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Forum: Suggestions & Feedback

Post your suggestions and feedback for the universe of Elite here!

  1. Don't inject player groups in rare goods systems

    Started by Limoncello Lizard, 16/07/2017 9:35 AM
    3 Pages
    1 2 3
    • 30 Replies
    • 15 Participants
    Today, 9:37 PM Go to last post
  2. Feedback from a game dev to the dev team

    Started by BigDub, Yesterday 8:36 PM
    • 4 Replies
    • 5 Participants
    Today, 9:20 PM Go to last post
  3. A Simple thing I'd like to suggest...

    Started by Wizaerd, Today 7:43 PM
    • 2 Replies
    • 2 Participants
    Today, 8:57 PM Go to last post
    • 6 Replies
    • 5 Participants
    Today, 6:13 PM Go to last post
  4. Combat Logging Punishment Proposal

    Started by Riverside, 23/06/2017 4:18 PM
    19 Pages
    1 2 3 4 5 ... 19
    • 281 Replies
    • 64 Participants
    Today, 5:57 PM Go to last post
  5. Get Rid of the Limpet/Planetary Vehicle Hanger redux

    Started by IndigoWyrd, 12/07/2017 4:49 PM
    3 Pages
    1 2 3
    • 34 Replies
    • 19 Participants
    Today, 5:42 PM Go to last post
  6. Exclusively large modules for large ships

    Started by Crimson Kaim, Yesterday 5:11 PM
    • 10 Replies
    • 5 Participants
    Today, 5:27 PM Go to last post
  7. My ASP Explorer ship exploded!!! :(

    Started by EA04, Today 12:32 PM
    • 2 Replies
    • 2 Participants
    Today, 5:03 PM Go to last post
    • 3 Replies
    • 3 Participants
    Today, 5:03 PM Go to last post
  8. Black Hole Scanning/Navigation

    Started by holly_doodle, Today 12:58 PM
    • 2 Replies
    • 2 Participants
    Today, 4:13 PM Go to last post
    • 0 Replies
    • 1 Participants
    Today, 2:34 PM Go to last post
  9. Give Players a Choice of Where to Resume their Game

    Started by Toetag50, 22/07/2017 8:53 PM
    3 Pages
    1 2 3
    • 40 Replies
    • 17 Participants
    Today, 2:18 PM Go to last post
    • 5 Replies
    • 4 Participants
    Today, 12:15 PM Go to last post
  10. Non-Human Crew Mates

    Started by Baba_Ghannoush, Yesterday 1:31 PM
    • 1 Replies
    • 2 Participants
    Today, 12:15 PM Go to last post
    • 12 Replies
    • 11 Participants
    Today, 9:17 AM Go to last post
  11. Diamondback Gunship ship variant

    Started by Lt. Savage, Yesterday 7:23 PM
    • 8 Replies
    • 5 Participants
    Today, 8:07 AM Go to last post
    • 0 Replies
    • 1 Participants
    Today, 7:22 AM Go to last post
  12. QOL: Hold Map Button for Focus

    Started by Teh Smoo, Today 2:36 AM
    • 0 Replies
    • 1 Participants
    Today, 2:36 AM Go to last post
  13. A starter area, with reduced risk.

    Started by CMDR Hagglebeard, Yesterday 7:26 PM
    • 4 Replies
    • 3 Participants
    Today, 12:40 AM Go to last post
    • 2 Replies
    • 2 Participants
    Today, 12:22 AM Go to last post
  14. GalNet - Beyond Power Play

    Started by IndigoWyrd, 03/07/2017 6:16 PM
    • 7 Replies
    • 7 Participants
    Yesterday, 10:55 PM Go to last post
  15. Warp Drop-out Points (Smuggling)

    Started by CMDR Hagglebeard, Yesterday 10:28 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 10:28 PM Go to last post
  16. A thousand more ships please...

    Started by Ragginstorm, Yesterday 7:57 AM
    • 6 Replies
    • 5 Participants
    Yesterday, 10:25 PM Go to last post
  17. Galactic Points of Interest

    Started by CMDR Hagglebeard, Yesterday 8:27 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 8:27 PM Go to last post
  18. Death to ship explosion change

    Started by CMDR Hagglebeard, Yesterday 7:00 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 7:00 PM Go to last post
    • 2 Replies
    • 3 Participants
    Yesterday, 4:48 PM Go to last post
  19. Livery Editor

    Started by Sequozu, Yesterday 2:44 PM
    • 0 Replies
    • 1 Participants
    Yesterday, 2:44 PM Go to last post
    • 0 Replies
    • 1 Participants
    Yesterday, 12:44 PM Go to last post
    • 0 Replies
    • 1 Participants
    Yesterday, 12:28 PM Go to last post
  20. Extra exploring stats

    Started by NSR2, Yesterday 11:42 AM
    • 0 Replies
    • 1 Participants
    Yesterday, 11:42 AM Go to last post
    • 0 Replies
    • 1 Participants
    Yesterday, 10:04 AM Go to last post
    • 9 Replies
    • 6 Participants
    Yesterday, 8:52 AM Go to last post
  21. EFT's for Data and CR

    Started by rrobes, Yesterday 6:49 AM
    • 0 Replies
    • 1 Participants
    Yesterday, 6:49 AM Go to last post
  22. Mission sharing for Co-Op

    Started by Treenjood, 24/07/2017 4:37 PM
    • 0 Replies
    • 1 Participants
    24/07/2017, 4:37 PM Go to last post
  23. Enhanced PD to go with my Enhanced drives.

    Started by Conch, 24/07/2017 1:33 PM
    • 0 Replies
    • 1 Participants
    24/07/2017, 1:33 PM Go to last post
  24. Decal Request for PS4 Fuel Rats

    Started by samurai_rob, 23/07/2017 5:47 PM
    • 1 Replies
    • 2 Participants
    24/07/2017, 12:41 PM Go to last post
  25. Radial Menu

    Started by Everize, 24/07/2017 11:17 AM
    • 0 Replies
    • 1 Participants
    24/07/2017, 11:17 AM Go to last post
  26. Exploration Autopilots (crew or device)

    Started by Teh Smoo, 22/07/2017 1:28 AM
    2 Pages
    1 2
    • 16 Replies
    • 6 Participants
    24/07/2017, 9:32 AM Go to last post
  27. New start location suggestion

    Started by Zephrow, 23/07/2017 5:44 PM
    • 9 Replies
    • 8 Participants
    24/07/2017, 8:45 AM Go to last post
  28. Ram Tah style passenger missions

    Started by NSR2, 24/07/2017 7:28 AM
    • 0 Replies
    • 1 Participants
    24/07/2017, 7:28 AM Go to last post
  29. Link Xbox pc and PS4 markets

    Started by Wyldwiisel, 23/07/2017 11:15 PM
    • 1 Replies
    • 2 Participants
    24/07/2017, 3:52 AM Go to last post
  30. Give us a night vision filter on a toggle, plz

    Started by Ozram, 15/07/2017 12:11 AM
    • 8 Replies
    • 4 Participants
    24/07/2017, 2:52 AM Go to last post
  31. Comboot Looging- an idea. $ of course.

    Started by Teh Smoo, 22/07/2017 9:47 PM
    • 7 Replies
    • 3 Participants
    23/07/2017, 11:57 PM Go to last post
    • 0 Replies
    • 1 Participants
    23/07/2017, 10:32 PM Go to last post
  32. Why is there no optional local voice chat?

    Started by Vengeance_01, 23/07/2017 9:02 PM
    • 0 Replies
    • 1 Participants
    23/07/2017, 9:02 PM Go to last post

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