Asking question again... seems that it was ignored.
Downloading this now, just bought beta access for a friend yesterday so while I'm not looking forward to the progress wipe (I fully understand though - don't want the Alpha and Beta folks starting way ahead of the preorder folks, after all!), I'm looking forward to exploring space with my friend! He's gonna be my hired merc, so now I'll finally have a way of paying him for protecting me, and I'm happy about that, even if it isn't quite a credit transfer yet.
You can drop cargo off for each other without it being marked as stolen.
Michael
can you try to land at azeban orbital, I get permission but it doesn't landK taking off the landing pad now guys, see you in the game.
Oh my! If this version really works as it should I'm really gonna have to cancel a few things this weekend.
Thanks in advance FD devs!![]()
I'm not imagining things am I? Non of the planets, moons or stars currently rotate in-game, right? They should all rotate at different speeds, depending on size and whatnot. Pulsars can spin many times a second, so there should be some visible rotation of other stuff right? It would make things look more real and look dramatically more spectacular.I've noticed that too. Also planets, stations and ships only seem to receive light from 1 star (usually the closest). Not all of the ones in the system
I hope that gets corrected. Sometimes you find planets with the dark side facing a star which looks strange.
Cannot for the life of me understand why you would wait till Gamma. How are we supposed to help FD with bugs if you do that?
Still no group hyperspace, supercruise and interdiction?![]()
Disappointed to be honest. That's the one feature the game needs ASAP, as in right now.
I'm not imagining things am I? Non of the planets, moons or stats currently rotate in-game, right? They should all rotate at different speeds, depending on size and whatnot, right? Pulsars can spin many times a second, so there should be some visible rotation of other stuff right?