Hi.
I tend to agree now that there are some flaws in the management system.
It seems to me a lot of the management aspect comes down to where people actually go. I don't think people are programmed to go from a specific point but just wanders around. I may be wrong, but whilst there are a lot of numbers sometimes it's hard to understand why one attraction does better than another. I created a coaster with 7 excitement, and another has like 4 but still has way more visitors, and the only explanation I can think of is the traffic leading to people not wandering in this area.
Am I wrong? Could we have more clue on why an attraction works rather than 2 major thoughts about it that don't add up with the success of failure of an attraction.
I tend to agree now that there are some flaws in the management system.
It seems to me a lot of the management aspect comes down to where people actually go. I don't think people are programmed to go from a specific point but just wanders around. I may be wrong, but whilst there are a lot of numbers sometimes it's hard to understand why one attraction does better than another. I created a coaster with 7 excitement, and another has like 4 but still has way more visitors, and the only explanation I can think of is the traffic leading to people not wandering in this area.
Am I wrong? Could we have more clue on why an attraction works rather than 2 major thoughts about it that don't add up with the success of failure of an attraction.