No Single Player offline Mode then?

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Sad but true! The thing that annoys me even more then FD making fools out of us is that if the online mode was removed and off-line mode was kept I would be in as much of uproar as I am right now about off-line mode. Why you ask?!? Because I have no issues with supporting my brother and sister commanders and believe that we should NOT let FD get away with crap like this.

Even if we can assume that there were approximately 45,000 backers and if we assume that 30% are not happy with this change. That is still 13,500 people that are not happy! Direction FD is taking is going to lead them straight to bankruptcy. However this ends everyone of those 45,000 will have a sour taste in their mouths and will think twice next time they do anything with FD.

Majority of our online brother commanders sadly do not think the same way. They perceive us as a threat because of shady FD statement that continuation of work on offline version woul'd kill the online mode too. And that was the kick bellow the belt from FDs. Too bad so many online players bought that and started a crusade against their brothers in Elite...
 
This thread is going to break the internet.

I've just read the newsletter...the peasants are going to be revolting. Hmm, theres an idea...

BUY YOUR PICKFORKS HERE!

BUY TWO AND GET A TORCH FREE!

Majority of our online brother commanders sadly do not think the same way. They perceive us as a threat because of shady FD statement that continuation of work on offline version woul'd kill the online mode too. And that was the kick bellow the belt from FDs. Too bad so many online players bought that and started a crusade against their brothers in Elite...

BUY YOUR TINFOIL HATS HERE!

What? don't blame me, I am taking advantage of a demand in the market...
 
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I bought in to the 75$ beta and this does not affect me really as net connection is a non issue for me, that said when I first came to these forums before I even bought beta or made an account I was really surprised at how many of the old school people that backed this game and made it possible seemed to be into the offline mode part of it.

Have to say IMHO this seems like a slap in the face to those that made this game get off the ground in the very first place and while this change doesn't affect me I am quite disgusted by David Braben ATM for the choice not to offer refunds because some "tested an incomplete game".

Another thing that seems clear to me now is that this community has devolved into any other mud slinging mmo community because of how this issue was handled by the powers that be and that's a damn shame.
 
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But hopefully don't be rude either. It's a celebration of 2 years of work, and a huge effort. If anybody goes there to be a party pooper it will be in extremely poor taste.

Well as I've said, I'm going, and the game is effectively dead for me now. It's a "kthnxbye" exercise for me - if I could transfer or sell the tickets then believe me I would do.

I don't think the launch event is any place to be dragging all this up, to be honest. I genuinely hope nobody does.

Ultimately I think (refunds aside) the point has been made, and right now the decision stands, but there is some small hope for post-release. At the moment though, Frontier are wholly focussed on getting their game out in 4 weeks time. I wish them luck with that, although I no longer have any wish to play it.
 
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I was going to post this in another thread that got closed. I'll post it here since I think it's relevant. The question was "If the network requisites are so low, why can't we have it happen all inside the PC?" (Single Player).

My answer was going to be this:
On topic, now; look, think about it like this:

When you play the game in your bedroom is like when you're eating a Twinkie.

Sure, you can have as many Twinkies as you want Twinkies as long as you keep going to the store for them! The alternative is having the Twinkie Factory and Supply Chain in your bedroom.

I'll venture a wild guess here and say a hundred acres of wheat, several of palm and others of cacao, a hundred cows for the milk (and their pastures), 250 people, 24 trucks and a facility full of machinery as tall as a two-story building (and I'm ignoring the plastic wrapping here) do not fit into any property of yours or place you plan to eat a Twinkie (play the game).

You can play solo online because the game only has to go to get you the Twinkie every now and then. But your PC, no matter how big it is, can't contain the Twinkie factory.

It's that simple: they are not going to make a pocket sized Twinkie Factory because then they'd have to make worse twinkies in order to pay the R&D for the pocket factory. It's not good for business or effective. They thought they could, but have realized they can't. Go for your Twinkies to the store.

I hope it's clear enough :)
 
Well as I've said, I'm going, and the game is effectively dead for me now. It's a "kthnxbye" exercise for me - if I could transfer or sell the tickets then believe me I would do.

I don't think the launch event is any place to be dragging all this up, to be honest. I genuinely hope nobody does.

I hope there are home made placards, personally:

careful-now.jpg
 
Well as I've said, I'm going, and the game is effectively dead for me now. It's a "kthnxbye" exercise for me - if I could transfer or sell the tickets then believe me I would do.

I don't think the launch event is any place to be dragging all this up, to be honest. I genuinely hope nobody does.

The brigands already have my money. I am still here because of the knife in my back.
 
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- Those who have already been playing the game online in the Alpha and/or Beta phases, regardless of whether they backed the project via Kickstarter or purchased access to Alpha and/or Beta through our online store, are not eligible for a refund.

Sounds like the grounds for a class action lawsuit, we bought a product which promised something that was not delivered.
In addition to that they waited until the last possible moment to share this information because they suddenly "found out" two weeks before launch they couldn't deliver what was promised.

Not to mention how this information with "shared" with everyone. There is still no update on KS about this and FD has stopped posting there for about two days..
 
Very disappointed here. I just got back in from being out at sea on a ship (where we have no internet, save for the ship's computers mostly for purposes such as email), to find out that there will not be an offline mode. I backed this game hoping that I would be able to play the game while out at sea for weeks at a time.

"The decision was made recently, and was not made lightly as we have been looking for ways to satisfy everyone. We announced shortly after we concluded that it wasn’t possible to create an offline mode without unacceptably compromising the game."

Sadly, that compromises the game quite a bit for me, if I cannot play it except for the two or three months I spend at home each year. Even the "minimal network requirement (about 10 kbps)" will not help me for the other nine or ten months, as I have no personal internet or cell phone signal or anything after I get a few miles off the coast.

And yeah, I played the beta, so it looks like they got my money too. Really disappointed, I thought the offline single player was one of the points they repeatedly touched on, and guaranteed with this game. I'd hate to see them continue to pull out key features which helped them sell the game and helped them get the backing funds.
 
I was going to post this in another thread that got closed. I'll post it here since I think it's relevant. The question was "If the network requisites are so low, why can't we have it happen all inside the PC?" (Single Player).

My answer was going to be this:

What's a Twinkie?
 
I've just read the newsletter...the peasants are going to be revolting. Hmm, theres an idea...

BUY YOUR PICKFORKS HERE!

BUY TWO AND GET A TORCH FREE!



BUY YOUR TINFOIL HATS HERE!

What? don't blame me, I am taking advantage of a demand in the market...
Wow smugness knows no limits with some.
 
I was going to post this in another thread that got closed. I'll post it here since I think it's relevant. The question was "If the network requisites are so low, why can't we have it happen all inside the PC?" (Single Player).

My answer was going to be this:

That would be a great answer, if not for Space Engine, Pioneer, Noctis, Frontier: First Encounters, Elite 2... all of which decided to skip the whole industrial production metaphor and go straight for the on-the-fly Replicator texchnology, generating the Twinkie by converting energy directly to matter as it is needed.
 
Ah 2 more added to my ignore list. Thanks guys you are helping me make this place nicer to read. Cheers. This thread has lost it's wheels!

Again... this situation could have been handled MUCH BETTER!

FD can't have it both ways. Either stick to your campaign promises (which are what compelled people to fund the project), or offer refunds to those who ask for it when you bail on those promises.

Bail early if you have to, so you shed the people for whom the game you're now making isn't the game they want to fund/play. But you don't get to rattle off a list of stuff, each of which motivates different people to different degrees to decide to fund you, and then just ditch parts of that list at the end.

And I get that development can't be 100% predicted. That's why I'm saying they have to be proactive about these decisions AND allow for KS/Store refunds when requested.

You either allow for refunds, or you make damn sure you only promise things in your KS/Store campaign that you're actually doing to deliver, so that those who fund your project can trust that they're not standing on a rug that's going to get yanked out from under them at the end.

And for those who say, "but this isn't a store, it's an investor platform". That's disingenuous. Investors get to influence, if not outright dictate, business decisions. At no point was I or any other KS backer (the 'investors') consulted about whether they should drop offline support or soften their DRM-free commitment.
 
That would be a great answer, if not for Space Engine, Pioneer, Noctis, Frontier: First Encounters, Elite 2... all of which decided to skip the whole industrial production metaphor and go straight for the on-the-fly Replicator texchnology, generating the Twinkie by converting energy directly to matter as it is needed.

I'll just leave this here...

http://www.ltheory.com

[video=youtube_share;MumoTz8CKtE]http://youtu.be/MumoTz8CKtE?list=UU4mchQbkE7ssZYXIgaY4PHg[/video]
 
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