A guide to good base jumping locations

I made another video today (need to find the right music before I release it) where I park my DBX on the edge, turn flight assist off, roll it off the edge and then follow it all the way dwn until it comes to rest at the bottom. It's 14 minutes long!! I confess I couldn’t quite believe your height figures @HappyRogger and re-measured it myself. Yup, around 35km! That's incredbile. How tall was Mt Neverest? I need to go and check but I'm sure it's less. Would love to see Neverest placed in the middle of this, it's peak dwarfed by this vast crater's edge.
Source: https://youtu.be/xV1MlwYbIQY
 

Ozric

Volunteer Moderator
Simply mesmerising. Love the way the shields go down and can recharge before the next impact :D

I do love the way it finds it's natural balance for the spins. So even if after an impact it is rolling perfectly flat, it quickly changes into a stable slight end over end spin. (there's probably proper words for these things, but you get what I mean :D )
 
I would have thought it'd bump into the wall all the time but it really flies a lot instead of crashing. And this is quite low gravity, no? These bumpy rebounds are insane.
0.12g iirc ... I was going to say it's a beautiful coincidence that the angle the ship falls at (once the first bounce gives it a bit of outwards momentum) perfectly matches the slope of the crater wall (subsequently only hitting outcrops), but then I'm reminded that (if the planet tech science is good) the slope of the crater wall itself is perhaps a product of local gravity and so perhaps these things inevitably fall into sync' like this?
 
0.12g iirc ... I was going to say it's a beautiful coincidence that the angle the ship falls at (once the first bounce gives it a bit of outwards momentum) perfectly matches the slope of the crater wall (subsequently only hitting outcrops), but then I'm reminded that (if the planet tech science is good) the slope of the crater wall itself is perhaps a product of local gravity and so perhaps these things inevitably fall into sync' like this?
Hard to say, that'd be quite the elaborate geological model. I wouldn't expect such for game purposes, it might be shooting cannon at sparrows. Possible, though. I'd expect some fractal algos though. Funnily you find fractal patterns in snowflake formations, leaf contours and the like. Ever understood what Euler's number is good for? Me neither, but it also keeps cropping up in nature all the time.
 
After Alec's videos, I was inspired to film the jump too. :)

Nice jump! Love that there's only really two bounces to come to a complete stop!

Makes me think we could stage some kind of competition where you have to leap off and come to a stop as near as possible to a target spot (no back tracking/reversing allowed).
 
Tried driving a Scorpion as fast as possible down into the second biggest crater. Became airborne - unintentionally - at some point, reaching speeds of 240, before ball of flames time ensued, to the accompaniment of much verbal abuse from EDCoPilot :ROFLMAO:
 
Currently trying a new idea at the crater ... letting an Anaconda tumble down the slope! I want to see if the Anaconda's unique damage model means that we get to see it become more and more crumpled and broken after each successive impact with the wall!

For some reason I'm reminded of this ...

Source: https://youtu.be/QAHfqS5OEhU
 
Currently trying a new idea at the crater ... letting an Anaconda tumble down the slope! I want to see if the Anaconda's unique damage model means that we get to see it become more and more crumpled and broken after each successive impact with the wall!

For some reason I'm reminded of this ...

Source: https://youtu.be/QAHfqS5OEhU
Done that - just thought I'd get mouth and money in the same place. It was harder than I thought, mainly because we forgot to turn off flight assist before starting the roll. Considering it was a mostly off-the-shelf basic Annie, it survived remarkably well and is now in service as a fast transport.

But Sgurr and I did jump off a couple of times, mostly successfully - just one lost SRV when I hadn't realised I was actually flyving upside down.
 
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Thought of this thread when I saw this
 
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