I have just downloaded the alpha and looking forward to getting into it tonight. After recently playing RCT3 and all of it's expansions one thing that really bothered me was how the guests would not actually queue in any sort of number for the rides. You could have a marvellous coaster with high excitment, mid intensity and low nausea, yet see a trickle of people go on it. We all know that in real life, the queues for these types of rides is immense. It didn't really stop there though. I could have a park whith 1500+peeps and the paths would be choked with people, yet hardly anyone on my rides. It also made entertainers utterly useless as their whole reason for being was mainly keeping people in long queues from not getting annoyed.
Will this be addressed in Planet Coaster as it was incredibly immersion breaking and disappointing to see so few people try out your new creations. As we are only in Alpha, I obviously have no idea how much of the simulation side of things is in the game, but it would be good to get clarification from the devs whether the above points will be handled differently in Planet Coaster?
Will this be addressed in Planet Coaster as it was incredibly immersion breaking and disappointing to see so few people try out your new creations. As we are only in Alpha, I obviously have no idea how much of the simulation side of things is in the game, but it would be good to get clarification from the devs whether the above points will be handled differently in Planet Coaster?
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