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  • bitstorm's Avatar
    Today, 10:25 AM · 7 replies and 49 views.
    "Alexa set alarm for 40 minutes" Stick Netflix on, or do something productive like have a tidy up.
  • M00ka's Avatar
    Today, 10:25 AM · 85 replies and 1848 views.
    But that concept couldn't work, identical ships, no special weapons, no mods, no one to back you up, it would just be down to, egads SKILL OF THE INDIVIDUAL PILOT - isn't that against the intent of the game now? lol Actually I think that would be the only way to play it, great idea!
  • rlsg's Avatar
    Today, 10:24 AM · 7 replies and 60 views.
    They were announced with the release of 3.2. Prior to 3.2 we had just Guardian Ruins and Guardian Structures, 3.2 added Guardian Beacons (along with the Guardian SLFs).
  • rlsg's Avatar
    Today, 10:21 AM · 75 replies and 1898 views.
    Other than for some niche cases - a jump range of ~20Ly is plenty good enough for general exploration. Operational range (max. jumps between refuels) is more of a concern for exploration IMO/IME. That being said, I am not opposed to more ship variety but there should not be an exploration equivalent of an "I WIN" button.
  • EWanderer's Avatar
    Today, 10:19 AM · 5 replies and 286 views.
    Thank you fus roh potato for your feedback. First of all. While I want to strengthen Punishment to some extend. This proposal was also meant to help crime in similar proportion. The reason I enforce High-Sec with NPC is, because as an alternative I had only permit locks in mind and let me tell you I hate permit locking: You need to plot around them, they make no sense, especially for criminals and I still have the Gnosis trauma. I don't want the bubble to become a saftey blanket for people. The original idea was just the changes to Anarchy space, because they didn't felt lawless enough and everything else kinda grew around it. I would just be fine, if High-Sec was only around the starting area(since those people are the ones, who didn't manage to get a proper ship), and everything else, that is not Anarchy, becomes Low-Sec. So people can actually spread anarchy space/good people claim back space, to some extend at least. Well I myself had always my grievances with mixing notority for both player and...
  • M4st0d0n's Avatar
    Today, 10:19 AM · 7 replies and 49 views.
    Everything is so much more fun when you're high.
  • Factabulous's Avatar
    Today, 10:19 AM · 7 replies and 60 views.
    Don't read this thread - spoilers!
  • Edradour's Avatar
    Today, 10:18 AM · 8 replies and 105 views.
    If you really want to earn money in exploration, "Go where no being has gone before". There are bonuses to be earned as first discoverer, but there are no clues as to what you'll see there either. Take an SRV, cause a run around on a planet will give you a break from star hopping. Take a long range scanner, this saves time, and you'll quickly find stuff previous visitors have missed. Take a surface scanner, preferably engineered for range, it'll save a lot of short movements scanning planets and asteroids near their stars (AFIK, asteroids are only useful for miners, not explorers, but skipping them can be as painful as scanning, and knowing what is what). Take a field maintenance(AFM?) unit, having to come home with a broken -whatever- is a PIA. A decent shield, doesn't have to be top range, but, again, better to damage the shield than the ship. Cargo space - you never know what you'll find.
  • Sylveria's Avatar
    Today, 10:17 AM · 29 replies and 410 views.
    Obvious depends on the context. I don't actively think of automating my account. ;)
  • CMDR_Cosmicspacehead's Avatar
    Today, 10:17 AM · 7 replies and 60 views.
    There's space based ones? Man, I'm out of the loop. Lol
  • Max Factor's Avatar
    Today, 10:17 AM · 411 replies and 10491 views.
    So you want to completely change the mechanic into a POI finder instead of using the probes. Am I understanding that right? That ain't gonna happen. FDev have decided what route it will take. I expect some changes but one thing I want removed is The 5 second honk know everything there is in the system mechanic. it shouldn't have been there when the game was released and it shouldn't be in the game now. Sure I don't mind the 5 second honk giving you some information, but far far less then what it is know. It needs to work with the premise that the new mechanic is coming no matter What, so we need to find a solution that doesn't make the new mechanic null and void which are lot are at the moment. The only one I have seen that works is the one me and Mengy agree on.
  • Sylveria's Avatar
    Today, 10:15 AM · 29 replies and 410 views.
    Indeed. This was one of many questions I had regarding automation when "botting" was mentioned... if voice recognition and HOTAS macro setups are being targeted here, it's a slippery slope when it comes to what one considers "automation"... Personally, I don't use either- FYI
  • bitstorm's Avatar
    Today, 10:15 AM · 29 replies and 410 views.
    Well this is a public form isn't it. Undock => Thrust up for x seconds => Thrust forward for y seconds. This seems obvious to me. If that doesn't work 100% all you need to do is repoint your ship slightly so the big black letterbox shape is in the middle of your screen. Again, seems obvious and even trivial tbh.
  • Viajero's Avatar
    Today, 10:14 AM · 1801 replies and 103025 views.
    Viajero replied to a thread Star Citizen in Otros Temas
    Sólo los más fans e inocentes a estas alturas se sorprenden de estos continuos problemas y retrasos con OCS y el resto. La aparente idiotez de llamar al tema "3.3.5" es de hecho una genialidad. Hay gente aún confundida que pensaba que habría primero 3.3.1, 3.3.2, 3.3.3 y 3.3.4 antes de la 3.3.5. Cuando la realidad es que lo que CIG pretendía es decir 3.3 "y medio". La bomba vamos. Y en cuanto a lo de simplemente decir que lo que han cancelado de la 3.3 llega en unas semanas tras la CitCon... los que aun no hayan aprendido nada del respeto y la manera de tratar a los backers de CIG en estos 6 o 7 años imagino que seguiran encantados. Por supuesto y por enésima vez CIG ha de mostrar la zanahoria delante de nuestras narices justo fuera de nuestro alcance pero lo suficientemente cerca para que sigamos salivando y que no se derrumbe la financiacion de la CitCon. Ahí está, CIG, el amigo del consumidor, salvador de los juegos de PC y acérrimo enemigo de las prácticas comerciales abominables de casas como Ubi,...
  • CMDR_Cosmicspacehead's Avatar
    Today, 10:12 AM · 7 replies and 49 views.
    I was waiting for my taxi. Lol It was a 40 minute wait. So I drank coffee.
  • Fosdyke's Avatar
    Today, 10:11 AM · 2 replies and 70 views.
    A very talented commander ;) made several commissions for SAG A magazine. Top notch work!
  • Arkadi's Avatar
    Today, 10:10 AM · 29 replies and 410 views.
    What I remember Frontier makes a difference between full automated bot-accounts and macro-using, because many HOTAS setups come with macro-functionality, also Voice-Attack is kind of a macro-program. But I think the borders blur easily. I really doubt that it is possible to fully automate a ship for any more complex task in game with macro-scripting only. But I am no expert at this and maybe some can do things I can't even imagine. But I highly doubt it. Using any other additional programs, other then macro-software, that mess with the game would clearly be against the Eula I'd wager.
  • Sylveria's Avatar
    Today, 10:09 AM · 29 replies and 410 views.
    Understood. I personally welcome Frontier to "investigate" my account- as I don't engage in such activity. I'm just trying to fathom how it's even remotely possible, but now consider myself "educated" on the matter. I'll say no more on that. ;) As I said, I don't abide cheating.
  • Globusdiablo's Avatar
    Today, 10:09 AM · 85 replies and 1848 views.
    Fair enough. But.... What if: The eight teams that make it to the quarter-finals get to put forth a champion to compete in a one on one "Sidewinder Showdown"? Bog standard A rated Sidewinders (no modification/special modules of any kind) 15 minute time limit Only a kill counts as a win
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