No Single Player offline Mode then?

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You think 60% are offline only customers? ROFL! :D
Probably should have elaborated: When polled, 60% of Beta backers are not pleased with the decision to have the offline version dropped. If they all seek a refund, heck if only half seek a refund, it makes for a way bigger payout then kickstart backers.
 
People's rage is incredible.

I don't even want to THINK about anyone else possibly being there!

The possibility of someone in my game fills me with the urge to litigate!!!

Good Christ. Alright. I'm done looking at you people.
 
Are you kidding? This is more exciting than the game is, for both camps. At least we have a reason not to play at this point in time.., but I wonder why the white knights aren't playing their super awesome, tailormade for them game right now. I mean, they spent at least as much time in this thread evangalizing the infidels as the infidels are spending.
Somehow, also for them this thread is miles better than the game they're defending.

Its definitely making the day go faster at work :)
 
I wonder what the reaction would have been like if the boot was on the other foot?

Suppose DB had mentioned that the multiplayer was just not working out so E: D would be released as single player only. Would those who are busy telling the dispossessed to pipe down be on the barricades instead?
 
OK, but in a simulated galaxy of around 70'000 human populated systems, and who knows how many NPC's, the markets will still be volatile. I'd hope that Joe NPC would still want to try and cash in on a good deal

No, we were sufficiently warned by Frontier that the offline game would be weaksauce and we were okay with that. We said, okay, we don't care. Basically what happened was this:
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Once Star Citizen launches this game will be more of a Ghost Town than it already is

Rubbish! People who want an offline game are not going to flock to another online game when it releases. Those who want a true MMO space game will go to EVE once they release the WASD movement for ships they are working on.
 
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I wonder what the reaction would have been like if the boot was on the other foot?

Suppose DB had mentioned that the multiplayer was just not working out so E: D would be released as single player only. Would those who are busy telling the dispossessed to pipe down be on the barricades instead?

Actually, no. Just happy the game is being made, and not looking forward to it being sacrificed to the god of "I Want my way."
 
That's almost zen. Their annoyance transcends actually having to deal with them. Is it the smell? :)
In some cases, yes, it's the smell. Not looking at anyone in particular, of course...

More generally speaking though, as I said in another post, it's all about different gaming philosophies. In a purely solo game, the player gets to be the star, the main character, everything around them fits the atmosphere and the general feel of the game perfectly, and imagination does the rest. In a purely single player game, I get to be Luke Skywalker, or Indiana Jones, or Marty McFly, and everything around me contributes to that illusion.

In an online game, that illusion is gone, you're just another ordinary Joe, in a universe populated by (or influenced by) other ordinary Joes. It is no longer a science fiction epic, but just another space flight simulator with some elements of trading and fighting thrown in.
 
I am a KS backer and I actually thought it was an online version of the game when I signed up so that will save them a tenner refund or whatever I paid.

TBH I never thought of consequences of other folk in the same game universe - but I can see some annoying factors especially meta-gaming trades and stuff.

My main worry is Advertising in the game. I never signed up for advertising popping up all over the place. I think if they want to bomb the product many of the developers will have put their heart and soul in to get a couple of quid from advertising they are pretty narrowly focused.
 
You're not playing the game then way I want you to! I'm picking up my ball and going home!
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C'mon, jump onboard for the big win because inside every frustrated Elite player, is a Fanboy, waiting to get out. All the cool kids are saying online only is the way to go, and all those offline sissy's wear big frilly pink pants.
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Am I helping or just making this worse?

-This is my last post. I grow tired of this forum and its denizens. Long gone are the glory days. Vive le Elite Dangereux!
 
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While I am not the individual to whom you were speaking I'd like to say I do understand what you are saying. You want the universe to be as you affect it as would a single player experience evoke. You don't want to arrive at system looking to do some saving and have them say "Oh sorry, but CMDR WankMissile came through and saved us yesterday, thanks though."

But that being said, the online iteration with the dynamic universe was clearly the focus of development, and you can't deny that the ability for them to focus on it will make for a better product then a half-cocked version of both at the same time.

I am sure you would have preferred they went with the offline version instead, but that didn't meet up with their vision of the game. That is, in the end, the point of a kickstarter. It isn't a commission or preorder. It is a donation to a person or group of people that you believe in not to create the product you want, but the product they want to produce.

So many people think it is a pre-order, or a commission. It isn't. It's essentially a donation to people who are passionate about their vision, and you should expect them to follow that vision even if it takes them in a direction you don't approve of. Respect them for it; even if you disagree with it.

I get what you're trying to say here, but you're wrong I'm afraid.

You cannot simply create a Kickstarter to help fund a product or project, and then go off and do something completely different. You are under obligation to fulfill the obligations you set out, or come to an agreement with your backers as to an alternative.

Frontier haven't done this. They have completely changed the nature of the game for many, and are now delivering a different product to what they achieved funding on... with zero consultation with the backers.

It was billed as a game that could be played online - but it was never billed as an always-on MMO. In fact, during the Kickstarter, David Braben was at pains to point out (in several places) that it wasn't an MMO. The networking was to be more ad-hoc, like Call of Duty (was the example he used). The MMO tack has come later.

Offline was a critical part of the game for many people - including me.

There are KS rules, and there are even laws - although few have been tested with crowdfunding. This may end up being a test case.
 
I was so looking forward to the offline version.

Its a great shame but there is only one reason why they would choose to go with the online version over the offline.

MAKING MONEY!

You guys kick started their hopes and dreams to start developing a new and improved money making / micro payment driven paradise.

They have got what they wanted and cast all the die hard fans (their bread and butter) aside.

Never bite off the hand that feeds you!

Now they have made so much money from their play wile its being developed model they could effectively refund every single person and still have around 7.5 million to play with.

Quoted from BBC:
Frontier raised more than £1.5 Million from its kick starter project and since then, has raised £7.5m from more than
140,000 people who have been playing the various beta or test versions of Elite
as it is being developed.
 
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