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  • withnail's Avatar
    Today, 12:27 PM · 77 replies and 1792 views.
    Blah blah blah. Answer this with your own opinion and not someone else's statement: Does a player in open have the same level of difficulty in opposition at an expansion as the player who is in PG/solo?
  • A D's Avatar
    Today, 12:26 PM · 77 replies and 965 views.
    Hahahaha...ouch :O
  • Bounder's Avatar
    Today, 12:26 PM · 82 replies and 1859 views.
    FFE tries to do something like this, with a kind of partial FA-on effect, but it's weird and unpredictable, and frankly worse than FE2 for it. The neat solution is actually just reference frame control - which is basically how it works in ED. In ED, when you drop out of warp into a "real space" instance, your ship's velocity is zeroed relative to that instance - but the whole instance itself is still moving relative to other bodies in the system. So all you really want is the ability to temporarily set your current velocity vector as your FoR - this 'virtual FoR' is then effectively an 'instance', in which you could then switch to regular "set speed" mode and dial in a few hundred meters / sec or whatever you were able to handle. So you'd instantly have FA-on for simplified dogfighting, even tho the whole furball is still moving at high velocity with respect to your navigational FoR. Most ED players (the vast majority, by far) seem to think you'd need to come to a full stop relative to your...
  • varonica's Avatar
    Today, 12:26 PM · 62 replies and 1180 views.
    Not really, making changes to the game structures because it is causing problems makes sense for the playability of the game, and as I said I am not against changing the design of the stations, but ED is an evolving universe, not a magic one, making changes to improve gameplay is one thing, performing magic because one player has a hard time docking is another altogether. I live in this universe, I can't look past city sized space stations magically getting a bigger hole in the end, or two holes. The entire structure would have been designed around this opening, it's not something you could or should just change with a hand wave. For a realistic long term imaginary universe consistency is the number one priority, start breaking that and it becomes something other than acceptable. The process to retrofit a bigger hole in the end would be years of work, depressurising the entire thing for a start, moving the resident population (not talking about players here) onto handy megaships for a few years. Yes I...
  • Snowymonk's Avatar
    Today, 12:26 PM · 315 replies and 4472 views.
    I don't think that FDev can do anything about the Cobra MkIV without basically breaking a contract. QUOTE] As has been said by other posts (we are at 21 pages and climbing...), there are a number of options available to Frontier that could allow them to remove the exclusivity. 1. Frontier just simply release it (and deal with the flack / salt / uproar that ensues from the individuals that feels they have been wronged) 2. Frontier release the Cobra and issue something to current CM4 owning pilots to mark that they were part of the original crowd. (a paintjob???) 3. Frontier make it available on the store at a price (a different pricing model than the rest of the ships and comes with the pay-to-win baggage issues) 4. Frontier make it available to everyone who has bought Horizons once Beyond drops. It was exclusive, for the duration of the Horizons season. (similar to 1.)
  • Ian Doncaster's Avatar
    Today, 12:25 PM · 77 replies and 965 views.
    Interestingly, the vast majority of strong CQC pilots don't use the mouse. Usually some combination of joystick and other device ... occasionally something weird.
  • Genus's Avatar
    Today, 12:25 PM · 77 replies and 965 views.
    Me 43
  • n13L5's Avatar
    Today, 12:25 PM · 35 replies and 579 views.
    No auto conversion is planned - they do let you convert on a whim. And a bit of code with conversion math is hardly an issue to leave in the game... I'm not asking for an auto-conversion, just a fair deal when we voluntarily convert for one reason or another.
  • Kayweg's Avatar
    Today, 12:25 PM · 315 replies and 4472 views.
    That's not the point.
  • clivewil's Avatar
    Today, 12:25 PM · 36 replies and 852 views.
    now i'm glad i got Broo Tarquin out of the way last night and grade-fived a whole bunch of stuff en masse. i'm ready for you, Beyond.
  • Speccy's Avatar
    Today, 12:24 PM · 77 replies and 965 views.
    I agree with this, please remove the CQC rank (or make its display optional).
  • Myspace Kaitsu80's Avatar
    Today, 12:23 PM · 15 replies and 202 views.
    And let me emphasize again (should have done better in OP) how this system has mostly mechanics for it already in place, 1. escape vessel is for delaying original ships Rebuy screen (if you want so), 2. fighters are there (with SRV), 3. extra special fitting slot for escape vessel can be added to every ship if FD so wants because they already did it with Horizons, 4. ships can be ordered for a fee to your station from other already so why not towing your ship after escaping to station? 5. Also, we have already different fines and bounties for different crimes, killing escape vessel or letting it go would bring in more options for both pirate (who say just want cargo, not ship or unintentional murders under new C&P) and victim (less money lost or even whole ship saved, as pirate didīnt wanna take bigger bounty and notoriosity from destroying a ship, just disabling it).
  • WR3ND's Avatar
    Today, 12:23 PM · 315 replies and 4472 views.
    Hmm. Would be interesting to find out whether or not my LEP makes me a "backer" or not, since it mentions I'll have access to all future exclusive content. I guess it could be argued that it isn't actually "future" content though, in a way. Of course I'm not really worried about it. But the celestial drama will continue to unfold and renew for years to come regardless, I imagine.
  • Mad Hollander's Avatar
    Today, 12:23 PM · 2 replies and 467 views.
    Можно просто подождать бума и когда появятся соответствующие деливери, брать под завязку и выполнять. Собираете Boom data delivery, strategical data delivery и всё. На Ceos за несколько часов дошел до allied во всех фракциях.
  • sollisb's Avatar
    Today, 12:23 PM · 30 replies and 959 views.
    Kill everything and let God decide.
  • son of khzvoltz's Avatar
    Today, 12:22 PM · 95 replies and 5100 views.
    yes, performance is much more stable
  • StiTch's Avatar
    Today, 12:22 PM · 72 replies and 1441 views.
    This being the point in a post summarising that you want ED to be your flavour of playground, every bit as much as them nasty PvPers you constructed a strawman of to burn down? Honestly not a single highlight in that incredible wall of text that actually had any relevance to me - ya just went off on one so you could bash a player base you don't like and myself in the process. So in a nutshell, the point I proved is that you're a hypocrite. You're welcome then, I guess :D Thankyou for your time.
  • Kee's Avatar
    Today, 12:22 PM · 4 replies and 73 views.
    You can do exactly that if you want to. In many cases the new mods with chosen experimental effects have stronger primary attributes than before. Your new G5 jump range FSD will most likely give you a higher jump range than before. So it makes sense to get your G5 modules now with any roll and then convert them to the new system. A notable exception of this rule would be shield generator mods. There the new mods don't match the imbalanced possibilities of secondary effects from the current system, where you can get regeneration rates and broken regen and optimal strength and optimal mass and even more resists at once.
  • disorganise's Avatar
    Today, 12:22 PM · 38 replies and 4529 views.
    hmmm.'re right. leave it with the defaults and it works fine. This is a bugbear of mine - if I install something somewhere other than default, I expect it to put everything there - there's usually good reason (like not wanting to run out of SSD space). Disappointed in EDD (for the 1st time ever) :( thanks - my vid is much more complete now :) o7
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