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  • Kietrax's Avatar
    Today, 1:00 AM · 107 replies and 6511 views.
    It is formatted as it is as it is semi-auto extracted from the output of one of the online trading tools. It is supposed to be there as a pointer from which to start your own research as it reflects the status of the various markets from before the CG starts and usually is not updated during the CG, whilst stock levels and availability definitely changes during this time.
  • Commander Danicus's Avatar
    Today, 1:00 AM · 271 replies and 13592 views.
    Thank you to the volunteers that maintain Mobius and Mobius PVE. I'm sure there are thousands of players that would appreciate a population cap increase to these pg's that provide a clearly important mode of game play.
  • CMDR Crank Larson's Avatar
    Today, 1:00 AM · 1 replies and 0 views.
    I don't agree. I think reputation should be important.
  • Powderpanic's Avatar
    Today, 12:59 AM · 58 replies and 923 views.
    He is the most dearest thing in the world to me! But do you know how long I had to grind to get this Asp? Lets not also forget the butt hurt I would feel losing it to a griefer!
  • NecoMachina's Avatar
    Today, 12:59 AM · 502 replies and 72979 views.
    I imagine the wings are less for atmospheric lift and more for the ability to place roll manuevering thrusters out away from the core of the ship. The further the thrusters are out from the axis of rotation, the more efficient they would be.
  • sleutelbos's Avatar
    Today, 12:57 AM · 58 replies and 923 views.
    Hold your horses good sir, lets not be hasty. How many kids does one have, and is there still time to produce more? Context matters you know. :D
  • Blackcompany's Avatar
    Today, 12:57 AM
    Problem: Want a good paying mission? Stick to the same few systems, building rep. Never venture beyond your "home turf" area, as you risk days or weeks of low paying missions. Solution: Either your station has a variety of cargo that needs moved, pirates that need slain and other assorted jobs. Or it doesnt. Either i agree to do the job, or i dont. But how well you know me, shouldnt affect whether the job needs done. So...just let me peruse the jobs. ALL of them.
    1 replies and 0 views.
  • NascentChemist's Avatar
    Today, 12:55 AM · 14 replies and 217 views.
    Anyway, is it worth losing a lot of heat efficiency to run G5 res aug shield boosters? Is it possible to get a lighter shield booster to give a better MJ boost than OA boosters? Ie, more than 20% boost for under 3 tons?
  • faarken's Avatar
    Today, 12:55 AM · 103 replies and 7729 views.
    Shosuke Hub in the Alpha Caeli system has 1.75 million tonnes of Explosives available for 154cr/t. Large Landing Pads. Cheapest I've found so far that is close. It's a 14,000 ls trip from star to station (only drawback).
  • Powderpanic's Avatar
    Today, 12:54 AM · 58 replies and 923 views.
    Are you saying the welfare of my offspring, (who weirdly the only time my son catches on fire, is just before I am about to lose my pixels to Non Consensual PVP or worse Non Consensual PVE) is more important than my pixels? HOW DARE YOU SIR!
  • sleutelbos's Avatar
    Today, 12:54 AM · 8421 replies and 604873 views.
    Because SC actually renders the ships. Look, I am all for bashing SC, but this is not the right stick. The 400 ship thing was an interesting test and I am stoked for those guys, but it has nothing to do with actually rendering (high detail) ships in a multiplayer context. Nothing. So lets not use it, because the more often people use nonsense to hit SC the less credibility one has. This is the 400ship screenshot: Ofcourse it has better FPS than SC. Lets not turn that into a big deal.
  • Kietrax's Avatar
    Today, 12:53 AM · 107 replies and 6511 views.
    Apologies for the delay setting this up - this CG is being tracked as CG2 on the tracker web page -
  • lmd1979's Avatar
    Today, 12:52 AM · 12 replies and 259 views.
    After copious amounts of Indian based cuisines, rings can substantially increase in size. This is known as Ruby Murray's law.
  • Ziljan's Avatar
    Today, 12:52 AM · 331 replies and 13062 views.
    Allitnil certainly has the experience, but I haven't heard his ideas on exploration revamps. Erimus just listed his ideas a page or so back, and they are genius. They don't necessarily require a change to the existing base mechanics and would dramatically enhance the experience of exploration.
  • Kietrax's Avatar
    Today, 12:50 AM · 103 replies and 7729 views.
    Apologies for the delay setting this up - this CG is being tracked as CG1 on the tracking web site -
  • aRJay's Avatar
    Today, 12:50 AM · 7 replies and 73 views.
    If you assign modules different priorities based on how vital they are that sought of oops shouldn't hit so hard, my list is usually something like this. 1: Life Support, Frame Shift Drive, Thrusters, Sensors and Power Distributor. 2: Shield Generator, Shield Boosters, Point Defence, Fighter Hanger, any other defence. 3: Weapons. 4: Fuel Scoop, Vehicle Hanger, anything else that isn't used when weapons are deployed. 5: Cargo Hatch. So if you get things wrong like I recently did where deploying weapons overloaded everything I only lost the things in 3,4 & 5 so I could still fly and breathe.
  • semio's Avatar
    Today, 12:50 AM
    Severity Severe Frequency Most of the time (75%) Time of occurrence 19:30 EST Date of occurrence
    0 replies and 2 views.
  • lmd1979's Avatar
    Today, 12:50 AM · 7 replies and 101 views.
    lmd1979 replied to a thread Would you rather... in Xbox One
    My brain is hurting...
  • sb413197's Avatar
    Today, 12:49 AM · 79 replies and 940 views.
    I think this is a FANTASTIC idea, TS. Unarmed traders still get more speed and jump range, and fully armed traders could do PVP. Combat only ships could put AFMUs to repair the damage after the battle etc. There is still the problem of wings teaming up though.
  • Neo-ST's Avatar
    Today, 12:47 AM · 8421 replies and 604873 views.
    That is also correct :D
  • Droidling's Avatar
    Today, 12:47 AM · 5 replies and 69 views.
    Thanks for the concise answer. Are their a lot of exception or is this really all there is to it? I'm not arguing. It's just hard to believe it is that simple. From the wiki I assume amounts you get from trade missions count toward total profits, but it never really says that. I also can't tell if the 1.1 billion mentioned is just to get Elite, or if it is to go from Pennyless to Elite.
  • SAB380's Avatar
    Today, 12:46 AM · 19 replies and 554 views.
    Wow, I just assumed the Corvette and Cutter had damage modelling as well. Bizarre that it's only the Anaconda
  • 1500's Avatar
    Today, 12:46 AM · 8421 replies and 604873 views.
    Yes, and CIG can't even come close to that. Even their scripted stuff starts chugging with only a few ships.
  • wolferr's Avatar
    Today, 12:45 AM · 13 replies and 274 views.
    wolferr replied to a thread Holo Me Bored in Dangerous Discussion
    You mean go to jail? Now that I look at all our avatars, they look like mug shots. And rep all around!
  • yolomcbobbinz's Avatar
    Today, 12:43 AM · 10 replies and 666 views.
    I really like the way the hemorrhoid ships look and the way the devs put hidden messages and maps for players to find, not a lot of devs put that effort in
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