Any point in keeping Sirius FSDs?

There seem to be few disadvantages in having an SCO FSD instead of a standard Sirius FSD, as long as the SCO drive is handled correctly.

So, for the fully-engineered Sirius FSDs that I replaced with SCO drives (and then fully-engineered those too); is there any point in keeping the old drives? Are there any circumstances in which the Sirius drive has any practical advantage over the SCO drives? Or are the old drives now simply obsolescent/obsolete, and just taking up module storage space?
 
Last edited:
Well, I'm not sure what's realistically going to be added to the game to do with FSDs that'll better than zipping across 1000 ls in a second or two.

Although they are basically defunct at the moment since they're not even a significantly cheaper option. The fact that we can still buy them suggests either we'll see a GalNet article about Sirius pulling out of the FSD market due to no longer being competitive/developing the same SCO technology and retrofitting it (or something else that makes SCO FSDs the only ones available) or, yeah, we somehow see something added to the standard ones that makes them viable.
 
I've actually managed to store them, though, without taking up any stored module space, becasue all my storage hulk Anacondas have E-rated drives of course. So I simply replaced their existing drives with the obsolescent Sirius drives. And then 'sold' the E-rated drives (although of course having come with the 'Condas, they didn't get me any credits)
 
Most of my ships have the older units which will get replaced with SCO if I start using the ship more in ways that make the difference worth the slight hassle of upgrading and engineering.

I was using the other day and thought what would be handy was a mod that gives a SCO like boost but only while you are significantly by the gravity well.
It could perhaps work for a couple of seconds then have to be charged while not in cruise.

So I would say swap as required rather than do the whole fleet in one go.
 
Upgraded 4 of my regular use ships and then purchased and engineered one of each size drive and got them stored on carrier, whenever I need a rarely used ship equipped I just swap one in and out.
 
There seem to be few disadvantages in having an SCO FSD instead of a standard Sirius FSD, as long as the SCO drive is handled correctly.

So, for the fully-engineered Sirius FSDs that I replaced with SCO drives (and then fully-engineered those too); is there any point in keeping the old drives?
Are there any circumstances in which the Sirius drive has any practical advantage over the SCO drives? Or are the old drives now simply obsolescent/obsolete, and just taking up module storage space?
The only disadvantages is slightly more fuel used in A rates ones, and about 3% more heat during jump charge on average. Hardly I would call that "disadvantages" while having SCO ability, wich vastly outweight those minor "disadvantages".

If you got double-engineered ones, then those are only ones that are worth keeping. Anything else is waste of module space.
2 sec reboot, and slightly higher jump range on C6 (like 1% more), while C3,C4 and C5 have only advantage of 2 sec reboot, with almost matching SCO in jump range. But C3,C4,C6 are CG exclusives. So yea, only reason to "keep" is that faster boot of 2 sec, wich makes it both usefull if some extra bit of power needed for certain bulids and for being immune to grom reset effect, wich cuts about 2/3 of FSD reset duration effects.

Flying ship without SCO after using SCO for while now, these sirius FSD seems like slowpokes, its almost unbearable to not use SCO, once get used to it.
 
What would be nice is a selection of G2, G3, G4, G5 modules of all types fully specced with various types an experimentals costing an absolute fortune. To save time (gamers Time is precious) engineering them ourselves.
300 million for a 5a sco fsd G5 increased range mass manager, for example.
Would make a good use of credits.
An 8a pre engineered same as above costing 1.2 billion hehe.
Now I'd be on board for that.
 
What would be nice is a selection of G2, G3, G4, G5 modules of all types fully specced with various types an experimentals costing an absolute fortune. To save time (gamers Time is precious) engineering them ourselves.
300 million for a 5a sco fsd G5 increased range mass manager, for example.
Would make a good use of credits.
An 8a pre engineered same as above costing 1.2 billion hehe.
Now I'd be on board for that.
That would then be labelled as pay to win by many folks on here.
To be fair they would probably have a point.

O7
 
I don’t see any point in the pre-engineered anymore. The Class 6‘s slightly better jump range may count only for the statistics, whereas the benefits from the SCOs are so great: Just engage SCO for some seconds when taking-off from a planet and you are immediately in space for jumping to a system that was hidden behind the planet, or boost to another body or to a HGE from the system‘s entry point. In-system-travel is so easy now that I don't even miss the loading screens from Starfield 🤪

I will subsequently swap all of them for the SCOs, but I will keep the class 6 ones in storage (Colonia Bridge from both points was so much work with sleepless nights…).
 
So I would say swap as required rather than do the whole fleet in one go.
It is much easier to rip the bandage off quickly. Much quicker and easier to do them in batches. Batch #1: your useful ships. Use up all your Data Mined Wake Exceptions. No problem, visit the mat traders, shuffle your mats down and on the next server tick do a bunch of missions that offer 20 G5 engineer mats per mission. Recover all your engineer mat bins. Then do another batch.
 
Last edited:
Double engineered drives are worth keeping/ not worth replacing. Beyond that they're obsolete. Some are still holding out for trying to get their mats back but given how easy they are to get now there's no real milage there.
Obviously replace/upgrade at your own pace but the direction of travel is obvious.
 
I've wondered how FDev could make the legacy FSDs viable. Drop the prices so new players can get high end old FSDs and possibly drop the engineering requirements. I don't know but the SCO drives are superior. Unless there's a change to the old FSDs, unintended consequences - I doubt the devs did not see the ensuing obsolescence coming.
I doubt I'll buy and engineer SCOs for all 15 of my ships but I have one of each size plus a second C5, so all is good atm (and I'm not selling the old drives - yet).
GL HF
 
Back
Top Bottom