massive amount of luck in looking in the right place at the right time. Can the players as a whole find it with in game data, well we did (probably, mostly)
  • TheNavvie's Avatar
    Today, 8:00 AM · 164 replies and 4387 views.
    I accidentally 93 tons of rares. What should I do... is this dangerous? EDIT: I tagged a bunch of undiscovered ELWs and didn't add them to the list on the forums.
  • Damienc's Avatar
    Today, 8:00 AM · 127 replies and 6939 views.
    Well I tried the X56 and it doesn't work, neither does the Thrustmaster T-Flight Hotas X the one that say's it's for the PC/PS3. Will have to wait to play now until I can afford to get one of the ones that Sony/Frontier actually support.
  • fieval's Avatar
    Today, 8:00 AM · 1944 replies and 130665 views.
    After eating the egg? :x Looking more like some kind of hatchery, or remnant of the sites that the flowerships came from (In my totally uninformed opinion) I reserve the right to completely change my mind when new evidence turns up....
  • stormyuk's Avatar
    Today, 7:59 AM
    Quick rough comparison between my aging Core i5-2500 and GTX570 PC and my PS4 Pro after a quick few hours in space in Open. The good, its Elite and it looks the business. The performance graphically is A1 (apart from screen tearing) it's fluid, it looks great and with lots of ships on screen the Pro doesn't skip a beat. It's great on the big TV too. Need to set my TV up better I think but it looks so good. Mission boards are quick, station menus quick, outfitting quick, galaxy / system map speedy. The bad, supercruise transitions yikes.Worst thing by far and much slower than my PC. Worst when going from Supercruise dropping to Stations (not tried planets) It's slow, it's not painfully slow but its way, way slower than PC in Open. (I am hoping it's because it's busy but I was in a pretty quiet system and it was still lag-oh-rama). Sometimes going to left and right panels seems slowed too compared to PC. The ugly, screen tear really bad with headlock especially. Early days yet but looking good, no...
    1 replies and 0 views.
  • -=VampyrE=-'s Avatar
    Today, 7:59 AM · 33 replies and 668 views.
    -=VampyrE=- replied to a thread Thargoid Base!? in Xbox One
    I have been there Yesterday.... https://forums.frontier.co.uk/showthread.php/359934-Targoid-Base-was-found!?p=5657328#post5657328
  • ale5510's Avatar
    Today, 7:59 AM · 1200 replies and 101601 views.
    A proposito di gruppi... spero ne nascano presto su ps4. Su xbox one giocare da solo non era il massimo :(
  • Mikesch's Avatar
    Today, 7:59 AM
    Mikesch started a thread [Connection] PS4 Login not Possible in Elite Dangerous Support
    Hello, can't login. Restartet Router, PS4 but still no login possible. Route Fritzbox 6490 with ipv4 over DS-Lite Regards, Mikesch
    0 replies and 0 views.
  • varonica's Avatar
    Today, 7:59 AM · 32 replies and 1067 views.
    Nah, you just release a swarm of self replicating construction bots in a ring system and come back in a few months, job done :D Any consideration of construction times and difficulty is always going to be influenced by our own technology, I am sure they have it sorted in the future.
  • Mr Fad's Avatar
    Today, 7:59 AM · 30 replies and 863 views.
    Yer I'm using exactly the same setup as xbox it's just me needing to get used to the sticks lol! 😁
  • Mav359's Avatar
    Today, 7:58 AM · 17 replies and 165 views.
    64hrs to go
  • Hell Razor5543's Avatar
    Today, 7:57 AM · 17 replies and 165 views.
    I believe that the Rift CV1 now comes with the Touch controllers, and this should include a second camera. I have just checked on the Oculus website, and the Rift + Touch controllers DOES have two cameras.
  • The New Number Two's Avatar
    Today, 7:57 AM · 3 replies and 35 views.
    Same. No station greeting on landing, but greeting plays after takeoff before 'clear of pad' takeoff message.
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