Spring 2024 DLC Speculation

Id much prefer the old behaviours spread a bit more first like bathing and chorus, aswell as the last divers in the tapirs and a hippo overhaul regarding their movement in water
Of course. I feel like there's a lot of other animals that don't have behaviors typically associated with them. Why can't tapirs swim underwater? Why can't elephants bathe? Why can't lemurs do chorus behaviors?
Hot take but the animal behaviour in Planet Zoo is kind of lacking. I feel like it was more interesting/complex in Zoos Tycoon.

In Planet Zoo animals have great animations mostly triggered by enrichment objects but do little more than wander around, run like crazy for no reason, climbing to random things if they can and sleep.

There is little interactions between the animals and their environment and i would love more of that.
I remember. I remember how sometimes an animal, like a lion, would roar at a nearby enclosure; what was funny was that it was a lion roaring at a nearby wooly rhino
 
Actually wait, I do have a topic:

How would y'all feel of the devs added new animal behaviors, like stalking, in the game?
For example, I recall Zoo Tycoon 2 had it where predators will occasionally stalk other animals, whether they were gonna hunt or not.
In PlanZo, the predators immediately go hunt, but in Zoo Tycoon 2 they did not; it was random and they only did it if uncomfortable or not fed enough
Would be really cool, but if we are talking about behaviors in general then that is something to consider for new animals, for example the Secretary Bird. Most would prefer another african bird instead because Secretaries are solitary but what would be cool to have is their hunting behaviors in the game. I dont know how or if real zoos do this but if they could find a way to have it where the keeper could put a snake in their enclosure or small voles and we can see the Secretary bird use its legs to stomp down on it. I think the San Diego Zoo uses dead snakes on ropes as training for them - so maybe this could be implemented through a keeper routine?
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Another behavior that JWE2 has actually nailed recently is interspecies interactions. I find that interactive bonuses don't really do anything for animals since you can pair basically any animal with any other animal and they wont care, I know that some get bonuses from being with another species but when they are actually in an enclosure together they don't really do anything with each other. I would love to see some social interactions with some of the different ungulates like something as small as a startled animation for the donkey when another ungulate runs infront of it, an animation where an elephant sprays water from its trunk onto other species or a social interaction between a giraffe and a gazelle, just little things like that would just add to the realism of interspecies enclosures.
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Hot take but the animal behaviour in Planet Zoo is kind of lacking. I feel like it was more interesting/complex in Zoos Tycoon.

In Planet Zoo animals have great animations mostly triggered by enrichment objects but do little more than wander around, run like crazy for no reason, climbing to random things if they can and sleep.

There is little interactions between the animals and their environment and i would love more of that.
Hotter take.

Because you spend more time building in this game than in Zoo Tycoon 2, you notice much less of the behaviors than before. On top of that, ZT2 also had the benefit of having an animal thoughts panel in which you could read what the animal was doing, which Planet Zoo lacks.

One of the things I loved doing as a ZT2 modder was use the behavior system and implement loads of cool behaviors, so I've seen my fair share of what is included (for instance, the Triceratops introduced night behaviors, where the animals would come together at a specific time at night, something very few people including myself ever actually noticed in the game.) based on the actual TSK and BEH files that defined the behaviors. Having written an in depth guide on it, I do feel kinda qualified to talk about the behaviors in ZT2 in an objective fashion 😅

With that information in mind... people really tend to have a very nostalgic image of what Zoo Tycoon 2 did, and whilst it did have some really cool behaviors, a lot of it is just people misremembering stuff. Like, I'm sorry to burst the bubble, but there was no behavior that would make the lion roar at an animal in a nearby enclosure. The lion would just roar from time to time, and most likely they roared at an animal in the enclosure itself. There were plenty of cool things, but a lot of it was also pretty basic and appeared a lot more complex as you played it when you were younger.

That said, the one thing I do think that Planet Zoo is missing is indeed more interaction between environment like marking/sniffing (without triggering it yourself by placing in new items)/scratching. And whilst JWE2 build upon the interaction system that Planet Zoo does have, Planet Zoo does not seem to go that far (which honestly, is okay because some of the interactions in JWE2 are more there just to have them), so I tend to agree that some more interspecies interaction wouldn't hurt either.

But, one thing that I've also noticed and seemingly has been confirmed by other players too; disabling welfare all together seems to heavily impact what the animals do. Enabling welfare and setting the game to hard mode increases the chances of animals showing cool behaviors, so I'd suggest anyone to give that a try. It ain't perfect, and there sure is a lot that is missing, but there's more than most people realize.
 
East Asia pack without the Père David’s deer would be let’s say… a grand disappointment.

Asia could really use an animal pack:
1. Markhor
2. Blackbuck
3. Golden snub nosed monkey or any Indian monkey
4. Pheasant
5. Pallas cat
6. Tanuki
7. Père David’s deer
as long as the monkey is the lion-tailed macaque or an Indian langur this is an 11/10 pack

or if I’m being honest, if we have to have a meme monkey I’d prefer the red-shanked douc. but really a macaque or langur.
 
Yes, interspecies behaviors! At least between the species that have the bonus with each other.
It would be so nice to see for example capybaras playing with monkeys 😃
Interspecies behavior would be absolutely amazing. Would still rather see diversity in personality, like certain animations and actions are more/less common depending on where the animal sat on a scale of personality traits. The personality traits would be set up much like the genetics system.

But interspecies behavior would be fantastic. I guess that's something they can mark down for PZ2 since it would require a lot of new animations.
 
Exciiiitteeeed for the DLC, because if all goes according to plan I will actually have FINISHED my current project then and can FINALLY include whatever is in the DLC in my new project very early on, because I can actually plan accordingly!

I mean, you all will laugh at me if it is a bird pack now, but I feel kinda save in that regard anyway.
It wont' be, but if by some astounding miracle it is a bird pack, I don't think anything could possibly make me happier. Even if it is the last pack and we got no more mammals. The only thing that (for me) could be better than Latin America and especially more New World Monkeys.
 
With that information in mind... people really tend to have a very nostalgic image of what Zoo Tycoon 2 did, and whilst it did have some really cool behaviors, a lot of it is just people misremembering stuff. Like, I'm sorry to burst the bubble, but there was no behavior that would make the lion roar at an animal in a nearby enclosure. The lion would just roar from time to time, and most likely they roared at an animal in the enclosure itself. There were plenty of cool things, but a lot of it was also pretty basic and appeared a lot more complex as you played it when you were younger.
I still play ZT2. It specifically said, in the action/thought panel: "Roaring at Coelodonta 3"
 
Won't cause a lot of lols. No one is really expecting flying birds. At the very best we are expecting the rhea, second flamingo, pelican or duck.
Exactly this. Flying birds aren't happening people. not in habitats nor in exhibits. It was a beautiful dream but it's time to wake up to reality if you haven't already. Hopefully whatever birds we get are not just more simple to do animal clone types like a second flamingo or second kiwi, but thinking we're going to get macaws, eagles, toucans, cockatoos etc at this point is just setting yourself up for disappointment.

And on the .0000000001% it happens, getting something amazing you'd given up on would be a great feeling, wouldn't it?
 
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