That's not quite accurate. Elliott Chin became Chief Marketing Officer in 2020, he came from Perfect World Entertainment after overseeing the marketing of many Pay2Win & micro-transaction-heavy titles."It's been happening since CIG hired an ex Activision Monetisation 'specialist' to take over marketing, after Sandi stepped down. "
When did Sandi stop being the head of marketting? So what's her position in the company now?
It's going to be interesting if one day someone calculate how much in total this woman that does not have any knowledge in game development cost SC backers money........That's not quite accurate. Elliott Chin became Chief Marketing Officer in 2020, he came from Perfect World Entertainment after overseeing the marketing of many Pay2Win & micro-transaction-heavy titles.
Sandi's current role is Vice President Of Marketing
![]()
Sandi Gardiner
Sandi Gardiner, also known as Sandi Roberts, is one of the co-founders of Cloud Imperium Games and a board member. She plays the character of Pusher in Star Citizen...starcitizen.tools
I'm not sure if they also hired an ex-Activision monetisation specialist.
"It's been happening since CIG hired an ex Activision Monetisation 'specialist' to take over marketing, after Sandi stepped down. "
When did Sandi stop being the head of marketting? So what's her position in the company now?
I reckon most of Citcon will be Sqn 404 related...with the latest leaks coming from within the evil empire suggesting that the PU is on maintenance mode only. Ci~G are bound to be aware by now that even their main reddit fanboy hangout is aflame with cries of NCTP!...No Cash Till Pyro! If Citizencon produces nothing by way of released game content, they're done
I can't remember a time when the concensus on Ci~G was so overwhelmingly negative...not even before or during the grand exodus of 2016-2017...and it won't get much better after the release of Starfield. If Ci~G keep dropping the ball into 2024 with no definitive release of either the Magnum Opus and/or Pyro alongside a solid 4.0 patch, star citizen may well be on the road to becoming even more irrelevant in the world of gaming than it already is.
After all, the defenders will say that work on SQ is beneficial for SC!
Personally I cannot wait for Arena Ball Theater Commander SATA War Expansion CDIV.
Have you considered World of Janks?
You reckon there won't be some shiny new video of something (probably the jump toI don't think they crunch - just Marketing pushes out whatever the daily build is when they need something. It doesn't matter how broken it is - backers love to 'test'![]()
You reckon there won't be some shiny new video of something (probably the jump toI can't believe it's not NyxPyro and a 'flyby' of all the new goodness) that they are cranking out to max fidels to placate the citisheep at Sheepcon?
"Till Pyro"? Jesus. You people are so easily pleased.
That's why I stopped at $600. Yeah, I know, $600 is a heck of a lot of money (especially for me). It was my total pledge over 5 years as I slowly worked my way up to owning a Carrack. Then I sat in my beautiful, big empty ship and realized there was nothing I could really do with it on my own, and that I couldn't really interact with much of anything in it, it was just a lovely museum piece. That was a depressing moment that made me step back and really reconsider what it was I was doing.The only thing that will actually kill off SC is a sudden and sustained stoppage to the revenue stream, notice how CI give the backers just enough "content" or "ideas" to keep their hopes up, promise just enough to get the imagination flowing, and as soon as people start building the end product in their heads it doesn't matter what they actually receive, they throw money at the person/company who states they are building it because they "believe".
If you actually take a step back, and look at each thing that has actually made it onto backers computers, each thing in isolation, each ship, each feature, each "thing", then you'll see that each and every "thing" is a substandard and janky version of something that already exists in another game. It's easy to spot what they are actually building with the money when you remove the "dreams" and look a bit closer.
Sell the carrack on the greymarket and buy some quality games?That's why I stopped at $600. Yeah, I know, $600 is a heck of a lot of money (especially for me). It was my total pledge over 5 years as I slowly worked my way up to owning a Carrack. Then I sat in my beautiful, big empty ship and realized there was nothing I could really do with it on my own, and that I couldn't really interact with much of anything in it, it was just a lovely museum piece. That was a depressing moment that made me step back and really reconsider what it was I was doing.
Was it worth saving my monthly gaming budget and putting it towards an alpha that even now is so buggy that sometimes I wake up from the bed and fall through the floor despite having relatively modern hardware (including an NVMe SSD)? Not really, no. I've missed out on a lot of games while penny pinching, and what do I have to show for it? My big empty ship in the big empty star system, and whole LOT of promises that are still many years away.
I do believe there are a lot of good people at CIG, I really do. I had a bad experience in SC's chat once, some grade "A" misogyny and bigotry that resulted in a number of players trying to get me banned, and so I took it to a community team member, and she addressed it quickly, and was very supportive. That left a very positive impact on me, but for me the real problem isn't the people trying to do their jobs and make something worth playing, it's the people at the top. As long as Chris Roberts is in charge, this game will never happen. It will never be complete.
I'd like to think that $600 was a very important lesson, and I also think I got off relatively easily considering some of the huge cash piles I've seen people drop on this game that make mine look like a Shake N' Bake coupon in the offering plate.