They fixed mining in odyssey yet?

I've not needed to re-log when mining for tritium out in the black. I certainly agree that mining and the PWS in particular are not what they were in Horizons (now Legacy), but I'll generally get a little over 100 tons of tritium from surface and subsurface mining in about an hour mining session. I use the mining to break up the exploration...

Here's what I do, and again, I'm not disagreeing that it's not what it was in Horizons, but for me this works.

I find a tritium hotspot while I'm out exploring. I look for them in systems close to where my carrier is parked and so far I've found them at every stop. When I want to do a mining session I head for a hotspot in my mining Python. I take 40 limpets and usually use around 20. Using the PWS I look for brightly glowing asteroids. Lots of asteroids glow, but most are false positives and I ignore them, I'm looking for those that glow a very bright yellow all over, they look markedly different from all the rest, and while they aren't all over, I find enough. In most hotspots these are core asteroids, usually void opals or low temperature diamonds and all will have between one and four subsurface deposits and a few surface deposits of tritium too. I'll get anything from 10 to 30 tons of tritium per asteroid depending on how many subsurface deposits are there.

Anyway, that's my workaround for mining out in the black, and as I said I've never needed to relog. So far I've mined 1,754 tons of tritium in 9 locations, typically two one hour mining sessions in each location, more than I've used to jump. The key is to use the PWS to identify the useful asteroids as I've described above. Most that glow are a waste of time and can be ignored, the really bright ones as I said look completely different as you get closer to them and stand out pretty clearly.
 
I've not needed to re-log when mining for tritium out in the black. I certainly agree that mining and the PWS in particular are not what they were in Horizons (now Legacy), but I'll generally get a little over 100 tons of tritium from surface and subsurface mining in about an hour mining session. I use the mining to break up the exploration...

Here's what I do, and again, I'm not disagreeing that it's not what it was in Horizons, but for me this works.

I find a tritium hotspot while I'm out exploring. I look for them in systems close to where my carrier is parked and so far I've found them at every stop. When I want to do a mining session I head for a hotspot in my mining Python. I take 40 limpets and usually use around 20. Using the PWS I look for brightly glowing asteroids. Lots of asteroids glow, but most are false positives and I ignore them, I'm looking for those that glow a very bright yellow all over, they look markedly different from all the rest, and while they aren't all over, I find enough. In most hotspots these are core asteroids, usually void opals or low temperature diamonds and all will have between one and four subsurface deposits and a few surface deposits of tritium too. I'll get anything from 10 to 30 tons of tritium per asteroid depending on how many subsurface deposits are there.

Anyway, that's my workaround for mining out in the black, and as I said I've never needed to relog. So far I've mined 1,754 tons of tritium in 9 locations, typically two one hour mining sessions in each location, more than I've used to jump. The key is to use the PWS to identify the useful asteroids as I've described above. Most that glow are a waste of time and can be ignored, the really bright ones as I said look completely different as you get closer to them and stand out pretty clearly.
Practically identical to my method, even down to the Python and 45 limpets.

Most of the false positives seem to be reflections from an asteroid that is not coloured: the gold hue appears on one face of two or three others and it's often possible to work out which asteroid is the non-radiating source.

A QoL blitz on mining (and many other aspects of the game), which was promised many updates ago but never materialised, is long overdue and would help restore some of the respect that FD has lost over the years.
 
A QoL blitz on mining (and many other aspects of the game), which was promised many updates ago but never materialised, is long overdue and would help restore some of the respect that FD has lost over the years.
I'm a bit confused as to what exactly is wrong with core mining at the moment. I've mined about 300 mil worth of opals, serendibite, monaszite, and anything else selling for 600k+ in the last week, and it all seems very standard. Pulse, find the nugget, pop the asteroid, repeat. This is the standard core mining loop. I'm not sure how this could be improved much. The minigame of finding asteroids with valuable cores is already absurdly easy.
 
I'm a bit confused as to what exactly is wrong with core mining at the moment. I've mined about 300 mil worth of opals, serendibite, monaszite, and anything else selling for 600k+ in the last week, and it all seems very standard. Pulse, find the nugget, pop the asteroid, repeat. This is the standard core mining loop. I'm not sure how this could be improved much. The minigame of finding asteroids with valuable cores is already absurdly easy.

You can browse this thread, it contains screenshots from yours truly and many reports from other commanders

The problem with mining in Odyssey, post Update 12 (yes, it's that old and it was not fixed in U13 nor in U14 and there are slim chances to have it fixed in U15):
  • PWA is working ok only in the drop off position in the ring (or it used to, i never re-tested it lately)
  • Moving 20-30 km from drop off, PWA will light up only Cores, but with a lot of reflections and Fakes
  • Moving 20-30 km from drop off, PWA will not lit any surface or subsurface asteroids. They are there, you can still stumble on them by chance, but the PWA will not lit them up.
 
Moving 20-30 km from drop off, PWA will not lit any surface or subsurface asteroids. They are there, you can still stumble on them by chance, but the PWA will not lit them up.
I wonder if this only affects certain clients. I have moved distances of roughly 300km from drop and the PWA seems to be working fine. I see those reflections people are talking about, but that doesn't prevent me from finding the golden nuggets.

I need to investigate that other thread. Thanks for the link.
 
I wonder if this only affects certain clients. I have moved distances of roughly 300km from drop and the PWA seems to be working fine. I see those reflections people are talking about, but that doesn't prevent me from finding the golden nuggets.

I need to investigate that other thread. Thanks for the link.

They dont prevent you from finding cores, but it slows down the process and makes it more annoying
So core mining is affected, but rather slightly

What is really affected is surface and subsurface mining - and the later was an important source of tritium - since past the drop off point, the PWA will stop lighting up any subsurface/surface asteroids.
 
Nope, in fact near opposite side of galaxy. I know about fast way to buy trit and have a lot creds for it, but here is not a option. I have Python for mining support with one laser only, abrasion blaster and two subsurface launchers. Before Ody in 3.8 Horizons I dig full cargo (192t) below 2 hours (usually about 1,5 hr), no matter it was single or double overlap. For intense local exploration and 1-2 reposition per week it was enough. About 180 tons of trit is enough for two jumps and it was fine for me. For single laser I need about 4 hours for same amount of tritium and fun becomes boring and grindy.
There is also a NEW problem (core mining) since we were "upgraded" and that is asteroids will ping positive (golden yellow) until you're about 3-5km then go dark as if they never pinged at...total ; it USED to be so much better and reliable in NORMAL Horizons. This is a game NOT a career move! Developers need to learn the difference between "Challenging" and just "Aggravating." Thank you and tip your waiter on the way out.
 
Are we calling material gathering mining again? 'cos, that's not confusing at all.
Tisk, laypeople, what ya going to do? right? Okay Pilgrams, (sounding just like John Wayne--and you say "John Who" and I'll slap you into next year) MINING is digging stuff up (even is it's blowing up first and then digging, like asteroids) while SCAVAGEING is collecting "materials" (like stuff laying around planet side). And yes you still have to blow up the barnacles, but you don't dig do ya? No. This has been a pubic service message (haha).
 
Most of the false positives seem to be reflections from an asteroid that is not coloured: the gold hue appears on one face of two or three others and it's often possible to work out which asteroid is the non-radiating source.
I'm not so sure of this any more. I'm currently mining in a dense ice ring and have come across a number of instances where there can be no non-radiating source asteroid - the reflecting glows don't point back at the source.

It's more like the program is creating an origin for materials in empty space. The reflected glow appears on neighbouring asteroids, but no source asteroid = no source glow.
 
back in my even more newb days, still in horizons, i saved enough money to buy a t9 and i was so hyped to outfit it for mining and so looking forward to being mostly chill miner. i was at that point where most of my ed past was just data couriering, some cargo transport, some bounties with stock vulture and just found out about mining.
unfortunately odyssey came, i wanted to check out space feet, and it kinda ruined the whole mining experience for me (and subsequently put me back a good bit, cos my smart self duped all my cr into the mining t9 to the point that i didnt even have rebuy and had to backtrack and start doing the "nb" missions again, if i didnt just want to sell my ship).

seeing this and a few other threads and some positive feedback on it i thought maybe i misjudged it. maybe the ship isnt the right choice. maybe i should correct my ways and give mining a chance.
so ive made a krait 2 and ive went out to pop the roids once again. and it is somewhat more enjoyable in the krait. more mobility, more comfortable looking for the popcorns (core mining indeed). however the pulse wave is still... confusing at least and even tho the roid hunt went faster and i (think i) was having somewhat average luck and found somewhat decent amount of cores, i still made below 50mil in over 2hrs. using 3rd party tools, having nice hotspot with good density, traveling for the best selling price. at this point i really just dont know anymore. i just feel like i was seeing much much more core roids in the horizons and now its just disappointment speedrun.

i might still be doing something wrong so ill gladly take any and all advices, cos id like to give mining a chance again. cos i miss it... but otherwise i dont think im going to consider doing mining unless necessary for mat gathering or idk. its not effortless, its not quick, its not fun, its not satisfying, its not profitable. and i think a gameplay could be at least one of those to have some kind of charm for me to want to play it and god forbid enjoy it. at least from time to time.
 
at this point i really just dont know anymore. i just feel like i was seeing much much more core roids in the horizons and now its just disappointment speedrun.

i might still be doing something wrong so ill gladly take any and all advices, cos id like to give mining a chance again. cos i miss it... but otherwise i dont think im going to consider doing mining unless necessary for mat gathering or idk. its not effortless, its not quick, its not fun, its not satisfying, its not profitable. and i think a gameplay could be at least one of those to have some kind of charm for me to want to play it and god forbid enjoy it. at least from time to time.
Don't worry about it. I've been mining for years and feel exactly the same way about the current state. We can only hope that someone at FD is addressing the problem and that solutions are on the way.

One of my characters' FC is just 7kLy from Sag A* so tritium mining is essential. I used to switch to Horizons to mine, but that option is no longer available and it takes longer to fill the hold.
 
reinstalled it, gonna show my kid some cool mining, but heh... guess it wont be for a while. hard to find info even that it is broken... :/
20230528195220_1.jpg
 
Works the same as before. You fly towards the really bright ones, inspect them, and if you see fissures you prospect them. Sometimes their glow turns off if you get closer. I did some core mining last week but I don't remember if those asteroids that stopped glowing midway were duds ot not. But I had no issues filling my cargo hold.
 
Works the same as before. You fly towards the really bright ones, inspect them, and if you see fissures you prospect them.
You still need to relog after dropping into the asteroid field to light up asteroids with subsurface deposits (as far as I know), otherwise only their surrounding rocks reflect the glow but the rock itself doesn't.

Edit: does the Pulse Wave Xeno Scanner have the same bug?
 
You still need to relog after dropping into the asteroid field to light up asteroids with subsurface deposits (as far as I know), otherwise only their surrounding rocks reflect the glow but the rock itself doesn't.

Edit: does the Pulse Wave Xeno Scanner have the same bug?
@St0rmFury asked specifically for core mining though. I don't think core asteroids have that issue, but the other one (stopping to glow). Anyway, if you are halfway experienced, core mining is hindered very little by the PWA bugs.
 
You still need to relog after dropping into the asteroid field to light up asteroids with subsurface deposits (as far as I know), otherwise only their surrounding rocks reflect the glow but the rock itself doesn't.

Edit: does the Pulse Wave Xeno Scanner have the same bug?
thats kinda funny cos thats the first time i hear about relogs in roids helping. but im going to give that a try! for me mining has become a purely recreational activity: i dont expect it to work, i dont expect it to be profitable. i just take to the roid fields once a year, grab the motherlode of 50t of cargo in couple of hours of combined core/laser/subsurface mining and i take my leave...
it is what it is
aka
if it can just work somehow, is there anything to be fixed?
 
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