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  1. READ FIRST: THE FOCUSED FEEDBACK GOLDEN RULE
  2. DESCENDING INTO CRIME
  3. DESCENDING INTO CRIME: ISSUES
  4. DESCENDING INTO CRIME: SUGGESTIONS & SUPPORT
  5. DESCENDING INTO CRIME: DETAIL REQUESTS
  6. Meta Discussion: General/Open Discussion: Detail Requests
  7. Meta Discussion: General/Open Discussion: Suggestions and Support
  8. Meta Discussion: General/Open Discussion: Issues
  9. Impressive!
  10. Crime & Punishment: Additional crime update thoughts
  11. Crime & Punishment: Finally, Justice (My Positive Feedback for New Criminal System)
  12. Crime & Punishment: To each it's own: consequences for ships AND commanders
  13. Crime & Punishment: Commander Notoriety
  14. Crime & Punishment: Criminal Underworld
  15. Crime & Punishment: In station missions for those just starting out or bankrupt
  16. Crime & Punishment: about the new rules for respawning
  17. Crime & Punishment: Murder is murder
  18. Crime & Punishment: The suggested respawn doesn't have to cripple PvP
  19. Crime & Punishment: Where is the crime?
  20. Crime & Punishment: Suggestion - Galaxy Wide Corporate Factions (and impact on Factors)
  21. Crime & Punishment: Crime and Punishment
  22. Crime & Punishment: Traffic Police
  23. Crime & Punishment: KWS , CMDRs & PFB - Is it really a case to give a bounty? (bounty hunters hard job)
  24. Crime & Punishment: Bounty Values - If nothing on this change there's nothing to Bounty hunters.
  25. Crime & Punishment: REAL Crime and Punishment: Make death permanent.
  26. Crime & Punishment: Legitimate Criminal Gameplay.
  27. Crime & Punishment: Bring back OFFENDER and FUGITIVE legal status
  28. Crime & Punishment: Make bounties and fines adequate
  29. Crime & Punishment: There's a lot of chat about C&P...It's the same conversation!
  30. Crime & Punishment: A lived in, human set of communities,and their perspective: deep, common sense gameplay opportunities
  31. Crime & Punishment: Questions of Understanding "hot ship" mechanic
  32. Crime & Punishment: Perceived threat bounty size
  33. Crime & Punishment: PVP link ? Anyone ?
  34. Crime & Punishment: The long arm of the law
  35. Crime & Punishment: PvP activities and C&P
  36. Crime & Punishment: C&P and squadrons
  37. Crime & Punishment: Hot ships/modules, Money and Engineers
  38. Crime & Punishment: Landfall missions C&P
  39. Crime & Punishment: Sandro, my feedback: Please implement your 2.1 Engineering fixes fast & first. Everything else is secondary
  40. Crime & Punishment: Bounty hunting
  41. Crime & Punishment: Feedback + General Criminal gameplay ideas
  42. Crime & Punishment: The return of the Orange Sidewinder?
  43. Crime & Punishment: Make Asteroid Bases hotspots for Criminals?
  44. Crime & Punishment: Using your notoriety as intimidation on NPCs with piracy
  45. Crime & Punishment: Communication: summary so far
  46. Crime & Punishment: Risk vs Reward.
  47. Crime & Punishment: Resurrecting PvP bounty hunting
  48. Crime & Punishment: CP Powerplay: reward undermining murder/retirement with glory within your power
  49. Crime & Punishment: Friendly Fire / Authority response
  50. Crime & Punishment: Possible Rewards?
  51. Crime & Punishment: Integrate idea with improved PVP bounty hunting system
  52. Crime & Punishment: Would work better if percentage....
  53. Crime & Punishment: Clarification from Devs Needed
  54. Crime & Punishment: Piracy Rankings
  55. Crime & Punishment: Proposed Changes are Good, Provided...
  56. Crime & Punishment: Hard labor
  57. Crime & Punishment: Smuggling needs update
  58. Crime & Punishment: Possible C&P simpler solution ?
  59. Crime & Punishment: A more geneneric crime gameplay overhaul
  60. Crime & Punishment: The Elephant in the Room
  61. Crime & Punishment: Dear Frontier Dev: What will make piracy appealing then?
  62. Crime & Punishment: New Karma System
  63. Crime & Punishment: Get Real - ESCAPE PODS
  64. Crime & Punishment: Prediction - next form of griefing will be stealth 1% hull ships
  65. Crime & Punishment: Hot Ship vs Hot Commander
  66. Crime & Punishment: How to fix backwards incentives to fix crime and encourage PVP
  67. Crime & Punishment: DESCENDING INTO CHAOS.
  68. Crime & Punishment: A "griefers" suggestion
  69. Crime & Punishment: Report crimes on /off and why everyone has got it wrong.
  70. Crime & Punishment: Wanted List
  71. Crime & Punishment: Please dont listen to us - for the love of Elite
  72. Crime & Punishment: Keep it real.
  73. Crime & Punishment: Proposed living criminality and punishment model
  74. Crime & Punishment: Crime and punishment idea
  75. Crime & Punishment: So what is the ultimate goal of a C&P system?
  76. Crime & Punishment: Sandro, account for the Engineers rework before deciding on C&P
  77. Crime & Punishment: Security Response
  78. Crime & Punishment: Feedback on current & future state of C&P (video)
  79. Crime & Punishment: Rubber-banding Interdiction Tether - supplementary to C&P
  80. Crime & Punishment: One piracy change i would like to see
  81. Crime & Punishment: Potential Changes to Kill Warrant & Manifest Scanners (Super Cruise)
  82. Crime & Punishment: Distress signal - just an idea
  83. Crime & Punishment: Fix the AI first
  84. Crime & Punishment: Play Styles
  85. Crime & Punishment: The more Wanted the more expensive is your Ship Insurance
  86. Crime & Punishment: With the new C&P system, anarchy governments, black markets and bounty hunting need some review too.
  87. Crime & Punishment: Interdiction Difficulty
  88. Crime & Punishment: Hot Ships
  89. Crime & Punishment: Crime and punishment "Fix"
  90. Crime & Punishment: "Three Strikes Law" : Your criminal records increase your bounty
  91. Crime & Punishment: Ganking ? Only Open available to you ! Be ready to hunted down !
  92. Crime & Punishment: How does this effect friends claiming Bounty's?
  93. Crime & Punishment: Detention facility placement
  94. Crime & Punishment: Since Money is not an issue, here's another idea.
  95. Crime & Punishment: Being Wanted make you loose reputation
  96. Crime & Punishment: No to Hot Ships
  97. Crime & Punishment: Here's a REAL solution to your "griefing"
  98. Crime & Punishment: Incremental consequences to add gameplay depth -suggestion
  99. Crime & Punishment: Building Up on CG's/mission to deliver a non-degenerate PvP ecosystem.
  100. Crime & Punishment: C&P.. A fair solution.
  101. Crime & Punishment: Elite: Dark Souls
  102. Crime & Punishment: Lot's of Punishment but what's about the Crime?
  103. Crime & Punishment: C&P Basics Stuff requested over and over again
  104. Crime & Punishment: Please Be Mindful That, In Criminal Law, the Intent Element is Required to Establish Criminality
  105. Crime & Punishment: Trader vs Pirate Dynamic
  106. Crime & Punishment: Like The New Ideas / Some Of My Own
  107. Crime & Punishment: Make Piracy and Assassination missions profitable enough to make them worth it
  108. Crime & Punishment: Crime and Punishment ideas by somone who dosent does crimes so far bud like the pvp side
  109. Crime & Punishment: Pirates should just go to Anarchy Systems???
  110. Crime & Punishment: Making C&P fun for everyone through bounty hunting.
  111. Crime & Punishment: Speeding Tickets
  112. Crime & Punishment: Let's make sure punishment is not just about credits, please.
  113. Crime & Punishment: Punishment proportionate to wealth
  114. Crime & Punishment: Players Security Forces
  115. Crime & Punishment: Cops and Robbers / Ice and Water
  116. Crime & Punishment: [SUGGESTION] Make a elite group of NPC mercenaries to seek and destroy top criminal players
  117. Crime & Punishment: Criminal Activities & NPC Crews.
  118. Crime & Punishment: So highwaking... Just gonna continue to ignore it? Other get out of jail cards available.
  119. Crime & Punishment: Beyond Suggestions
  120. Crime & Punishment: Actions = Consequences
  121. Crime & Punishment: My suggestion for PVP and Crime
  122. Crime & Punishment: Change Proposal to “Hot” Ships
  123. Crime & Punishment: Just a twitter poll - result // ZEN CAST - Crime & Punishment
  124. Crime & Punishment: Just Buy A New Ship?
  125. Crime & Punishment: SDC Presents: Crime and Punishment
  126. Crime & Punishment: Station Security
  127. Crime & Punishment: General Design C&P Suggestions
  128. Crime & Punishment: Just make it easier to hunt players with bounties
  129. Crime & Punishment: HUNTING a nemesis player (or BGS pirate) in a galactic vendetta (megathread)
  130. Crime & Punishment: Option in authority contacts to forgive.
  131. Crime & Punishment: Shouldn't ramming have consequences ?
  132. Crime & Punishment: Anarchy Factions and the BGS, and the new C&P system
  133. Crime & Punishment: My two cents
  134. Crime & Punishment: crime and punishment - powerplay merger
  135. Crime & Punishment: Sandro QA 16.11.2017 comments
  136. Crime & Punishment: Crime and Punishment is not really an accurate description. Time for an update?
  137. Crime & Punishment: My overall suggestions to Galaxy Security and Crime and Punishment
  138. Crime & Punishment: enhanced player crime penalties
  139. Crime & Punishment: Re: Sandy's Question about High Security systems from the Today's Live stream .
  140. Crime & Punishment: Small infractions in the new system
  141. Crime & Punishment: Player Purchased Bounties.
  142. Crime & Punishment: Possible exploit using 2 sidewinders to earn money using C&P?
  143. Crime & Punishment: Zoning as a Security Mechanism
  144. Crime & Punishment: Since this is something new with the Beyond series. Can I make a suggestion about how we are going about presenting it?
  145. Crime & Punishment: rebuy discount for clean pilots.
  146. Crime & Punishment: ATR beacons, give some love to bounty-hunters
  147. Crime & Punishment: Alternative to the anonymouss docking idea
  148. Crime & Punishment: C&P Livestream Format Suggestion based on 16/11/2017 C&P Feedback YT Session
  149. Crime & Punishment: Why call it crime and punishment?
  150. Crime & Punishment: Will Crime from Missions be handeld diffrent
  151. Crime & Punishment: Should be difference between being a criminal and murder.
  152. Crime & Punishment: Fix Bad Cops
  153. Crime & Punishment: Suggestion Penal Correction Missions at Penal Correction Facilities
  154. Crime & Punishment: Should victims be able to place a bounty on a killers head
  155. Crime & Punishment: Outlaw varient of ATR
  156. Crime & Punishment: Bounty = Percentage of total assets
  157. Crime & Punishment: Tie financial penalties to "hot net worth"
  158. Crime & Punishment: Insurance deductible should be paid by the perpetrator not the victim (unless victim is wanted or hostile)
  159. Crime & Punishment: Tracker limpets...
  160. Crime & Punishment: Powerplay Bounties
  161. Crime & Punishment: Suggestion: Devs, embrace your desires
  162. Crime & Punishment: Information Distribution... Whos Wanted & Interstelllar Bounty Lists
  163. Crime & Punishment: Hot ship scanned attacked and bails into geometry
  164. Crime & Punishment: What do you wish to achieve?
  165. Crime & Punishment: Citizen/Criminality rank, rap-sheets, systemic detention & jailbreaking mechanics
  166. Crime & Punishment: Karma system?
  167. Crime & Punishment: A FAIR CRIME AND PUNISHMENT SYSTEM!
  168. Crime & Punishment: My ideas for C&P overhaul.
  169. Crime & Punishment: Crime & Punishment expanded into community goals?
  170. Crime & Punishment: Intergalactic Police Force (Player/NPC Driven)
  171. Crime & Punishment: A new but alternative approach to crime and punishment, involving powerplay
  172. Crime & Punishment: Implementing Jail Time and Bounty Tax
  173. Crime & Punishment: Interview with Sandro Samarco on the new C&P System - contains some new details and information [Lave Radio]
  174. Crime & Punishment: My idea for crime gameplay
  175. Crime & Punishment: CRIME & PUNISCHMENT & REIMBURSING my silly thoughts
  176. Crime & Punishment: C&P is not about just about punishment. It should actively encourage criminal activity.
  177. Crime & Punishment: Enforcing will on others and common sense.
  178. Crime & Punishment: Fines the game would be better off without.
  179. Crime & Punishment: Combat logging - more than just karma.
  180. Crime & Punishment: Repeat offenders - karma and beyond
  181. Crime & Punishment: "Ganking," "Griefing," or "Murder," and the problem of player frustration.
  182. Crime & Punishment: Insurance No Claims Bonus & Escalating Excess
  183. Crime & Punishment: Please separate "Bad Behaviour C&P" from "In-Game Sanctioned C&P"
  184. Crime & Punishment: I own a Rolls Royce
  185. Crime & Punishment: And so in summary?
  186. Crime & Punishment: Bounty tracker
  187. Crime & Punishment: Report Crimes
  188. Crime & Punishment: Cop Mode - an option from Main menu
  189. Crime & Punishment: Actual data collection on C&P