After all the information we have had so far I am a little surprised we haven't seen or heard much about the paths system and specifically how this works with terrain elevation. As someone who loves natural looking area's I have always been a bit dissappointed with the fact that for paths to go up elevation in RCT3 you always need to make staircases. However in my own real life experience with theme parks there are hardly any staircases on paths, instead the pavement generally just curves smoothly up and down in a natural way as the ground underneath hills up and caves down.
I am really hoping that the path system will allow for this more natural look instead of having to use staircases everytime we want to send a path up a hill side. It's pretty much the only improvement that I haven't seen confirmed thus far.
What does everyone else think about this?
Example of real life park with a path running smoothly up and down a hill with no staircases:
I am really hoping that the path system will allow for this more natural look instead of having to use staircases everytime we want to send a path up a hill side. It's pretty much the only improvement that I haven't seen confirmed thus far.
What does everyone else think about this?
Example of real life park with a path running smoothly up and down a hill with no staircases: