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Forum: Suggestions & Feature Requests

Post your suggestions, feedback, and feature requests for the universe of Elite here!

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    • 3 Participants
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  1. Lightbulb Universal Limpet Controller!

    Started by V'larr, Yesterday 10:30 AM
    • 5 Replies
    • 3 Participants
    Today, 6:32 AM Go to last post
  2. Landing pad display from higher altitude

    Started by Micha, Yesterday 7:12 PM
    • 2 Replies
    • 3 Participants
    Today, 5:59 AM Go to last post
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    • 1 Participants
    Today, 4:55 AM Go to last post
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    • 8 Participants
    Today, 4:53 AM Go to last post
  3. Scrapyard stations.

    Started by CURS0R, Today 4:48 AM
    • 0 Replies
    • 1 Participants
    Today, 4:48 AM Go to last post
  4. Ship launched shuttle craft

    Started by Dan Dare, 14/10/2017 7:25 AM
    3 Pages
    1 2 3
    • 44 Replies
    • 25 Participants
    Today, 4:43 AM Go to last post
    • 1 Replies
    • 2 Participants
    Today, 4:28 AM Go to last post
  5. A couple of suggestions for realism

    Started by DaCobster, Today 2:51 AM
    • 0 Replies
    • 1 Participants
    Today, 2:51 AM Go to last post
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    • 1 Participants
    Today, 2:34 AM Go to last post
  6. [Suggestion] How to incentivise open play and make it relevant

    Started by Lateralus, 18/10/2017 4:27 PM
    3 Pages
    1 2 3
    • 43 Replies
    • 22 Participants
    Today, 2:30 AM Go to last post
  7. Talking I remembered what I was going to say

    Started by fu9ar, Yesterday 7:18 PM
    • 1 Replies
    • 2 Participants
    Today, 1:44 AM Go to last post
    • 7 Replies
    • 7 Participants
    Yesterday, 11:26 PM Go to last post
  8. SRV VR SOS

    Started by Highwayman, Yesterday 11:19 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 11:19 PM Go to last post
  9. Holo Me Hat and more

    Started by coca_fr, Yesterday 10:35 PM
    • 1 Replies
    • 2 Participants
    Yesterday, 10:48 PM Go to last post
  10. Can we have national flags as decals??

    Started by KnightRave, Yesterday 6:13 PM
    2 Pages
    1 2
    • 19 Replies
    • 14 Participants
    Yesterday, 9:41 PM Go to last post
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    • 5 Participants
    Yesterday, 9:27 PM Go to last post
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    • 2 Participants
    Yesterday, 9:05 PM Go to last post
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    • 2 Participants
    Yesterday, 9:04 PM Go to last post
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    • 6 Participants
    Yesterday, 7:13 PM Go to last post
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    • 3 Participants
    Yesterday, 7:10 PM Go to last post
  11. Non-lethal Weapons

    Started by CMDR_Cosmicspacehead, Yesterday 5:52 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 5:52 PM Go to last post
  12. Security License

    Started by CMDR_Cosmicspacehead, Yesterday 2:04 PM
    • 4 Replies
    • 4 Participants
    Yesterday, 3:49 PM Go to last post
  13. XBOX One Keyboard support

    Started by cybersorcerer, Yesterday 3:49 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 3:49 PM Go to last post
  14. Additional PIP Effects

    Started by CMDR_Cosmicspacehead, Yesterday 3:38 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 3:38 PM Go to last post
  15. Commanders Criminal Records in Ship Info Scan

    Started by coca_fr, 13/05/2017 4:11 AM
    2 Pages
    1 2
    • 15 Replies
    • 5 Participants
    Yesterday, 3:30 PM Go to last post
  16. Please make bounty hunter NPCs wanted!

    Started by Exiton, 15/10/2017 3:58 PM
    5 Pages
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    • 61 Replies
    • 28 Participants
    Yesterday, 2:46 PM Go to last post
  17. More infos on Target Pannel

    Started by coca_fr, 15/09/2017 6:01 AM
    • 2 Replies
    • 2 Participants
    Yesterday, 2:29 PM Go to last post
  18. add /c for /clear

    Started by coca_fr, 29/07/2017 12:18 PM
    • 1 Replies
    • 1 Participants
    Yesterday, 2:28 PM Go to last post
  19. Post Some minor suggestions

    Started by Skatez69, Yesterday 1:38 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 1:38 PM Go to last post
  20. Wars shouldn't start if >5% when State goes in

    Started by Nicou, Yesterday 1:20 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 1:20 PM Go to last post
  21. Is this still in the works?

    Started by Mister Tang, Yesterday 8:05 AM
    • 1 Replies
    • 2 Participants
    Yesterday, 11:33 AM Go to last post
  22. Pilot helmet as HUD built inside

    Started by scorpionarachnid, Yesterday 10:30 AM
    • 2 Replies
    • 3 Participants
    Yesterday, 11:16 AM Go to last post
    • 2 Replies
    • 2 Participants
    Yesterday, 10:12 AM Go to last post
  23. Bounties & Fines Payoffs

    Started by Ronzer, Yesterday 9:36 AM
    • 0 Replies
    • 1 Participants
    Yesterday, 9:36 AM Go to last post
  24. How about a mission "hold" button?

    Started by Kevin Kyle, 07/10/2017 8:57 PM
    • 12 Replies
    • 6 Participants
    Yesterday, 7:03 AM Go to last post
  25. High Tech Orbis Stations

    Started by iTzNikkitty, Yesterday 4:27 AM
    • 0 Replies
    • 1 Participants
    Yesterday, 4:27 AM Go to last post
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    • 1 Participants
    Yesterday, 3:48 AM Go to last post
  26. Question Bounty confusion

    Started by Zaphod Hawke, Yesterday 2:31 AM
    • 0 Replies
    • 1 Participants
    Yesterday, 2:31 AM Go to last post
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    • 3 Participants
    20/10/2017, 11:59 PM Go to last post
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    20/10/2017, 11:41 PM Go to last post
  27. Sai tek rudder peddles are missing some code

    Started by RoninCahill, 19/10/2017 9:05 PM
    • 10 Replies
    • 5 Participants
    20/10/2017, 10:10 PM Go to last post
  28. New Targeting keybind: Select Nearest Contact

    Started by V'larr, 19/10/2017 10:05 PM
    • 1 Replies
    • 2 Participants
    20/10/2017, 8:21 PM Go to last post
  29. Galnet Revised

    Started by CMDR S. Russell, 20/10/2017 8:09 PM
    • 1 Replies
    • 2 Participants
    20/10/2017, 8:12 PM Go to last post
  30. Dedicated Camera Suite Rendering

    Started by Bdragon4, 20/10/2017 7:59 PM
    • 0 Replies
    • 1 Participants
    20/10/2017, 7:59 PM Go to last post
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    • 2 Participants
    20/10/2017, 7:56 PM Go to last post
  31. Crew for Solo Play

    Started by Moadeeb, 18/10/2017 7:45 PM
    • 6 Replies
    • 6 Participants
    20/10/2017, 7:30 PM Go to last post
    • 1 Replies
    • 2 Participants
    20/10/2017, 6:45 PM Go to last post

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