Yes, that's why I mentioned the fact that it does that.
Current LA (HD+DP) = SPD:348/504, ARM RAW:1702And losing 10m/s because because of that extra mass.
No thanks!![]()
I don't know how they calculate the charge, but I always have a different number when charging, then more or less, so if you aim for a cold build the initial percentage should be minimal.Yes, that's why I mentioned the fact that it does that.
Your shield is smaller ...I'm testing this build in the field right now and reporting the figures as I see them
clean tuning + thermal spread?I have a set of clean drives I'm gonna test out too, it's sat at 21% now so it's not quite working after all dammit!
clean tuning + thermal spread?
hitting 8 vents is less about speed I think and more about maneuverability, it's challenging in krait with dirty/drags and pretty much child's play in p2, even with clean/thermalI think I'm gonna go with the slightly warmer faster version though, (dirty/thermal spread) it was way easier for my lame ass to hit all 8 vents with that extra bit of speed.
I agree. Blowing yourself up to gain any kind of advantage should never be part of any kind of guide, tutorial or other kind of advice. I remember those awful grind guides that recommended to blow yourself up at Jameson's Cobra to save the return trip of a few jumps back to Diaguandri. It was cheap and awful advice for an immersive game like this, and so is blowing yourself up to keep your premium. More so now that the material shortage has been fixed.im not sure how to take the suggestion on avoiding premium rearms by suicide. one could almost consider it cheating...
Feels like an exploit to me, even if nobody cares to fix it.
As you might have noticed, I didn't actually demand any changes. Also, the game, the way I play it, is very much in line with my values, thank you very much. Also also, something can be "part of the game" and still be an exploit, or at least questionable. I've criticized promoting to relog at HGEs and Jameson's and other "grind" gameplay advice in the past, and I will keep criticizing when people promote gameplay practices that are stupid, grindy or borderline exploits.honestly, nobody cares what you feel
seriously though, it's part of the game, you can't demand changes to it just because you feel something is wrong, you need something a lot more substantial, objective than your feelings. You can always choose to play another game that more in-line with your values lol
I didn't think of the exotic materials you need for AX synth, so there's that... Still, blowing yourself up to save time or mats is... stupid. But maybe that's just me being an old man yelling at clouds, and gamers be gamers
- Shard cannon synthesis also uses Guardian materials, but I believe it was the abundant Power cores of which I had maximum.
- Nanite torpedos are the real reason to restock, for they use materials from the Titan; without a Collector limpet, I imagine self-destruct wins the pure numeric comparison.
Doing such things may not be contraindicated just might ruin your attitude as a player, although it may not matter how others treat you.Indeed being part of the game does not make something an intended part of the game, as we saw quite quickly with Fleet carrier trade granting Trade rank originally! Perhaps the re-buy notion would be more sensible if it would keep existing premium ammunition without restock.
Either way though, some Commanders still will self-destruct just to restock normal ammunition more quickly, purely due to comparing times and choosing the smaller number. The only way that stops is if the re-buy option takes more time than other options—which is actually almost the case already now that normal engineering materials are plentiful:
- Shard cannon synthesis also uses Guardian materials, but I believe it was the abundant Power cores of which I had maximum.
- Nanite torpedos are the real reason to restock, for they use materials from the Titan; without a Collector limpet, I imagine self-destruct wins the pure numeric comparison.
I don't quite understand what kind of replenishment we're talking about here. Replenishment for what?
What's even more bizarre are incessant obsessive-compulsive attempts to end a valid in-game tactic adopted by a myriad of active players simply because certain someones don't like it. There's no problem, nobody's forcing anyone else to do it, anyone can play the game the way they want and yet someone really feels the need impose their personal vision of how the game must be played on everyone else.bizarre notion of using self-destruct to save time!
I can't see the difficulty of translation.For ammunition needed to attack a Titan! Restocking and returning to a Titan takes much time, and the best way to reduce that would be ammunition synthesis—if you have enough special materials. One of the materials needed for Nanite ammunition is difficult to gather; it is found around the Titan heat vents, it has to be struck with a laser, and really needs a Collector drone to get items from very close to the Titan.
It can be done, but such is quite demanding of a combat vessel. For most Commanders it will be easier to restock at a port, which leads to the bizarre notion of using self-destruct to save time!
Usually when I bomb a Titan I make a few runs, then I get bored and fly away.
I don't understand why I need to replenish my ammo when bombing a Titan.
attempts to end a valid in-game tactic