Hi all,
Particle effects must be present in this game. The use of mist, smoke, fog and fire all play a crucial part in the experience of a theme park. Especially when creating dark rides or large events like a fireworks show.
RCT3 had good effects for its time and this was succeeded with the use of custom effects from the community, ranging from large water sprayers to boiling lava. Planet coaster doesnt need this to start with, but i do strongly suggest the 4 basic elements (mist, fog, smoke & fire) should be included because to create a park that is full of life and looks real like frontier are aiming for, this is a must!
It can be in a form of an object like a small floor or wall mounted vent, or as a invisible area with a radius that you can choose, so whatever is inside the radius will be the particles.
I dont know if we have seen any sort of particle effects as of yet or not, but incase its not been included then here is some feedback for the devs.
Thank you for your time
Particle effects must be present in this game. The use of mist, smoke, fog and fire all play a crucial part in the experience of a theme park. Especially when creating dark rides or large events like a fireworks show.
RCT3 had good effects for its time and this was succeeded with the use of custom effects from the community, ranging from large water sprayers to boiling lava. Planet coaster doesnt need this to start with, but i do strongly suggest the 4 basic elements (mist, fog, smoke & fire) should be included because to create a park that is full of life and looks real like frontier are aiming for, this is a must!
It can be in a form of an object like a small floor or wall mounted vent, or as a invisible area with a radius that you can choose, so whatever is inside the radius will be the particles.
I dont know if we have seen any sort of particle effects as of yet or not, but incase its not been included then here is some feedback for the devs.
Thank you for your time
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