Double Side Launching breaks and Speaker sensors

I really want to make tbe coaster full throttle when this game comes out. The thing is that in the tunnel of full throttle after the dive loop, it breaks into a tunnel, launches back out, stalls on tbe dive loop, goes back in the tunnel and goes over the loop. I also want there to be a top hat element for planet coaster. And by speaker sensors I mean the rollercoaster hitting the sensor and the music playing in the tunnel. It's hard to explain but here's the video. (And does anyone know what sensors Six Flags uses to trigger the speakers to automatically play? Thanks!)

https://www.youtube.com/watch?v=BLUFh0dj0Os
 
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