Game Discussions Star Citizen Discussion Thread v12

"It's been happening since CIG hired an ex Activision Monetisation 'specialist' to take over marketing, after Sandi stepped down. "

When did Sandi stop being the head of marketting? So what's her position in the company now?
That's not quite accurate. Elliott Chin became Chief Marketing Officer in 2020, he came from Perfect World Entertainment after overseeing the marketing of many Pay2Win & micro-transaction-heavy titles.

Sandi's current role is Vice President Of Marketing

I'm not sure if they also hired an ex-Activision monetisation specialist.
 
That's not quite accurate. Elliott Chin became Chief Marketing Officer in 2020, he came from Perfect World Entertainment after overseeing the marketing of many Pay2Win & micro-transaction-heavy titles.

Sandi's current role is Vice President Of Marketing

I'm not sure if they also hired an ex-Activision monetisation specialist.
It's going to be interesting if one day someone calculate how much in total this woman that does not have any knowledge in game development cost SC backers money........
 
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Interesting times for CIG:
  • Player satisfaction seemingly not great at the moment
  • Major competition imminent from StarField
  • Funding revenue not looking too healthy over the past few months
  • Large workforce resulting in redundancies
Curious as to how this will all pan out - and if CIG will able to turn the revenue problem round at CitizenCon - or if CIG will be able to catch part of the likely new interest in space-themed games generated by StarField...
 
"It's been happening since CIG hired an ex Activision Monetisation 'specialist' to take over marketing, after Sandi stepped down. "

When did Sandi stop being the head of marketting? So what's her position in the company now?

Oh, that happened quite a few years ago. She moved into a position of director. Which basically means she turns up to board meetings a couple of times a year and collects dividends on the profits from JPG sales.

So, basically, the board of directors of the various CIG group of companies is mainly Chris' friends/family, where they pay themselves dividends for an unreleased product.

As a reminder, all funds go towards the development of the game.... minus the few million here and there paid as dividends to the shareholders of the various companies.
 
I reckon most of Citcon will be Sqn 404 related...with the latest leaks coming from within the evil empire suggesting that the PU is on maintenance mode only. Ci~G are bound to be aware by now that even their main reddit fanboy hangout is aflame with cries of NCTP!...No Cash Till Pyro! If Citizencon produces nothing by way of released game content, they're done :)

I can't remember a time when the concensus on Ci~G was so overwhelmingly negative...not even before or during the grand exodus of 2016-2017...and it won't get much better after the release of Starfield. If Ci~G keep dropping the ball into 2024 with no definitive release of either the Magnum Opus and/or Pyro alongside a solid 4.0 patch, star citizen may well be on the road to becoming even more irrelevant in the world of gaming than it already is.

Its a bit funny, because most of the funding (like 99%) is from people wanting SC, not SQ404. Regardless, i'm sure if SQ were to be released, Spectrum and the SC reddit would be full of people cheering it on, despite them delivering the part most people aren't funding. And woe betide anyone dare saying they didn't give money to CIG for SQ42/404 or complaining that SC was delayed because of this. After all, the defenders will say that work on SQ is beneficial for SC!
 
I don't think they crunch - just Marketing pushes out whatever the daily build is when they need something. It doesn't matter how broken it is - backers love to 'test' :)
You reckon there won't be some shiny new video of something (probably the jump to I can't believe it's not Nyx Pyro and a 'flyby' of all the new goodness) that they are cranking out to max fidels to placate the citisheep at Sheepcon?
 
You reckon there won't be some shiny new video of something (probably the jump to I can't believe it's not Nyx Pyro and a 'flyby' of all the new goodness) that they are cranking out to max fidels to placate the citisheep at Sheepcon?

They'll most likely do a very shiny vid of whatever they think the backers are craving, so expect lots of promises of the Pyro system. I'm betting they'll follow their usual format of having a long video showing off all the shiny things that will be not releasing in Q3 or 4 of any year, maybe another sand worm, whatever it is you can be certain that it will be quickly forgotten about unless server particulate flow regulation functionality is invented for reasons.

The cash must flow.
 

Notable comment that echoed my growing thoughts:
"Till Pyro"? Jesus. You people are so easily pleased.

<tinfoil>Would be crazy if the NCTP originated from CIG marketing dept as a viral campaign just before they announce Pyro is in the game at citizencon to get everyone past a psychological barrier to spending more money on the game?</tinfoil> Would require Pyro to be in the game, but who knows which conspiracy is more real - that CIG originated the NCTP viral buzz to get people to spend more on SC knowing that it's coming to the game very shortly, or that Pyro will be announced and ready to visit at Citizencon?
 
The only thing that will actually kill off SC is a sudden and sustained stoppage to the revenue stream, notice how CI give the backers just enough "content" or "ideas" to keep their hopes up, promise just enough to get the imagination flowing, and as soon as people start building the end product in their heads it doesn't matter what they actually receive, they throw money at the person/company who states they are building it because they "believe".

If you actually take a step back, and look at each thing that has actually made it onto backers computers, each thing in isolation, each ship, each feature, each "thing", then you'll see that each and every "thing" is a substandard and janky version of something that already exists in another game. It's easy to spot what they are actually building with the money when you remove the "dreams" and look a bit closer.
That's why I stopped at $600. Yeah, I know, $600 is a heck of a lot of money (especially for me). It was my total pledge over 5 years as I slowly worked my way up to owning a Carrack. Then I sat in my beautiful, big empty ship and realized there was nothing I could really do with it on my own, and that I couldn't really interact with much of anything in it, it was just a lovely museum piece. That was a depressing moment that made me step back and really reconsider what it was I was doing.

Was it worth saving my monthly gaming budget and putting it towards an alpha that even now is so buggy that sometimes I wake up from the bed and fall through the floor despite having relatively modern hardware (including an NVMe SSD)? Not really, no. I've missed out on a lot of games while penny pinching, and what do I have to show for it? My big empty ship in the big empty star system, and whole LOT of promises that are still many years away.

I do believe there are a lot of good people at CIG, I really do. I had a bad experience in SC's chat once, some grade "A" misogyny and bigotry that resulted in a number of players trying to get me banned, and so I took it to a community team member, and she addressed it quickly, and was very supportive. That left a very positive impact on me, but for me the real problem isn't the people trying to do their jobs and make something worth playing, it's the people at the top. As long as Chris Roberts is in charge, this game will never happen. It will never be complete.

I'd like to think that $600 was a very important lesson, and I also think I got off relatively easily considering some of the huge cash piles I've seen people drop on this game that make mine look like a Shake N' Bake coupon in the offering plate.
 
That's why I stopped at $600. Yeah, I know, $600 is a heck of a lot of money (especially for me). It was my total pledge over 5 years as I slowly worked my way up to owning a Carrack. Then I sat in my beautiful, big empty ship and realized there was nothing I could really do with it on my own, and that I couldn't really interact with much of anything in it, it was just a lovely museum piece. That was a depressing moment that made me step back and really reconsider what it was I was doing.

Was it worth saving my monthly gaming budget and putting it towards an alpha that even now is so buggy that sometimes I wake up from the bed and fall through the floor despite having relatively modern hardware (including an NVMe SSD)? Not really, no. I've missed out on a lot of games while penny pinching, and what do I have to show for it? My big empty ship in the big empty star system, and whole LOT of promises that are still many years away.

I do believe there are a lot of good people at CIG, I really do. I had a bad experience in SC's chat once, some grade "A" misogyny and bigotry that resulted in a number of players trying to get me banned, and so I took it to a community team member, and she addressed it quickly, and was very supportive. That left a very positive impact on me, but for me the real problem isn't the people trying to do their jobs and make something worth playing, it's the people at the top. As long as Chris Roberts is in charge, this game will never happen. It will never be complete.

I'd like to think that $600 was a very important lesson, and I also think I got off relatively easily considering some of the huge cash piles I've seen people drop on this game that make mine look like a Shake N' Bake coupon in the offering plate.
Sell the carrack on the greymarket and buy some quality games?
 
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